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trace

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3DSanity Quest Stats

I must admit, there's a part of me that wanted to put a bunch of 3D crap into this post. Maybe even make my graphs 3D through those red-blue glasses. Then I remembered how annoying a fad 3D can be. I also remembered how much my eyes hurt after using a Virtual Boy for a three-hour session of Mario Tennis or whatever that game was called.
 
In short, I'm just going to post these stats real quickly and hope we succeed and get some bonus XP. How's that sound?
 
First, our final graph:

3DSanity Final Progress
3DSanity Final Progress
The yellow line at the very top was the 3,000 user goal, the red line's the average pace we needed to exceed to succeed, and the green line was our overall progress. Because the community quest started well after the quest set was made public, the graph doesn't start right at zero.
 
Easy quest? Yes it was. Smashing job, everyone. I was going to post a picture of a 3D puppy, at least based on a Google image search, but the results were too creepy to share.
 
Some final stats:
  • We finished this quest at 7:52 PM EDT on March 30th, 30.1 hours into the community quest.
  • The 3000th user to complete this quest was Agent47. PooffBallzZzZ, BOOMgoestheDYNAMITE, and Van all narrowly missed their chance to be in the top 3000.
  • At the start of this community quest, we needed roughly 25.08 completions per hour to succeed.
  • Over the course of this quest, we averaged 91 completions per hour. In the final three hours, we averaged 48.5 completions per hour. That's really good.
  • Because of the nature of this quest set, with the community quest appearing a day after the set itself was published, I feel it'd be unfair to compare it to previous community quests. That said, taking this quest's full duration into account and using its point of success for judgement, it performed worse than The Odd Couple and slightly better than Going Commando.
  • Let's see which of my prediction methods was most accurate, eh? ...eh?
 

Long Straight-Line Short Straight-Line Pessimist's CURVE
Success Point (hours in) as of Day 1 numbers
26.6 32.2 26.2 22.4
 
  • Wow. One of my straight-line averages was most accurate! In all fairness, none of the prediction methods took the overnight slowdown into account, and it's hard for any estimations to zero in on a proper target in just over one day. I'm going to keep using this table for future quests, though. I want to see how the estimations change over time, and when/if they're all that accurate.
  • As of the time I'm typing this, 3,077 people have completed the 3DSanity set. That's means in the time after we hit 3,000, our average rate dropped to 14.5 completions per hour. To be honest, that's still pretty good for a quest in which bonus XP is now out of reach. Heck, if that completion rate actually remained stable, we could have hit 4,000 completions before the quest's deadline.
 
If you have any questions, comments, or criticisms, don't hesitate to post them in this thread!
 
As always, thanks for reading, and I'll be back the next time a community quest rears its head.
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