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MudMan

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  • MudMan posted a message on the post Bak 2 Skool 11: Fast Food.

    @wulfbane said:Re: "Why does #1 brand coca-cola continue to spend advertising money?" Just the other day I heard a piece on Marketplace related to that. It's a pretty brief blurb glossing over the re...

  • MudMan posted a message on the post We Touched Metroid Dread & The OLED Switch!.

    @minusthepunk said:@jerfat roughly 6:20 in the video. The Switch dock is like any USB-C dock for a computer and allows for native wired in connection to the switch itself. It does not do wired to the...

  • MudMan posted a message on the post Advancing in Years.

    @majormitch: The Nintendo portables (and even the PSP) have an amazing list of all time greats and for over a decade the Western gaming press and a lot of the so-called "gamers" would treat portable g...

  • MudMan posted a message on the post Ghosts 'n Goblins Resurrection, Blizzard Arcade Collection, and Capcom Arcade Stadium.

    I have been light on GB stuff recently, but I gotta admit, Brad willingly choosing the hardest of four difficulties and then whining about the game being too hard for an entire Quick Look has been a ...

  • MudMan posted a message on the post Mario Galaxy with Astronaut Abby! - Episode 1.

    Alright, you wanna know my favorite design bit in this game?If you align your nunchuck to whichever bit of ground Mario is standing on (sideways, upside down, whatever) the stick orientation is always...

  • MudMan posted a message in the forum topic Should games reviews acknowledge poor studio conditions?. on the General Discussion board

    @mikachops said:@noelveiga: If the goal is to produce more game in a shorter time frame, thus getting a product out to market quicker than crunch absolutely is a positive thing for the producers of t...

  • MudMan posted a message in the forum topic Should games reviews acknowledge poor studio conditions?. on the General Discussion board

    @onemanarmyy:Thing is, nobody's gonna be able to tell you that. Each one of these deals is gonna be its own thing, particularly now with a lot more small publishers and devs going around.You can assu...

  • MudMan posted a message in the forum topic Should games reviews acknowledge poor studio conditions?. on the General Discussion board

    @mikachops said:@noelveiga: "their games aren't good because their work conditions are bad. Those things are unrelated"In practice, crunch absolutely does produce "good" work. In this industries case ...

  • MudMan posted a message in the forum topic Should games reviews acknowledge poor studio conditions?. on the General Discussion board

    @caboosemsg: @sweep: Art isn't made in a vacuum but art is also not made when artists are on strike.The whole messiah complex I was talking about is assuming that the conversation being had is between...

  • MudMan posted a message in the forum topic Should games reviews acknowledge poor studio conditions?. on the General Discussion board

    So... the answer is for workers at the studio to organize and for management to sort out the working conditions.I know the games press and audiences tend to have a bit of a messiah complex about these...

  • MudMan posted a message on the post Warcraft III: Reforged.

    @theborree: @dasakamov: Just so we're clear, I'm perfectly fine with all those criticisms and sympathise with anybody who is disappointed by this thing. What threw me for a loop was misrepresenting wh...

  • MudMan posted a message on the post Warcraft III: Reforged.

    @dan_citi said:@noelveiga: Not gonna lie, that old one looks dingy, badly proportioned, and awkward; the new version looks worlds better.And I never understood the hub-ub around hero units. They were...

  • MudMan posted a message on the post Warcraft III: Reforged.

    @brad said:@noelveiga: I guess I forgot the part where we said absolutely nothing was changed in this release, although I do remember the part where we zoomed in on the character models to point out ...

  • MudMan posted a message on the post Warcraft III: Reforged.

    Look, I'm not saying you can't be disappointed, but that stuff does NOT look like the original. This is what Arthas looked like in the original, according to giant bomb dot com. I don't feel about thi...

  • MudMan posted a message on the post GRID.

    @briarpack: Oh, I assumed you knew, for sure. It's just that you tagged the guys so it felt reasonable to thread it together in case they're curious :)And yeah, man, that NY track is fairly bland. But...

  • MudMan posted a message on the post GRID.

    @briarpack said:@vinny@alex Street circuits are on closed-off public roads. One of the most famous races in the world, the Monaco Grand Prix, is on the streets of Monte Carlo: To address the...

  • MudMan posted a message on the post Episode 06.

    @dedbeet said: @noelveiga said: This show is fun (less fun than Sunshine, though), but it's great to show people how hard it is to make games, also.Curious of why you feel this way. I agree with you,...

  • MudMan posted a message on the post GRID.

    Besides the factual errors others pointed out... the TOCA franchise was very much not about multiple disciplines, considering that TOCA is literally short for TOuring CArs and a specific licensed orga...

  • MudMan posted a message on the post Episode 06.

    So... they still haven't figured out that 1% is actually a really high probability for a thing when you roll the dice multiple times, huh? This show is fun (less fun than Sunshine, though), but it's ...