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    Kingdom Hearts: Birth by Sleep

    Game » consists of 7 releases. Released Sep 07, 2010

    A PSP RPG from Square Enix in the Kingdom Hearts series that takes place roughly ten years prior to the original Kingdom Hearts, following Ventus, Aqua and Terra in their search for Master Xehanort...

    Kingdom Hearts Birth By Sleep(Gameplay Story)

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    Typetool

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    Edited By Typetool

    Birth by Sleep is an action role-playing game. The game allows players to customize their "deck" by choosing which techniques and abilities to display.

    Another new gameplay aspect is the Command System; when the command gauge is filled and requirements have been fulfilled, the Command Style of the character will change. When the gauge fills up and the requirements have been fulfilled for the second time, the character will change to an even higher level Command Style. Yet another new aspect of the game is a new character growth system where the characters would grow rather than just level up like in previous games, however this aspect of the game has not been shown yet.

    A new feature of the game is the Command Board, which appears whenever the player completes a world, and can be accessed from save points and the world map once unlocked. Each world has its own unique Command Board with its own tricks and mechanisms. The Command Board plays like a regular board game where a die is thrown and the player moves, each space having its own unique effect on the player. Various Disney characters from throughout the game also appear on their respective Command Board to either aid or hinder the player. Special panels in the board game can trigger "special events" when landed on by the player.

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    #1  Edited By Typetool

    Birth by Sleep is an action role-playing game. The game allows players to customize their "deck" by choosing which techniques and abilities to display.

    Another new gameplay aspect is the Command System; when the command gauge is filled and requirements have been fulfilled, the Command Style of the character will change. When the gauge fills up and the requirements have been fulfilled for the second time, the character will change to an even higher level Command Style. Yet another new aspect of the game is a new character growth system where the characters would grow rather than just level up like in previous games, however this aspect of the game has not been shown yet.

    A new feature of the game is the Command Board, which appears whenever the player completes a world, and can be accessed from save points and the world map once unlocked. Each world has its own unique Command Board with its own tricks and mechanisms. The Command Board plays like a regular board game where a die is thrown and the player moves, each space having its own unique effect on the player. Various Disney characters from throughout the game also appear on their respective Command Board to either aid or hinder the player. Special panels in the board game can trigger "special events" when landed on by the player.

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    Zajtalan

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    #2  Edited By Zajtalan

    wait so i really dont get this are you just telling us how the gameplay is?

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    Typetool

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    #3  Edited By Typetool

    yea but i just put up another blog post about the story story.

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    PureRok

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    #4  Edited By PureRok

    I'm pretty sure making five topics about the same thing is considered spamming.

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    #5  Edited By Typetool
    @PureRok: Or just allot of detail.
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    AgentJ

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    #6  Edited By AgentJ
    @Typetool said:
    " @PureRok: Or just allot of detail. "
    Not when you could have put all the info in one blog.

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