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zonerover

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What Classifies as a Cross Genre Game?

Recently I had a wiki submission approved for 'Cross Genre Games', something I thought was valuable, but also a tad obscure. Here's what I defined it as in the submission:

Cross Genre Games take completely different gaming genres and place them together in a single game in an attempt to innovate beyond traditional gaming practices.

So my take on this concept is that we are focusing on non-traditional, innovative combinations. I know this seems like an odd way to define the concept since 'cross-genre' implies any two genres, but frankly I couldn't think of a better way to summarise this.  We are NOT including games which are in established genre combinations. For these games, I've just put in a wiki submission for what I described as a 'catchall concept' called 'Legacy Cross Genre Games' which I admit is even more obscure, but we'll see if the mods like it (more details about Legacy Cross Genre Games below). 
 
Here's some examples of what I think 'Cross Genre Games' include and don't include:

What I Think Belongs Here

  • So my gut reaction is that something like Puzzle Quest or the already added Castlevania Puzzle belongs here because they both combine the puzzle genre with another genre - the RPG in the case of Puzzle Quest, and Action Adventure in the case of Castlevania Puzzle. This combination was first coined by Puzzle Quest in 2007; before then we hadn't seen this combination fully fleshed out before, and not many games from this genre combination have come out since.
  • I also thought about FPS-RTS combination games when I created the concept; the combination looks so weird that the acronym doesn't look right unless I hyphenate it. Titles like Raven Squad tried to do this but failed since the two types of games are so hard to combine. While it could be debated as to whether Raven Squad belongs here (I think the RTS mechanics are too watered down), it does illustrate that any game which does pull this off belongs in the 'Cross Genre Games' concept.
 

What I Think Doesn't Belong Here

  • Anything with MMO before the genre doesn't belong here. I know interacting with hundreds or thousands of real people instead of AI is certainly a noteworthy achievement in gaming history, but I think this seems more like an evolution of a genre-type than something particually revolutionary. This is particular true since we've seen a million WoW clones since they came out; even if you thought that MMO type games belonged here, there's been so many of them since that MMORPGs and even MMOFPS' are pretty much genres in themselves.
  •  There was a time that the Action Role-Playing genre probably looked quite new. In fact, there's an entire Wikipedia entry summising the history of this sub-genre. I have to admit, it would be foolish of me to try to pretend as if I knew the entire backhistory of ARPGs, but this combination has been around for such a long time that I don't think it belongs under the 'Cross Genre Game' category.
 
So here's where I pose a set of questions about what do you think about 'Cross Genre Games'? 
  • Should the page exist at all?
  • Acknowledging that the term 'Cross Genre Games' is a little obscure, is my definition appropriate?
  • Are my examples correct?
  • What games would you add to the 'Cross Genre Game' page, and if it eventuates, the 'Legacy Cross Genre Games' page?
  • What do we do with MMORPGs - are they a sub-genre by themselves such that they don't belong on both the 'Cross Genre Games' and the 'Legacy Cross Genre Games' pages, or since there was a time when they were popular, do we just include those groundbreaking games on the 'Legacy Cross Genre Games' page
    (if its approved)?
  • If a set of games becomes stereotypical (eg. there are a million WoW clones suddenly released), should we remove all those clones and/or the original innovative games from the 'Legacy Cross Genre Games" page (if its approved).
 
The debate rages on...
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zonerover

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Edited By zonerover

Recently I had a wiki submission approved for 'Cross Genre Games', something I thought was valuable, but also a tad obscure. Here's what I defined it as in the submission:

Cross Genre Games take completely different gaming genres and place them together in a single game in an attempt to innovate beyond traditional gaming practices.

So my take on this concept is that we are focusing on non-traditional, innovative combinations. I know this seems like an odd way to define the concept since 'cross-genre' implies any two genres, but frankly I couldn't think of a better way to summarise this.  We are NOT including games which are in established genre combinations. For these games, I've just put in a wiki submission for what I described as a 'catchall concept' called 'Legacy Cross Genre Games' which I admit is even more obscure, but we'll see if the mods like it (more details about Legacy Cross Genre Games below). 
 
