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I'm sure everyone has this blog, but seriously, L4D2

Before I start, I'd love to point out that whoever thinks this is the coming of the apocalypse and that Valve is taking your family and robbing them at gunpoint -- then shooting them -- needs to take a step back, breathe, and listen to Adam. Some of you may hate Sessler, but he's got a point. http://www.destructoid.com/adam-sessler-weighs-in-on-the-left-4-dead-2-whiners-136620.phtml (Props to Dtoid for the vid, sesslers own blog doesn't load on my comp.)


Okay so youir reasons for boycotting Valve, and trying to molotov their HQ just so Left 4 Dead 2 doesn't come out.

1) It's the same game.

Answer :

When I was younger I was told by my parents that reading is the key to understanding many different things. Obviously as a young kid would, I thought they were crazy and stupid, but apparent;y they were right and apparently none of you know how to read. Do you know WHY these numerous gaming websites write about their experiences at E3 and about all the games they played? Because WE want to see them. But of course by "WE" I mean everyone who loves to bitch without anything to back ourselves up with. Because, no matter what, our opinion is the right way....right....right?

Read a god damn Left 4 Dead 2 E3 preview and then shut up.
Joystiq for instance, has a nice meaty preview of it. Yes, there are many changes and new things. Size em' up for once.

2) But there's not enough new content.

Answer :

Five new campaigns, mind you with 5 maps each (for those that are familiar with multiplication, this would equal 25 maps...which is more than many other shooters offer.), four new characters, new weapons with new ammo(both firearms and the all new melee weapons), new special infected, and a new mode, to boot. To top it all off, all five campaigns are compatible in every mode possible (to remind you, that's four modes, all able to be played online and off). 

But that's just content wise of course. Like I said above, if you read, they made significant changes to the beloved AI Director that allows you to play L4D the way you play L4D. Dubbed AI Director 2.0, changes were made to make sure your experience is even better than before. Here's a quote taken directly from Joystiq...
"...Valve has also detailed the new AI Director 2.0, which will not only affect how many of the undead you'll be tackling at any given time, but will also dictate weather effects, world objects, and pathways provided to the players..."
Oh weather effects changing AND having an effect on gameplay is now something you have to worry about? Oh totally different paths to take to finish levels, not just shortcuts? World objects? Obviously this is just a simple update to the CORE engine that the game thrives off of, isn't it? Totally patch-able.

Zombies are now not toally defenceless. For example, zombies with hazmat suits are immune to your one shot kill incendinary rounds..

On top all this Valve wants you to experience what they call "crescendo moments" all the time. Remember the first time you called for extraction and you heard that cry that could only be the horde coming to take your life? And whilst battling them off a boomer comes and throws up on you, and a hunter tackles your closest friend. Then you hear the thunder of a tank rolling ontop of you. You dispose of the tank only to hear another one on its way, and see that a smoker dragged your friend off the rooftop to his death. As the second tank approaches you see the Helicopter in the distance closing in, so you and your remaining friends make a mad dash away from the tank and the horde, just to make it on in time before you were absolutely ripped to pieces. That's a crescendo moment and that's what Valve is giving on almost every map. Read the joystiq preview to find out about the one on the E3 floor demo.

And lastly, level design, which goes hand in hand with the AI Director.
"...Significant improvements have been made to level design, utilizing the expertise of Portal designer Kim Swift. Some levels will have sections that have changing layouts. Faliszek mentioned a graveyard that would be different for every playthrough, for example. The AI Director can make the path through the graveyard longer or shorter depending on how well the Survivors are doing. Another level begins in total daylight, but darkens as a storm rolls in. The storm reduces visibility to nearly nothingmaking it hard to spot zombies and, worse, teammates (their outlines won't appear in the fog)..."
Yeah, that's a lot of stuff.

3) This should be an update or DLC!

Answer :

Of course it should! That would be so great if their hard work on a whole new game was making them $10-$20(if it was $20 there would be bitching also) instead of $50-$60! Why should they come out successful if we can save on our wallets? On top of that, I'm sure ALL of these additions, especially major CORE engine changes, are totally feasible through a simple update. Because you're all game developers trying to make a quality game and on top of that, some money, and you all know limitations and specifications, correct? No. You don't. Stop. You're embarassing yourself.

4) Okay fine but how can Valve do this to us?

Answer :

They aren't doing anything except being awesome. Get the fuck over it.

5) If they were awesome and not screwing the people, L4D2 would be on PS3! (yes I've seen this been said.)

Answer :

There are other reasons for this entirely and reasons which I will not go into, but there's more than just "loyalty" at play here. In fact, loyalty has nothing to do with it.

6) Didn't Valve say that locations in L4D2 are the same from the original title, just different areas?(and this one too.)

Answer :

Reading's cool.

7) All this looks like is something a team of highly skilled MODDERS can do.

Answer :

Okay, then ask them to do it, then wait for it to come out. Or you can just shut the fuck up, because it isn't (Last time I checked, most MODs don't overhaul gameplay engines).

8) It feels too similar to Left 4 Dead...

Answer : 

Obviously the game is going to "feel" like Left 4 Dead...you're going to sit there and tell me Gears of War 2 doesn't "feel" like Gears of War? Or Metal Gear Solid 2 and 3 don't feel like Metal Gear Solid? I can go on and on with this list, but if you don't get the point here, then I won't waste my time.



These are just some of the things that people are saying, I'm just done writing this cause i'm getting annoyed just reading what I wrote due to how it reminds me how stupid some people are. I'm publicly posting thing because I want to, not because I want a reaction out of any of you, and if you feel the need to argue against me, by all means go right ahead, but i'm telling you now, I most likely won't respond because I never recheck old posts. Have a fantastic day.
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