Giant Bomb News

Driver: San Francisco on PC Marks Return of Always-On DRM

Ubisoft is reviving one of its much maligned DRM policies.

Ubisoft has gone back and forth on its PC DRM policies. With Driver, it's back to always-on.
Ubisoft has gone back and forth on its PC DRM policies. With Driver, it's back to always-on.

Ubisoft's relationship with PC users has been a rocky one, thanks to the company's erratic DRM policies. Sometimes its games require a constant online connection to play, sometimes not.

Assassin's Creed II required an Internet connection at first, even if you were playing single-player. So did Splinter Cell: Conviction. Ubisoft eventually patched out that requirement, instead asking players to verify the game's authenticity through a login screen. After that, the game didn't check for an Internet connection. Ubisoft relied on a similar login method for Assassin's Creed: Brotherhood. Not perfect, but it worked.

Ubisoft is returning to the always-on requirement for the PC version of Driver: San Francisco.

"I can confirm that the PC version of Driver San Francisco will require an online connection to play in both single player and multiplayer modes," said Ubisoft public relations representative Dominic DiSanti to me this afternoon.

The change in DRM policy was noticed on the game's official Twitter account.

On the console versions of Driver, players will have to activate Uplay in order to access the game's multiplayer, as Ubisoft adopts the now regular "online pass" feature designed to combat used games.

"When we first introduced the connection requirement last year, we stated that our decision to implement it into our PC titles would be considered on a case by case basis and this remains true," said DiSanti. "We will assess each future PC title and strive to offer the best gameplay experience possible while also ensuring that we are protecting the amazing work and effort of our talented creative teams."

Part of the reason people react strongly to Ubisoft's DRM policy is out of principle. They own the content, why can't they play it, with or without Internet? The other reason is practical, as hackers brought down Ubisoft's DRM authentication servers, which prevented some users from being able to play Assassin's Creed II and Silent Hunter 5, two games with always-on DRM.

It's possible Ubisoft will change its stance, depending on user feedback; the company has done so in the past. As it stands, however, when Driver ships in September, it'll mark a return in DRM policy.

Torrimon July 27, 2011 at 2:13 p.m.

Great :/

Bassman2112on July 27, 2011 at 2:13 p.m.

I don't quite get Ubisoft's logic of testing the proverbial waters every time they release a big-name PC title. You'd think they'd have learned by now that not a single PC user is going to support always-on DRM.

Jamsqueon July 27, 2011 at 2:14 p.m.

No-one was going to buy D:SF anyway.

Kazonaon July 27, 2011 at 2:14 p.m.

Not buying ths on pc

MattBostenon July 27, 2011 at 2:14 p.m.

I can't wait for the day someone figures out a way to do DRM that's fair to the end user and every publisher will just accept

MrMiyagion July 27, 2011 at 2:15 p.m.
@Jamsque said:

No-one was going to buy D:SF anyway.

Ain't that the truth!
wolf_blitzer85on July 27, 2011 at 2:15 p.m.

Nah I'm good.

Contraon July 27, 2011 at 2:16 p.m.
Meh, I wasn't interested anyway; and that just went significantly lower to laughable levels. 
Xaviersxon July 27, 2011 at 2:17 p.m.

Well, at least it can be modded :P

Toms115on July 27, 2011 at 2:18 p.m.
they somehow made me want a new driver game less. well done ubisoft. well done.
eulogize_my_baked_goodson July 27, 2011 at 2:19 p.m.

Wow, they really don't want me to buy their games! Impressive.

Beaudaciouson July 27, 2011 at 2:19 p.m.
Well now i wouldn't buy this for 5$ on launch day, keep up to good work Ubisoft!
1337W422102on July 27, 2011 at 2:20 p.m.
And I never bought another Ubisoft game again.
HeadNodShyon July 27, 2011 at 2:20 p.m.

One less game to buy

CL60 is online on July 27, 2011 at 2:21 p.m.
Why? It doesn't work and everybody hates it..
fr0y0on July 27, 2011 at 2:24 p.m.

@CL60 said:

Why? It doesn't work and everybody hates it..

Exactly. And they backed down from it on Assassin's Creed 2. Why revive it now?

yakov456on July 27, 2011 at 2:26 p.m.
Eww, gross.
Dericon July 27, 2011 at 2:31 p.m.
But this is only a problem for the PC Master Racer? (Pun intended)
TadThuggishon July 27, 2011 at 2:32 p.m.

Driver: San Francisco on PC Marks Return of Always-On Driver: San Francisco, So You Don't Need to Buy it Anyway

ervonymouson July 27, 2011 at 2:32 p.m.

Guess my 'bitching' in that From Dust thread was in place, why can't we have nice things?

Dig Deeper into Ubisoft Entertainment

Ubisoft Entertainment (Formerly Ubi Soft and pronounced You-Be-Soft. The name stems from "Ubiquitous Software".) is a French Video game publisher and developer with its headquarters in Montreuil-Sous-Bois, France.

Edit/View the Wiki
Hit the Forums (38 Posts)
Add/View Images (137 Images)
Watch Some Videos
38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

Submissions can take several hours to be approved.

Save ChangesCancel