Gore System
Concept »
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
Wiki edit history
Edit # | Submitter | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
280990 | Panteon00 | Game | 05/03/24 11:49AM | 144 | done | |
278278 | Panteon00 | Game | This features came from original Carmageddon (that I'm sure of) | 03/21/24 03:20AM | 48 | done |
274503 | PlamzDooM | Concept | 01/13/24 03:51AM | 20 | done | |
272470 | PlamzDooM | Game | 12/03/23 03:07AM | 40 | done | |
264105 | bruhboy321 | Game | 07/08/23 01:12PM | 8 | done | |
261553 | PlamzDooM | Game | 06/03/23 02:18AM | 56 | done | |
256430 | Jeshibu | Game | 03/25/23 02:28AM | 76 | done | |
250978 | Jeshibu | Game | 01/26/23 05:59PM | 28 | done | |
249904 | Jeshibu | Game | 01/14/23 05:55PM | 22 | done | |
247821 | Jeshibu | Game | 12/27/22 08:00AM | 14 | done | |
242313 | Aruru-san | Concept | 11/17/22 12:52PM | 2 | done | |
223967 | Mopopolis | Game | 08/06/22 09:25PM | 38 | done | |
219102 | Agentgrady | Concept | 07/10/22 03:52AM | 14 | done | |
217043 | PlamzDooM | Game | 06/22/22 09:56AM | 114 | done | |
180444 | Marino | Game | 10/09/21 07:38PM | 236 | done | |
179842 | Veilor | Franchise | 10/06/21 10:28PM | 52 | done | |
163622 | PlamzDooM | Concept | 06/10/21 06:49PM | 88 | done |
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