Just thought I’d take a break from Final Fantasy Tactics to write a little something and put together a list of useful information about sPVP that I’ve gleaned from various sources including videos, articles, forum posts etc. I’ll explain a few key terms and list most of the pages I check for sPVP stuff.
The emphasis here is mainly on tournament play, meaning teams of 5v5 where strategy is more of a focus and this stuff has the greatest impact. There’s already a fascinating (to me at least) metagame emerging.
As such, some of the information here may be outdated soon but I expect the general flow of matches to change relatively little by release.
First, here's a casted Guild Wars 2 sPVP match that provides a great introduction to the game-type, the map (Forest of Niflhel) and a good explanation of what's going on most of the time.
Secondly, here’s a link to a slightly more in depth video that outlines an opening strategy of a general tournament match on the Forest of Niflhel map. This is currently the only map in the beta that is played in the tournament setting and this strategy only applies to this map.
The focus of the video is the ‘4/1 split’ which means 4 of the players go one way, and one goes the other when the match starts. There are numerous ways to start a match and this is one of many cookie-cutter openers.
One term used in this video is ‘Snipe’ which means to finish one of the two mobs that spawn on the map after the opposing team have whittled their health down (also referred to as ‘Ninjaing’) thus stealing their points.
It’s worth 40 points if your team kills one, so these so called ‘secondary objectives’ in this capture point game-type are almost as important as the actual primary objectives of the mode.
Following the opening of the match, players vie for control of the 3 capture points on the map and bounce back and forth between capping and holding points and killing the mobs (chieftain & svanir) when they respawn.
Some other useful information about this game-type:
- Reach 500 points and you win
- A player kill is worth 10 points
- Killing the Chieftain or Svanir is worth 40 points
- The Chieftain and Svanir take approximately 3 minutes to respawn
- The 3 capture points are the Mine, Henge and Keep
- Each is worth 1 point every 2 seconds as long as you hold them
- It takes 14 seconds to capture a point and 4 seconds to neutralize one
- Extra players do not speed up capture time
- It only takes one player on a capture point to prevent it being neutralized
Off the top of my head, this is enough general info to get a good idea of what a tournament match in sPVP is and you should be able to follow any casted tournament match or a recorded one with commentary easily.
Finally, here’s a list of the sites I keep up with, the articles I’ve read and the videos I’ve watched that lead to me making this post.
Webpages for general info
- The GW2 Subreddit Mainly as an easy way to find news and videos of the game that are popular enough to make the front page
- The official Guild Wars 2 Twitter account
Some tools for sharing a creating builds
sPVP Articles
- Imperial Gaming's introduction to structured PVP
- Team Paradigm's profession guides
sPVP Videos
- sPVP Video Compendium Via Team Paradigm forums
- The Team legacy video library
- The GiJesus Shoutcasts
- Guild Source Shoutcasts (Only one video so far but I thought the quality was great so I hope they do more)
All comments & suggestions for additions to the list are welcome and I hope you’ve found this useful.
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