Here's some examples of what I think 'Cross Genre Games' include and don't include:

What I Think Belongs Here

  • So my gut reaction is that something like Puzzle Quest or the already added Castlevania Puzzle belongs here because they both combine the puzzle genre with another genre - the RPG in the case of Puzzle Quest, and Action Adventure in the case of Castlevania Puzzle. This combination was first coined by Puzzle Quest in 2007; before then we hadn't seen this combination fully fleshed out before, and not many games from this genre combination have come out since.
  • I also thought about FPS-RTS combination games when I created the concept; the combination looks so weird that the acronym doesn't look right unless I hyphenate it. Titles like Raven Squad tried to do this but failed since the two types of games are so hard to combine. While it could be debated as to whether Raven Squad belongs here (I think the RTS mechanics are too watered down), it does illustrate that any game which does pull this off belongs in the 'Cross Genre Games' concept.
 

What I Think Doesn't Belong Here

  • Anything with MMO before the genre doesn't belong here. I know interacting with hundreds or thousands of real people instead of AI is certainly a noteworthy achievement in gaming history, but I think this seems more like an evolution of a genre-type than something particually revolutionary. This is particular true since we've seen a million WoW clones since they came out; even if you thought that MMO type games belonged here, there's been so many of them since that MMORPGs and even MMOFPS' are pretty much genres in themselves.
  •  There was a time that the Action Role-Playing genre probably looked quite new. In fact, there's an entire Wikipedia entry summising the history of this sub-genre. I have to admit, it would be foolish of me to try to pretend as if I knew the entire backhistory of ARPGs, but this combination has been around for such a long time that I don't think it belongs under the 'Cross Genre Game' category.
 
So here's where I pose a set of questions about what do you think about 'Cross Genre Games'? 
  • Should the page exist at all?
  • Acknowledging that the term 'Cross Genre Games' is a little obscure, is my definition appropriate?
  • Are my examples correct?
  • What games would you add to the 'Cross Genre Game' page, and if it eventuates, the 'Legacy Cross Genre Games' page?
  • What do we do with MMORPGs - are they a sub-genre by themselves such that they don't belong on both the 'Cross Genre Games' and the 'Legacy Cross Genre Games' pages, or since there was a time when they were popular, do we just include those groundbreaking games on the 'Legacy Cross Genre Games' page
    (if its approved)?
  • If a set of games becomes stereotypical (eg. there are a million WoW clones suddenly released), should we remove all those clones and/or the original innovative games from the 'Legacy Cross Genre Games" page (if its approved).
 
The debate rages on...
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EpicSteve

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Edited By EpicSteve

It's a game that's obviously two genres. Not merely borrowing mechanics, but the gameplay itself revolves around mulit-genre aspects. For example, Mass Effect is n RPG and a shooter. However, the answer isn't that easy. I wouldn't consider Fallout 3 a shooter, just an RPG.

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Ace829

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Edited By Ace829

Borderlands would fall under this since the devs themselves called it a "Role-Playing Shooter".

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ryanwho

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Edited By ryanwho

At this point, everything is kind of an RPG so one wonders where the line is. Entirely subjective, people seem to base it on what the devs call it because I guess their own fucking eyes don't work.

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zonerover

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Edited By zonerover
@ryanwho said:
" At this point, everything is kind of an RPG so one wonders where the line is. Entirely subjective, people seem to base it on what the devs call it because I guess their own fucking eyes don't work. "
Good point. Many games are described as being cross genre, and yet many of these games just take game mechanics from those genres and slap them onto the main genre. The whole point of this blog post is really to try to find out what people think works under this concept, and I believe that insight is an important one to remember.
 
@EpicSteve said:
" It's a game that's obviously two genres. Not merely borrowing mechanics, but the gameplay itself revolves around mulit-genre aspects. For example, Mass Effect is n RPG and a shooter. However, the answer isn't that easy. I wouldn't consider Fallout 3 a shooter, just an RPG. "
I think these examples are spot on - Mass Effect 2 at least can be played as a shooter or as an RPG, while in Fallout 3, playing as a shooter is a recipe for disaster. In both cases, there is clearly a combination of both Shooter and RPG mechanics in-play, but I think Fallout just doesn't have the depth to be included.
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Edited By habster3
@Ace829 said:
"Borderlands would fall under this since the devs themselves called it a "Role-Playing Shooter". "
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buzz_clik

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Edited By buzz_clik

I'm wondering if you really need the wiki page simply because there's that wee info thing at the side that puts games into genre. That said, I just tried to find a way to search by genre(s) and couldn't seem to locate that search function.

