Gears Of War 3 Avatar Awards

#1 Posted by YoungFrey (1321 posts) -

It's always a crap-shoot with avatar awards.  You never know which games will get them and then excellent games with real budgets will have crap awards (I look in your direction Blur).  And minor unknown XBLA games will have great gear.  Gears 3 looks to do allright for itself.  While it does have one T-shirt, it has a really great headpiece, and one ok one.   
 
Marcus' Doo-Rag - Complete the campaign 
Horde T-Shirt - Survive the first 10 waves of Horde mode (any difficulty, any map). 
Locust Head - Survive all 12 waves of Beast mode (any difficulty, any map).  
 
 
All image credit is to Zebrasqual over at ThemeXBox
#2 Posted by Slaker117 (4835 posts) -

It's always nice to see that feature supported, even if it's a little bit silly.
 
Also, slightly off topic, but what's up with the avatar chainsaw-machine gun? I thought one of the rules for avatars was no weapons. I understand how they could stretch that for something fantastical (and extremely popular) like a lightsaber, but the lancer seems like it was exactly the type of thing they had in mind when they decided to disallow guns.

#3 Posted by Vexxan (4618 posts) -

That Locust head looks kinda neat.

#4 Posted by Crixaliz (782 posts) -

I am thankful that they are not unlocked through the multiplayer.

#5 Posted by YoungFrey (1321 posts) -
@Vegsen said:

That Locust head looks kinda neat.


All of the avatar head replacements tend to be on the hydrocephalic side, because they have to be shells that fit around the whole existing head.  So the Locust will probably look pretty scary in use.   Doubly so when it's paired with Hot pants and a Unicorn Poop shirt.
#6 Posted by YoungFrey (1321 posts) -
@Crixaliz said:
I am thankful that they are not unlocked through the multiplayer.

Yes, that is something Halo: Reach botched.   Just like achievements, hooking them to weird actions in multiplayer is terrible.  They would be fine on raw progression or kills.  Stuff you can't do wrong.    Well, kill chasing to the exclusion of goals is bad, but it's something people do even without achievements attached already.   
 
#7 Posted by buft (3315 posts) -
@YoungFrey said:
@Vegsen said:

That Locust head looks kinda neat.

All of the avatar head replacements tend to be on the hydrocephalic side, because they have to be shells that fit around the whole existing head.  So the Locust will probably look pretty scary in use.   Doubly so when it's paired with Hot pants and a Unicorn Poop shirt.
man its been so long since i busted out the unicorn poop shirt. 
 
I like that none of them are competitive multiplayer unlocks but must every game award a t-shirt?
#8 Posted by YoungFrey (1321 posts) -
@buft said:
man its been so long since i busted out the unicorn poop shirt.  I like that none of them are competitive multiplayer unlocks but must every game award a t-shirt?


 
 
Not technically.  There are a few with no t-shirts.  I've yet to see the full details behind the development of avatar awards.  But the game designers don't make them. As hinted at on the recent TNT (with Bastion devs) the avatar gear crafters work with the game artists to make stuff.  I suspect that for avatar awards, it's done for a variable fee.  Which makes sense, if they all cost the same, what game wouldn't ask for the best thing out there?  And until recently, the number of awards seemed to be fixed at 5 for retail and 2 for XBLA.  So using Ts as filler makes a lot of sense since they are almost certanily the cheapest (followed by baseball caps).  Why you would do all Ts like Blur I have no idea though. 
#9 Posted by Slaker117 (4835 posts) -
@buft: I assume that that's just really easy to do, so it's pretty much free to make.
 
@YoungFrey: Maybe I'm crazy, but I like exclusionary achievements. Getting an S-rank should be a commitment for hardcore fans, not something everyone gets. It's not like they are anything inherently meaningful, so more casual players aren't missing anything, and it's more rewarding to chase after a ridiculous requirement and get it after hours of trying.
#10 Posted by YoungFrey (1321 posts) -
@Lebensbaum said:

I want to meet the dudebro out there so amped about a wave-based survival mode in his game that he wears that shirt with pride.


It also doubles as a WoW shirt. 
#11 Posted by afrokola (547 posts) -

They've already supplied some pretty cool stuff via the Marketplace, I'm definitely interested in seeing what they do for Avatar Awards. The stuff in that first post looks interesting, thus far.

#12 Posted by zombie2011 (4972 posts) -

Locust head looks awesome.

#13 Posted by Enigma777 (6069 posts) -

Meh

#14 Posted by YoungFrey (1321 posts) -
@texaseanacre said:

They've already supplied some pretty cool stuff via the Marketplace, I'm definitely interested in seeing what they do for Avatar Awards. The stuff in that first post looks interesting, thus far.


It's fairly cool that a series which already makes good money from selling avatar gear would put some into be earned.  It might not be the best you can get but it's better than it has to be.
#15 Posted by Juicebox (485 posts) -

Is this game 60 fps if anyone knows?

#16 Posted by FritzDude (2262 posts) -
@Juicebox
It is 30 FPS.
#17 Posted by Redbullet685 (6031 posts) -

Pretty cool. I always appreciate it when games have Avatar Awards.

#18 Posted by 234r2we232 (3181 posts) -

Would prefer in-game unlocks :/

#19 Posted by Arker101 (1474 posts) -

They're all right.

#20 Posted by Tim_the_Corsair (3065 posts) -

Awww c'mon!

#21 Posted by Dany (7887 posts) -

I would like more games to do this, it is a cool thing to add.

Online
#22 Posted by Slaker117 (4835 posts) -
@sofacitysweetheart said:
Would prefer in-game unlocks :/
Pretty sure they have those as well.
#23 Posted by Reluctant_Hero (39 posts) -

Not bad...

#24 Edited by RobertOrri (1121 posts) -

@Slaker117 said:

It's always nice to see that feature supported, even if it's a little bit silly.

Also, slightly off topic, but what's up with the avatar chainsaw-machine gun? I thought one of the rules for avatars was no weapons. I understand how they could stretch that for something fantastical (and extremely popular) like a lightsaber, but the lancer seems like it was exactly the type of thing they had in mind when they decided to disallow guns.

Once Microsoft figured they could easily charge $3 for a slightly reworked in-game model, and then multiply that with the massive popularity of a franchise like Gears of War, that rule was probably quickly abandoned. Even if only 0.5% of the fans end up buying it, that's still, what, around $75,000 of cash?

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