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    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    Halo: Reach Flowchart

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    arch4non

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    #1  Edited By arch4non

    After about 100 games of Halo: Reach, here are my thoughts on the standard game flow.
     

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    Fosssil

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    #2  Edited By Fosssil

    No mention of excessive Armor Lock use.

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    Sanryd

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    #3  Edited By Sanryd

    Lol, that thing looks like a TMNT.

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    Fbomb

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    #4  Edited By Fbomb
    @tdk08 said:
    " Lol, that thing looks like a TMNT. "
    That's the twist. Halo Reach is populated by Ninja Turtles instead of space marines
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    arch4non

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    #5  Edited By arch4non

    Armor Lock is a pretty silly ability. It's more useful to distract people than it is to protect yourself.
     
    On a game of 1-flag my shields were down and I was surrounded by two enemies. I threw up Armor Lock and the two guys just dropped everything and stood there staring at me waiting for it to drop. While they were staring at me one of my teammates just came up and assassinated both of them.

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    DystopiaX

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    #6  Edited By DystopiaX

    or you could, you know, be good.

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    ScubaStoobie

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    #7  Edited By ScubaStoobie

    Made me laugh. Though Halo is really not as shallow as represented here it's still a good joke. Hi-five.

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    DystopiaX

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    #8  Edited By DystopiaX
    @ScubaStoobie: and really, one could do the same for MW2.
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    Hailinel

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    #9  Edited By Hailinel
    @DystopiaX said:
    " or you could, you know, be good. "
    Of course he could.  He's commenting more on the idea that there are a lot of players out there that aren't.
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    #10  Edited By arch4non
    @DystopiaX:  Hey now, don't hate. I was one of the lucky beta key winners last Thursday so I've gotten pretty good at the game since then. It's pretty fun now that the ODST players have finally gotten in, they don't know the maps or weapon spawns yet. Good times. >=)

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