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Added by Brad Shoemaker on April 24, 2009

The game uses black and white to stark effect.
The game uses black and white to stark effect.
It's been so long since we'd heard anything about Pandemic's Saboteur, I was beginning to wonder if the game was even still in production. Indeed it is--EA has begun the PR cycle in earnest for this open-world action game set in World War II-era, Nazi-occupied France, which is now known as The Saboteur. That cycle began with a lengthy hands-off demo that showed the visual style, narrative tone, and over-the-top action Pandemic is going for.

You're Sean Devlin, a rough-and-tumble Irishman who starts out as a race car driver in late 1930s Germany. Through a series of early, unfortunate events Pandemic didn't reveal, Devlin gets a tad upset with the Nazis and vows revenge against them. The game then jumps a few years later into wartime France, where Devlin has joined up with the resistance movement to--you guessed it--sabotage the German occupation. If all that sounds like a slightly far-fetched origin story, I should note Devlin is inspired by a real-life badass named William Grover-Williams who did the exact same thing. So there's actually some veracity to this whole race-car-driver-turned-Nazi-saboteur thing.

The first thing you notice when you look at The Saboteur is its stark aesthetic. You'll play large parts of the game almost entirely in black and white, with only certain specific colors highlighted. More often than not the highlighted color is red, very similar to the technique used in Sin City (which Pandemic cites as a major influence on the art style). It's a striking effect; you'll be sneaking your way through some German base with only the bright red of warning lights, swastika-emblazoned Nazi armbands, and spilled blood highlighting the scene. The designers will use this selective coloration to bring the player's attention to important areas of the scene, such as targets you need to destroy or places you need to investigate. Color will also give you an idea of where you've been and what you've done. Areas of Paris where you've completed a lot of missions and subverted the Nazi war effort will rapidly regain their color, to the point where you can stand on a rooftop and literally see which areas of Paris have felt the effects of your efforts and which ones are still under oppression.

The action is explosive and over-the-top.
The action is explosive and over-the-top.
Vichy France is certainly a grim setting, but nobody will accuse The Saboteur of taking itself too seriously. For one, the game plays fast and loose with its timeline. There will be zeppelins flying over Paris, for instance, even though they'd been decommissioned before the war started--because, let's face it, shooting down a zeppelin with a panzerschrek is fun. Devlin is a snarky, shoot-from-the-hip kind of guy, somewhere between Indiana Jones and Die Hard's John McClane, in Pandemic's own words. The core third-person shooting has got the kind of one-man-army feel to it you'd expect with a character like that; Devlin soaks up bullets via recharging health, gunning down German soldiers and officers with giddy abandon.

Mechanically, The Saboteur borrows lots of established tropes from other games. There's a cover system that snaps you straight to walls and barriers automatically. Devlin is a strong, acrobatic guy; he can climb up building faces and over rooftops as nimbly as Assassin's Creed's Altair. And true to the game's title, there will be plenty of instances where sneaking and stealth kills will get you to your objective with less noise and less danger.

The sample mission I saw involved Devlin blowing up a gigantic artillery gun the Nazis had installed on a building rooftop. (There's that loose interpretation of reality again.) This involved, well, a lot of climbing over rooftops and shooting German soldiers with shotguns and sniper rifles. Pandemic did point out that in this particular mission it would have been an option to steal a disguise and sneak toward the gun instead. In addition to story missions like these, there will be the standard open-world-game side activities. Though, instead of collectible items, per se, you'll be doing things like assassinating important officers or blowing up targets of opportunity instead.

Tough life for a saboteur, huh?
Tough life for a saboteur, huh?
Pandemic's open-world Paris is condensed and simplified; major landmarks are closer together and the overall size of the city is smaller than the real-life version. That lets the designers put more detail into the individual buildings, though, which really look quite nice. Storefronts are modeled out with actual objects behind their windows, and that sort of thing. You should still have room to drive around and explore, though; as a former race-team member, Devlin will have access to some speedy hot rods to drive around the city streets, in addition to other slower, period vehicles.

That tighter focus extends to the game's storyline too. Pandemic says The Saboteur is "not about the war, it's about Sean." I'm tentatively interested to see where that story goes and how the action plays, once we're able to get our own mitts on the game. Open-world games and World War II settings are a dime a dozen these days, but I'm hopeful The Saboteur has enough unique hooks to stand out in the crowd.



Filed under : The Saboteur

49 Comments

Osaladin
on April 24, 2009
I'm liking the style so far, hope this game delivers, Mercenaries 2 was a let down.

Scooper
on April 24, 2009
I'm really digging the art style of this game.

JJOR64
on April 24, 2009
That game looks pretty awesome so far.  Now I hope it doesn't disappoint.

Luberik
on April 24, 2009
this looks good at first. The style, the details in graphs looks excellent. Now, let's hope they can make this game unique.

Pie
on April 24, 2009
Im not gonna get my hopes up becuase of the whole pandemic thing.

dQuarters
on April 24, 2009
This game has always interested me (despite it's WW2ness). Glad it hasn't fallen by the wayside. Could turn out to be a great game. Certainly a great LOOKING game.

Cynical_M
on April 24, 2009
I'll be keeping my eyes on this.

erinfizz
on April 24, 2009
Gah, that naked chick picture is bothering me. Garter belts have straps front and back to hold up hose, not one on the side to better show off one's ass. :)

Joshua
on April 24, 2009
"Gah, that naked chick picture is bothering me. Garter belts have straps front and back to hold up hose, not one on the side to better show off one's ass. :)"

/second       Front / back how it should be looks a bit more sexy too, IMO.  

FoxMulder
on April 24, 2009
Finally a good looking free-roaming game that takes place in Paris!!!  I hope Pandemic doesn't mess this one up like they did with Mercs 2, such a letdown that game was :(

Blinck
on April 24, 2009
Looks very interesting!!

Laticsfan
on April 24, 2009
Completly forgot about this game, now i'm totally stoked can't wait and I hope it is much better than Mercs 2

ElectricHaggis
on April 24, 2009
This is one of the few WWII games I think I could find interesting in this day and age.  I just hope there is a lot of stealth-focused gameplay, to prevent it from becoming a generic third-person shooter.

AnimZero
on April 24, 2009
Sounds like a direct competitor to Velvet Assassin.
Interesting.

EndlessMike
on April 24, 2009
I was excited about this game until hearing this. I wanted a more stealth focus realistic look at the french resistance movement. I did not want a world war 2 third person shooter.

Meatsim
on April 24, 2009
This is the first time I have heard of this game and now I'm really interested in it.

Captain_Fookup
on April 24, 2009
I will only purchase this game if there is some form of quality control during development, after getting completely ripped off purchasing both Mercs 2 and Conquest I'm a little hesitant on this one.

natetodamax
on April 24, 2009
Completely forgot about this game. I'm a little skeptical about it right now. Guess we'll have to wait a little longer for more information.

RHCPfan24
on April 24, 2009
Now this looks like a real Pandemic game. Instead of the disappointments that were LOTR: Conquest and Mercs 2, Saboteur looks like it really will deliver. The open world style and art style will really give this one legs.

Vigorousjammer
on April 24, 2009
people keep saying this could be an interesting "WWII Shooter"
well, I'm gonna go ahead and say it's not a WWII shooter... it just a spy shooter that takes place in WWII...

This looks like what WWII games should be, instead of the over-done cash in's that we've seen time and time again.
The game looks genuinely original, and I'm genuinely interested. It kind of reminds me of the movie "Where Eagles Dare" with Richard Burton and Clint Eastwood.


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