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zonerover

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Edited By zonerover
@buzz_clik said:
" I'm wondering if you really need the wiki page simply because there's that wee info thing at the side that puts games into genre. That said, I just tried to find a way to search by genre(s) and couldn't seem to locate that search function. "
As far as I'm aware too, that function isn't available. The mods spent more than 7 days discussing this before they gave the green light, so behind the scenes, I'm sure there was a lot of discussion about this as well. Even if better search tools came out though, the way I'm positioning this concept is for innovative cross genre games, so obviously that would transcend simply having titles which had more than one genre attached to them.
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Edited By buzz_clik
@zonerover: Gotcha. Oh, and thanks for giving me my 25th wiki page edit for the Mowing Them Down quest! Henry Hatsworth is a platformer and a puzzler (a platfuzzler, if you will) and you've also reminded me I need to finish that game at some stage.
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zonerover

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Edited By zonerover
@buzz_clik said:
" @zonerover: Gotcha. Oh, and thanks for giving me my 25th wiki page edit for the Mowing Them Down quest! Henry Hatsworth is a platformer and a puzzler (a platfuzzler, if you will) and you've also reminded me I need to finish that game at some stage. "
Completely forgotten about Henry, but you're right. And I'm happy you got that Mowing Them Down Quest - I've used the fact that creating pages counts as an edit and have added all the teams from the Australian A-League football team to Giant Bomb.
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Edited By BeachThunder

Genres are hard enough to define by themselves anyway, in fact, most games aren't really clear cut one genre. If we qualify puzzle platformers as a cross-genre thing, then to what extent do we use this definition? Henry Hatworth very conspicuously has 'puzzle' elements and 'platforming' elements, but what about something like Lemmings? Does that really count as platforming, or is it just a sideview puzzle game? So, what would be the minimum requirement of puzzles for a game to be considered a puzzle platformer? What is the minimum requirement for it to be considered a platformer etc...? These are questions that everyone will have different answers to. My concern is that this will just become a haphazard collection of anything.
 
And like you say, at what point is something a legacy cross genre? For example, I wouldn't consider action-adventure a cross genre. Anyway, I think Buzz_clik is right, it's pretty much possible to already see this info.

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zonerover

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Edited By zonerover
@BeachThunder said: I know that's the danger, which is why I've started this blog/thread in the first place so we can work out some of the kinks in these examples before we add them - think of it as trying to deliver a community consensus as to what this concept will eventually evolve into. The last thing I would want is for any game which you could vaguely place into two genres to end up on this page, which is why the definition specifies that they must be "completely different gaming genres" and that they need to "attempt to innovate beyond traditional gaming practices". As to what a genre or innovation is, that's clearly up to us to decide. The fact that anyone is going to be able to add and remove entries from this page means that in consultations with the mods (who will be approving the bulk of the articles on this concept), I'm sure we'll eventually work something out.
 
As for Lemmings, I would argue that game is more a puzzle game with platforming elements than a cross genre game since you don't have any direct control over the platforming, your just guiding them to a location by adding and removing objects (thus the puzzle part). While I haven't played Henry Hatsworth, it was my understanding that in that game, you actually do platforming to defeat enemies on the upper screen, and those enemies then turn into tiles which you need to complete the puzzle on the lower screen. The fact that you're actually doing both real platforming and puzzle-gaming to me make this eligable to be on this concept page. 
 
Another question I haven't worked out an answer to is whether a game like Spore should make it onto the list. It definetely has more than one type of genre in it, but due to the seperation of genre-type depending on the life stage you're playing, I'm not sure it should make the list.
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Edited By BeachThunder
@zonerover:  I guess the Spore thing is interesting, since it leads to questions about game compilations/minigame colelctions. 
 
