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A game mode that allows you to train for combos, moves, etc.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
They possess even greater knowledge than old men with beards.
Three games that are individually complete but are closely related in theme or sequence
The turkey call is a Bruce Lee-esque sound made by characters in fighting games (notably Marshall Law, Forrest Law and Liu Kang).
The event of a character's flesh and organs disappearing so rapidly that they are fully skeletonized in a matter of seconds. Usually done for comedic effect.
Turtling is the act of being extremely defensive in a video game.
You don't know how to play our game, so we'll teach you how.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Unlockable gamerpics are a form of reward for completing certain tasks in Xbox 360 games.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
Cutscenes that cannot be interrupted or bypassed through player interaction.
Easily emasculating the puny jab, this devastating technique is associated with crimson geysers and leveled Piston Hondas. Favored by undead ninjas and diminutive boxers alike.
Incredibly grotesque, but incredibly useful.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
The ability to communicate via voice.
The disgusting process in which a character regurgitates the contents of their stomach back into the world, usually performed as a means of purging the body of poisons or intoxicants, but often (in videogames, anyway) used as a means of projectile attack by non-human enemies.
Also known as a triangle jump, this is the ability to hit a wall and propel yourself off of it like you were some kind of crazy ninja or parkour fiend.
Popularized by the Prince of Persia: Sands of Time trilogy, wall running is a concept employed in platforming games. The move is often executed when needing to traverse a gap with only a wall in place. Also includes running straight up walls.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
Wii and Wii U games that can be played using the Classic Controller (Pro).
"Winners Don't Use Drugs" is a splash screen in most 90s arcade games attract modes.
Wraith are apparitions clad in dark robes. They are often in possession of scythes, making them somewhat akin to Reapers. Some have magical abilities.
While piledrivers, clotheslines, and suplexes might seem at home in wrestling games, many professional wrestling moves have found their way into other video game genres. Brawlers and fighting games are commonly home to these moves, with Mike Haggar's piledriver being a classic example.
The Xbox 360 has limited compatibility with original Xbox games through software emulation. Originally there were 213 Xbox games compatible with the Xbox 360, now there are 478.
Xbox Live is Microsoft's online gaming service.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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