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    Fracture

    Game » consists of 3 releases. Released Oct 07, 2008

    Set in 2161, global warming has caused the U.S. to split into two. Fracture tells the story of Jet Brody, a soldier for the Atlantic Alliance (the former East Coast), as he fights the Republic of Pacifica (the former West Coast) led by former Alliance General Sheridan.

    capthavic's Fracture (Xbox 360) review

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    Not all it's cracked up to be...


         If there's one thing movies, TV, and games have shown it's that the future will suck. Whether it's by natural disasters, lack of resources, or alien invasions; nothing good ever happens. Such is the state of the world in Fracture.

         In the year 2161, a global climate change has altered the world and flooded the mid-west rendering it a wasteland. This has split the US both geographically and as a nation. In order to survive the east and west coasts have pursued different paths of evolution. The east coast, now dubbed the Atlantic Alliance, has embraced technology and become cybernetically enhanced. On the west coast, the Republic of Pacifica, have turned to genetic engineering to become a new species. But when the President outlaws such genetic modifications, Pacifica responds by declaring war on the Alliance. So it's of to San Fran to capture their leader General Sheridan and end the Pacifican threat.

         You play as Alliance soldier Jet Brody. Jet's cyber-suit has the standard issue energy shield that recharges when not under fire. And as expected you can only carry two weapons at a time. While there is a decent number of guns, you'll find yourself using the same two or three for most of the game. There are a few interesting weapons such as one that fires rockets that travel under the ground and another that freezes enemies solid. In addition to your weapons, there are four kinds of grenades available. Arguably the best is the vortex grenade that sucks everything together before exploding. The rest of the grenades raise or lower the terrain or create a tall spike You also have access to a device called the entrencher that allows you to raise and lower the dirt wherever you're aiming. There is only a short recharge time after multiple uses so you can basically use it whenever you want.

    Fractures' claim to fame is that you can alter the terrain. Unfortunately it's not well executed or used creatively. The entrencher doesn't work on anything but dirt so metal, stone, etc. are off limits. Being able to instantly create cover is nice but most of the time you'll just be using it to get over/under walls or raise a device into force fields to destroy them. The few puzzles aren't any better. One toward the end has you reconnecting power to a series of shield generators. Unfortunately all this entails is clearing the room of enemies and lowering a hill or two out of the way of the beam. And you do this at least a half dozen times. A few have debris reflecting the beam but there's only one correct solution so it's just a matter of raising/lowering them to the right place. It's just repetitive and tedious.

         It doesn't help that the Pacificans are unbelievably stupid. These carbon copy morons love to run straight into enemy gunfire or just stand around in one place to be picked off. And it doesn't help that you'll be killing the same green, Dark Sector rejects for most of the game. Sometimes you'll run across other green guys with shotguns or red guys that jump and fire rockets, but they're just as predictable and easy to take down.

         To add insult to injury, I ran into a few weird bugs. Such as my shield suddenly not recharging or my guns not firing and, of course, doing so right in the middle of a big firefight too. There is also the requisite driving segment with a buggy that handles like a drunk bumper car. Thankfully it only appears once in the game.

          Fracture is a game that had an interesting premise but just doesn't do enough with it. The terrain deformation could have made strictly average better if it had been more than a gimmick. With all the top tier games available it's hard to recommend. If your desperately in need of a shooter then give it a rent, otherwise you're better off looking elsewhere.    

    Other reviews for Fracture (Xbox 360)

      Fracture 0

      After fumbling around in the alternate United States that is presented in Fracture, an important lesson can be taken from your time with it - any game that has you shooting at the ground more than shooting at enemies should probably go back into the testing phases...and burn inside a disc drive.If you couldn't tell already, I wasn't a big fan of Fracture.  Much like communism, the idea of Fracture sounds great on paper:  grab a pot, throw in 1 part Halo, 1 part Gears of War, add a physics engine...

      3 out of 6 found this review helpful.

      Day 1 does it again... 0

      You remember how you loved Mech Assault?  Remember when the sight of Denny Thorley at E3 brought enjoyment?  Yah that's all in the past, now.  I used to be the world's biggest Day 1 fan...no longer... While FEAR may not have been the worst game in the world and actually showcased innovation that was worthwhile (with the slo-mo tech),  Fracture just fails to hit that mark every time.  I won't rehash Vinny's review because everything he says is right on. What kind of game company publishes a medio...

      0 out of 0 found this review helpful.

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