Another thought, what about Professor Layton; Adventure + Puzzle. They are definitely presented as separate parts of the game - you walk around and explore, but then you talk to someone and they give you a puzzle to solve. But, since adventure games almost always have some form of puzzles, would this count as a "non-traditional innovative combination" of different genres? Or would this just be a different way of presenting puzzles to the player within an adventure context?
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Edited By Gilsham
@zonerover  siad: 

while in Fallout 3, playing as a shooter is a recipe for disaster. 


blatant lies I played all of fallout 3  only  using vats for nades every now and not getting any perks related to vats, I guess if you were using a controller you may not be able to do this but meh you choose to play that way. 
 
Anywho RPG really isn't a genre any more tbh since any game that you play as the main character is a roll playing game, we need a need name for the genre of loot horeing and character building/leveling/upgrading and the whole conversing with dudes genre both of which seam to have camps saying they are the true RPGs
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zonerover

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Edited By zonerover
@BeachThunder said:

" @zonerover:  I guess the Spore thing is interesting, since it leads to questions about game compilations/minigame colelctions.   Another thought, what about Professor Layton; Adventure + Puzzle. They are definitely presented as separate parts of the game - you walk around and explore, but then you talk to someone and they give you a puzzle to solve. But, since adventure games almost always have some form of puzzles, would this count as a "non-traditional innovative combination" of different genres? Or would this just be a different way of presenting puzzles to the player within an adventure context? "

When I was creating this concept, I was in a non-serious manner considering whether The Orange Box belongs on the Cross Genre Game page for being a PFPSAA (Puzzle First Person Shooter Action Adventure). I guess that with all games that could belong on this page, we have to contend with the fact that many logical genre combinations like the Action Adventure have been proven over time and thereby no longer belong here. Because of this, more innovative concepts like puzzle platformers (until a genius works out a more seamless way of combining them) will have two seperated gameplay components. 
 
So the key question here is to what extent does your game divide up different genres such that it no longer showcases these genres in a consistent way? While in Henry Hatsworth (going back to your previous example) it may seperate these two genres into distinct gaming windows, you at least on a consistent basis engage in platforming and puzzling as part of a seamless experience. I think this qualifies it as being non-traditional and innovative as no game has tried to really pull this off before.
 
Profesor Layton while it does combine adventure with puzzles seems like something that has been done before. Problem solving have always been a part of the adventure genre, and the puzzle elements in Professor Layton (while the primary part of the game) seem like a logical extension to the adventure component.
 
Looking at Spore, once your finished the cellular 'puzzle strategy' stage and the tribal RTS-based stage, its over unless you start a new game (having to start over just to experience that type of gameplay again feels like cheating). My gut instinct is that because of the separation (in a Orange Box way), this doesn't belong here either.
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Organicalistic_

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Edited By Organicalistic_
@zonerover: Awesome icon
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zonerover

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Edited By zonerover
@organicalistic_ said:
" @zonerover: Awesome icon "
Thanks.
 
@gilsham said:
" @zonerover  siad: 

while in Fallout 3, playing as a shooter is a recipe for disaster. 

blatant lies I played all of fallout 3  only  using vats for nades every now and not getting any perks related to vats, I guess if you were using a controller you may not be able to do this but meh you choose to play that way.  Anywho RPG really isn't a genre any more tbh since any game that you play as the main character is a roll playing game, we need a need name for the genre of loot horeing and character building/leveling/upgrading and the whole conversing with dudes genre both of which seam to have camps saying they are the true RPGs "
Obviously if you can play Fallout 3 without VATS and have no problems with it - that's cool with me. These are games people, they're meant to be for entertainment! Anyhow, I would argue that an RPG still is a genre, although its not point spelling that out here since there are tons of articles which list all of the mechanics in an RPG (see Wikipedia for an example of what an RPG is, and our own RPG Elements page for games that aren't RPGs but have some game mechanics from the genre). While many games definitely take mechanics from this genre because character development is a compelling way to make the player feel in control of the characters in-game, obviously if the mechanics were heavily stripped down they don't belong on this concept page. If you disagree, what do you define as a true RPG?
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Gilsham

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Edited By Gilsham

Well if you just go off the title role playing game (as you do for fps) then any game in which you play the role of a character the only reason the other elements have been included is cus of the early P&P rpgs which then got adapted in thing like ultima etc (not sure but I would think final fantasy etc would have spawn from D&D also), maybe we just need a new name for it or more likely I'm just being pedantic =P