Today was a really good day for me.
I had the lucky chance of playing Super Street Fighter 4 with the Giant Bomb community during the first ever Thursday Night Throwdown. I got my ass kicked hard but had a great time doing it, and to be fair, It was by a guy who went on to beat everyone in the room. Immediately after that I went on to win my first ranked match online and that was a very cool moment for me. I look forward to more Street Fighting in the future.
Today was also the soft launch of the Halo Reach beta. I was lucky enough to get a code from a friend and jumped pretty much right in. So far, it's totally Halo, but there are a ton of new features, game types, and all around differences that make it feel like something new. It feels like the "next" Halo. They don't have all the playlists open yet but the game modes they have are a good mix of new and old. The biggest change is the armor abilities. Being able to Sprint is a god send for me and the other abilities really allow people to play in new unique ways. The one thing that is going to take some time for me to get used to is the way Melee works now. Waiting for the shields to pop before punching people is way different than just shooting a little bit and then punching. I will have plenty of time to get used to it though because I plan on playing this beta every day until it goes away.
Halo: Reach
Game » consists of 13 releases. Released Sep 14, 2010
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