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bman3737

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The State of MW2

  I tried posting this yesterday on the forums, but I guess one of the mods didn't like it because it was deleted.  Oh well, here it is again:

“You pick up the bomb.  Run forward into the trench, and peek your head out to make sure the coast is clear.  You go back into your cover, and check the scoreboard to see who is left.  Only one player: Xxc0dIzhackzxX.  Ok, time to go plant.  You get up, move five feet…*Boom*  You sigh, accept that you have been sniped, and settle in to watch the KillCam.  But then you notice that you have just been sniped by some 12 year old guy in his spawn with a wall hack; something you should have expected when you read his name.”

If you have no idea what that blurb above was about, you probably have not played MW2 in quite some time.  For you, this is the scene in MW2 these days (Xbox 360), especially in the playlist titled Search and Destroy.  If you did understand that description, I hope you share the disappointment that I feel in this situation.  Disappointment, not only because a person would pay upwards of $125 for a “J-Tag,” but disappointment because of what this magnitude of hacked games represents:  nobody is doing enough to stop it.

Let me first shift the blame towards Microsoft, for they should be banning all of these J-Tag consoles as soon as they come online.  Yet they do not.  I understand that, in some instances, it is possible for a J-Tag to change its serial number, to work around the ban.  Yet the console would still be a J-Tag, with an illegitimate serial code.  Red flag?  However, I feel that the real culprit in this situation is Activision.  I have no doubts in my mind that Activison is not allowing Infinity Ward (or what is left of the studio) to do any real clean up.  Why?  If IW were to clean-up (ban) all of the hacked consoles, 10th prestige lobby children, and hard drive hacks, I would argue only 30-40% of the Xbox Live MW2 population would be left.  And for a company like Activision, who is money hungry and looking to charge for online play in the near future, that form of large ban could severely damage the revenue to be made with that charge on matchmaking.  So they let the hacks persist.

This creates a sense of fear in myself, if this form of money hungry “politics” is to persist into the future of game publishing.  Another feeling that this leads to is anger, because, as a student hoping to study game design, this would mean that I will be foreced to watch the games I make fall prey to the cold, slimy hands of overweight children who have nothing better to do than spend money on pointless hacks.

If I offended any hackers out there, good.  You all suck at the game; I could beat you any day of the week, any month of the year.  If you really feel obligated enough to go spend $125 on a hacked console just so you feel what it is like to “win,” you have your priorities, and life, severely confused.  Go outside, meet with some friends, or, at worst, go play a different game if you cannot handle losing at MW2.

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bman3737

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Edited By bman3737

  I tried posting this yesterday on the forums, but I guess one of the mods didn't like it because it was deleted.  Oh well, here it is again:

“You pick up the bomb.  Run forward into the trench, and peek your head out to make sure the coast is clear.  You go back into your cover, and check the scoreboard to see who is left.  Only one player: Xxc0dIzhackzxX.  Ok, time to go plant.  You get up, move five feet…*Boom*  You sigh, accept that you have been sniped, and settle in to watch the KillCam.  But then you notice that you have just been sniped by some 12 year old guy in his spawn with a wall hack; something you should have expected when you read his name.”

If you have no idea what that blurb above was about, you probably have not played MW2 in quite some time.  For you, this is the scene in MW2 these days (Xbox 360), especially in the playlist titled Search and Destroy.  If you did understand that description, I hope you share the disappointment that I feel in this situation.  Disappointment, not only because a person would pay upwards of $125 for a “J-Tag,” but disappointment because of what this magnitude of hacked games represents:  nobody is doing enough to stop it.

Let me first shift the blame towards Microsoft, for they should be banning all of these J-Tag consoles as soon as they come online.  Yet they do not.  I understand that, in some instances, it is possible for a J-Tag to change its serial number, to work around the ban.  Yet the console would still be a J-Tag, with an illegitimate serial code.  Red flag?  However, I feel that the real culprit in this situation is Activision.  I have no doubts in my mind that Activison is not allowing Infinity Ward (or what is left of the studio) to do any real clean up.  Why?  If IW were to clean-up (ban) all of the hacked consoles, 10th prestige lobby children, and hard drive hacks, I would argue only 30-40% of the Xbox Live MW2 population would be left.  And for a company like Activision, who is money hungry and looking to charge for online play in the near future, that form of large ban could severely damage the revenue to be made with that charge on matchmaking.  So they let the hacks persist.

This creates a sense of fear in myself, if this form of money hungry “politics” is to persist into the future of game publishing.  Another feeling that this leads to is anger, because, as a student hoping to study game design, this would mean that I will be foreced to watch the games I make fall prey to the cold, slimy hands of overweight children who have nothing better to do than spend money on pointless hacks.

If I offended any hackers out there, good.  You all suck at the game; I could beat you any day of the week, any month of the year.  If you really feel obligated enough to go spend $125 on a hacked console just so you feel what it is like to “win,” you have your priorities, and life, severely confused.  Go outside, meet with some friends, or, at worst, go play a different game if you cannot handle losing at MW2.

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Blueman

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Edited By Blueman

If the Mods already deleted it, why make the same topic again?

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bman3737

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Edited By bman3737

I'm just assuming it was deleted; I'm not sure what happened (404 error).

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fwylo

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Edited By fwylo
@bman3737: It really is a shame that a game with such incredible potential has fallen victim to such losers.  I stopped playing the game quite a while ago now due to simply getting sick of it.  So I missed all of the hackers and such. All I've read is bad things about it and it really has turned me off of ever going back to the game even though I did enjoy playing it quite a bit. 
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Turtlemayor333

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Edited By Turtlemayor333

30-40% is a little absurd, though I don't think it would take close to such an astronomical number for Activision to let it slide anyway. In a way that makes it even sadder.

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Edited By rinkalicous

 I've got the game on PC, and assumed Hackers were limited to the version I owned. I have to say, it makes me feel slightly better that losers plague the other versions. 
 
They truly do ruin the game, though. I love MW2, and play as much as possible, but nothing destroys the fun more than some 10th prestige jackass one-shotting everyone through walls with his Fall-camouflage FMJ Intervention. Why do it? Why?! Is it fun? I mean, it can't be, right? 
 
Also, for what it's worth, since I got the new maps, I've seen way less hackers. They're still out there, sure, but less frequently. 
 
What makes it all the more frustrating is how MW2 on PC has VAC support, meaning that they totally disregard any reports from a 'third party' (i.e. any player), as VAC is apparently so good that players reporting other players isn't necessary. I can tell you now, Valve, the VAC on MW2 DOESN'T FUCKING WORK. LET US REPORT PEOPLE. Please!!    

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bman3737

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Edited By bman3737
@Turtlemayor333:
I realize that 30-40% may be absurd now, but, at the rate at which the hacking community is becoming focused on this game, I would not be surprised to see that number become a reality soon.  And it does make it sadder that Activision is still concerned over a smaller percentage.
 
Something that I left out of the original post was how much this is reminding me of Halo 2's hack outbreak.  In both instances, it was/is not surprising to find a person hacking the game in 3-4 games out of 5.  We will have to see if they (IW) manages to clean up the game (as Bungie did, and prevented it in further titles), but for reasons stated in the original post, I do not think that will happen.  Well, at least not on the level that I would hope it to.
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deactivated-6308c1821738f

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This is a problem that comes along with all big multiplayer games.  Remember Halo 2?  Theres nothing we can do but accept the fact that there will always be jerks and cheaters and move on.