Project Cars 2 is a major step forward from the previous game. I am really impressed by the physics and force feedback so far. Granted I haven't tested all the cars but the few I have tried were either good or great. Especially the Caterham was great fun to drive. The car selection is pretty big with a focus on racing spec cars. The track selection is also top notch with many well known race tracks and a few rally cross and oval tracks being notable novelties.
I have noticed that they really focused on the VR and triple screen support. Maybe this is to the detriment of single screen players as the standard in-cockpit view is a bit narrow. I have noticed a few minor graphical glitches while racing but nothing too bad. The weather effects are especially nice in VR.
The AI has been pretty competent as well. I played on 50% difficulty and they have been giving me a real challenge. They keep a good pace and so far I haven't noticed many weird things although others have reported that they can have problems with starts and certain corners. I have yet to play a racing sim that has truly great AI though.
The racing engineer also helps a lot to dial in a setup that fits your needs. He also provides in-race radio chatter that adds some flavor to the race. "As you may have noticed, your wheel has come off" was his best line yet.
I haven't tried the multiplayer yet but with the addition of the rating system I'm hoping that the racing will be a lot cleaner then in the first game.
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