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LittleBigRoll
Metal Gears of War?
Warning! Caution! Overload! Planned Downtime Tonight!
Ninja Blade Demo: We Cut Some Guys, Watch
Sony Issues Handy Chart, Giant Bomb Issues Handier Chart
Salute: 1UP Acquired By UGO, Downsized; EGM Shuttered
Pre-Release Killzone 2 Demo Only For Pre-Orders in US
Ninja Blade Demo: We Cut Some Guys, Watch
1.5M Xbox Live Users Online, Bogging Us Down
Metal Gears of War?
LittleBigRoll
on Sept. 26, 2008
Also, who's mamboozo? An intern?
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
On to the topic of the game though, looking good. Be interested to see how its turning out closer to release.
on Sept. 26, 2008
The party just ran past mobs, where they could just open the door and use it as a choke point, not exciting but it works. Still very buggy, it reminds me of the early footage of Mass Effect before it got "fixed", okay it was still framey but not as bad as it was.
A little too generic in lore, I know it's nearly impossible to avoid comparisons to Tolkien, but Jesus.
I'd like to see an MMO eventually get to this level.
I hope your character will speak in the game. There are great audio algorithms to take even one or two recorded voice tracks and turn them into a dozen or more unique-sounding voices. Even if you just did the one male and female one like ME.
on Sept. 26, 2008
I like the graphics alot, especially the realistic look and sound of them ( take that bad ass blizzard spell in the last movie).
The pause option is also a very cool addition to the gamplay, and it'll net me an extra gig of screenshots. As said the animation is lacking.
Especially in the fighting interactions (alot of sliding going on) and the 'standing still' pose (far to stiff). Also, the voice acting is HORRIBLE.
Don't say I didn't warn you!
You dead yet!
Right to the face!
Say your prayers!
Don't say I didn't warn you!
You dead yet!
Right to the face!
Say your prayers!
Don't say I didn't warn you!
You dead yet!
Right to the face!
Say your prayers!
Don't say I didn't warn you!
You dead yet!
Right to the face!
Say your prayers!
Don't say I didn't warn you!
You dead yet!
Right to th....SHUT THE HELL UP QUIRCKY-ENGLISH-STIFF-UPPERLIP-SPEAKING-KNIGHT-FROM-THE-MIDDLEAGES!
on Sept. 26, 2008
@DukeTogo
I think I've heard them say your character won't do any speaking in this one. Looks like you'll just have to read your lines out loud to yourself before you click 'em.
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
Combat animations need to speed WAY up though, I am tired of animations that are so sluggish.
I just have one thing i wonder about, do you create a character? I hope so, BioWare knows how to handle that stuff.
on Sept. 26, 2008
Further - it's almost 2009. Why can't I speak? Why do I have to click lines of dialogue and only have the NPC talking? My character should talk, too. There's only so many lines available -- you've got them written right on the screen!
That said, I'm now officially looking forward to this game.
on Sept. 26, 2008
Bur really, why do the cheekbones move and armors bend and flex?
on Sept. 27, 2008
There are some very lame Endlish accents, they are real but they sound lame and flatly delivered,
on Sept. 27, 2008
but i'm not sure if it's exactly for me
i'll buy the witcher and fallout 3 before this
on Sept. 27, 2008
Edit: Other people can complain about the VA as much as they want, but after playing through The Witcher (original) this is fantastic VA. This genre does not always get polished livable VA, and so far I'm glad to hear the quality as it is now. I think people may have been expecting Mass Effect quality for all bioware games, but they dont have a mass effect budget for all their games........ especially this style rpg.
on Sept. 28, 2008
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