Kingdom Hearts could have been something really cool, but the Square Enix elements in everything make it not.
(to me)
If you don't love a good helping of Disney, you're probably an entity of pure malice from another dimension. I've always thought all things Disney were the greatest, especially when I was a kid. Toy Story's a masterpiece, The Lion King is fantastic, Mickey's pretty cool... I could go on. This is not news to anyone.
One day, my mom got some comic books with Disney characters on the cover from the local library. However, these books were not what met the eye. They were actually part of an elite class of graphic novels known as "magnas" that played by Hebrew rules. Of course, I didn't know that at the time, and I was very confused as I tried to make sense of the alien order of the panels. I think I may have figured it out, but looking back I can't say if I did with 100% authority. Not helping matters was the issue of only having, like, parts 2 and 4 of the series.
More vexing than this was the actual plot. It concerned a spiky hair kid named Sora, who wants to find his friends who went someplace (remember I did not know the setup of the story). There are these dark creatures known as Heartless that go around being evil, and there's also this guy named Ansem who wrote a journal about them and Sora maybe needs to find him too. So Sora gets a big key and starts purging the darkness and whatnot. Give me that description and the character designs and I don't think I could have been less interested. Wasn't this book supposed to be about Disney?
Aha! Sora's now traveling with Donald Duck and Dippy Dawg, alias Goofy. And all the places they need to go are whimsical Disney worlds, where the movie plots loosely happen! We get to hang out with Aladdin, Ariel, and Jiminy Cricket and see what they're up to. Give me THIS description and I would be all over this book. Do you see how Kingdom Hearts is bipolar for me? And this was all before I ever knew it was actually a video game!
Unfortunately, these problems stick with me to this day. On the one hand, you have these iconic, creative, and magical Disney characters meeting each other and teaming up, like... I don't know, House of Mouse, if anyone remembers that show. on the other hand, you have all these stupid-ass boring anime characters that I couldn't care less about! They're the ones the story revolves around. They get all of the important character moments. Comic or game, this has always been what has stopped Kingdom Hearts from being one of my favorite things of all time.
Let's fast forward to when I've seen full playthroughs of Kingdom Hearts I and II, and have solidified my gaming tastes. Every complaint I had reading that manga applies to the story of the game (except maybe the weird ordering). I can't comment on the gameplay, but the story's the same it's always been. When you get down to it, you have the conservative Disney licensing its properties out to a game that so lovingly recreates them, more than any other at that point in history... as the blurry background of a stupid-ass boring anime plot.
Every Disney world looks like this:
- Sora shows up.
- The main conflict of the movie is happening.
- Oh, it turns out that it's actually the Heartless.
- The main character of the movie teams up with Sora because he is just the most likable guy in the multiverse
- Sora beats the Heartless/Disney villain in an abrupt approximation of the movie's events.
- In the process, he steals the spotlight from the actual Disney character (ex: putting Jafar in the lamp)
- Sora usually gets a clue towards the greater mystery and then leaves.
When there are no Disney characters around except Donald and Goofy hanging in the background, things are much longer-winded. Sora and Riku can't decide if they're friends or not. The world ends.Everyone loses their memories and has to do everything all over again. Organization XII happens, and someone finds out he's Sora's alter ego, and three or more hours into the game we see the first Disney character. And that's not even getting into the Final Fantasy cameos, a series people like for literally no discernible reason.
In some ways, it's the perfect representation of the contrast between the two companies. Disney is light-hearted, has colorful characters and worlds, and stories that are a concise ninety minutes. The typical Square Enix joint is dozens of hours long, has a plot you need a flowchart to understand, and stars characters about as memorable as a bale of hay.
It's such a strange chain of events to me. Why did Disney look at this series of light-darkness-key-door mumbo jumbo and think it was a good fit for their properties, when they characteristically never do that? Why were they okay with their characters and stories being pushed to the background? Actually, screw that. How were the SQUARE ENIX people okay with doing that? This is the goddamn holy grail of licensing opportunities! You have free reign to do whatever you want with all of Disney, why in hell would you ever decide this was the best way to utilize that chance?
jesus christ
Now that Johnny V's out of the picture, Kingdom Hearts is the only mass Disney crossover game out there. Is it a good representation of the company? Well, what little is in there is enjoyable. The characters are all lovingly modeled and most their voice acting is very well done. Heck, their writing isn't that bad, either. I look at that and I see evidence of developers who love Disney just like everyone else. That's why it's so disappointing that they took the direction they did. What if they stripped out all of the dumb stuff? What if you played as Mickey Mouse, who would actually do stuff he's supposed to instead of this?
I don't know. I'm sure the game is fun enough, if you're into that style. And I won't deny that the series has a ton of fans who presumably enjoy this stuff. But to me, Kingdom Hearts will remain as a marker of one of the biggest missed opportunities in games.
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