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Madden NFL 12 Review

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  • X360

Madden NFL 12 finds the series in a state of regression, offering up minimal improvements to an increasingly passionless package.

In researching my review of Madden NFL 12, I decided to go back and re-read portions of my previous Madden reviews over the course of the last decade. As I read those reviews, a trend emerged, revealing a pattern in the developers' goals that went in a cyclical fashion. One year, the offense was the focus. In another, defense. In one year, casual players were targeted, and in another, the more hardcore set. One year saw major graphical improvements, while another worked on the audio presentation. It's a seesaw effect that, while not directly year-to-year, amounts to a sense of perpetual unrest. Certainly this is true of any game on a yearly development cycle, but with Madden, that cyclical pattern often runs counter to the notion of "yearly progression." If anything, it creates just as many years of depressing regression. With Madden NFL 12, this year is such a year.

The new tackling animations are certainly more dynamic, if not quite as overtly satisfying.
The new tackling animations are certainly more dynamic, if not quite as overtly satisfying.

This year is a "hardcore" year. It's also a defensive year, and a graphics year. Put those together, and you should have a game with great new defensive controls, tons of mode tweaks and balances, and stellar visuals, with some glaring issues left unaddressed in the realms of offense, interface, and audio. I can say the latter is true. Not quite as much the former.

If anything, Madden NFL 12's upgrades are less obvious. It's telling that the only videos EA Sports included to explain to the unread masses what they just paid $60 for pertain to the franchise mode. Simple menus dictate the changes to superstar mode, and the back of the box touts the merits of an all-new collision system and a new Dynamic Player Performance system. Some of these become noteworthy in playing Madden NFL 12, others less so.

The franchise mode, which has clearly seen the lion's share of attention this year, is certainly more robust, if not necessarily finely tuned. Among the host of additions to the off-season modes are player cuts, free agent bidding, and rookie scouting. The player cuts emulate the NFL off-season, with weekly cuts required to get your roster down to the proper number of players as the season begins. This also properly emulates the way a team uses these cuts to evaluate younger talent, as you'll often learn more about a rookie's abilities as they're given more play time throughout the pre-season. Scouting those rookies ahead of time also does this, though it only matters if you actually get to draft the players you scout. Oddly, information is often completely obfuscated for rookies you don't choose to scout. This includes basic combine information like 40 times, strength tests, and whatever else, so you really don't have a frigging clue if a rookie you never bothered to scout is worth a good goddamn.

Just beware the computer. Whatever tasks you assign to the CPU, it will do poorly. Granted, it will do them poorly with aplomb, almost excitedly, in its effort to screw up your best-laid plans. Do not let the computer sign rookies, for it will sign none of them. Do not let the computer scout players for you, for it will largely choose to scout positions you have no apparent need for, and spend most of its time digging up the most minute details on players that will go on to have great careers fixing air conditioners and moonlighting in the UFL. If you choose to avoid the free agent bidding system--which now has you putting in bids for free agents against all other teams at the same time, with two-minute countdown clocks emulating the hours of thought that go into a player's decision to either be paid as the star receiver on a terrible team like Miami, or win a Super Bowl as the decidedly less-paid third receiver in Philadelphia--you will be screwed.

So in that regard, Madden NFL 12 is perhaps a touch less casual-friendly than last year's title. Still, these changes are far and away the best thing EA Tiburon has done to this mode in ages. Sadly, they seem to have come at the expense of any noteworthy additions in other areas of play. The Ultimate Team mode, Madden's answer to card-battling and absurd opportunities for microtransactions (through card packs you can buy for your team, using actual money), now allows you to trade cards with other teams. Also, there are legend players to collect, ensuring that anyone who actually decides to drop a bunch of cash on this mode will effectively build an unbeatable team. Otherwise, it is conceptually unchanged.

And Superstar mode? It's still Superstar mode, in that it is still a fairly dull waste of everyone's time. So there's that.

There is so much dirt on that jersey, I can barely stand it.
There is so much dirt on that jersey, I can barely stand it.

This being a graphics year, you would expect to be dazzled by Madden NFL 12's visuals. You may be dazzled by the upgrades to the game's concept of deterioration--in any other industry, that sentence would sound ludicrous--with improved dirt, muck, and other junk messing up player's uniforms over the course of a game. You will likely be less wowed by the still-creepy-looking player faces, semi-broken idling animations, and periodic bouts of incorrect players popping up during highlight reels.

That's especially an issue given Madden NFL 12's greater emphasis on a "television" style of presentation. More frequent cutaways to highlight "impact players" join new camera angles designed to mimic a TV broadcast. Unfortunately, these changes are of little use. The new camera angles aren't useful at all in the context of playing Madden, and too often the announcers will call out the wrong players, or choose an impact player that is playing horribly. Yes, Jason Campbell, with his three interceptions and two fumbles, may in fact be the impact player of the game, but not in the way these announcers seemingly intend him to be.

On the subject of the announcers, they are awful. The team of Gus Johnson and Cris Collinsworth is still a good one, but there are too few lines of dialogue, and too many generic statements among them to endure. You will hear Collinsworth use the same lines about punt returners three times per-game, if not more. You will hear Johnson simultaneously use excited and pacified tones through awkwardly stitched-together pieces of dialogue. For his sake, I really hope that's the designer's fault, and not a sign that he should see a doctor.

And then there is the realm of gameplay. The collision system, designed to eliminate suction between players during hit and tackle animations, and allow for greater "point-of-contact" freedom in laying out opposing players, mostly does these things correctly. Players do not magnetize to each other with such frequency as before, but the trade-off is tackling animations that often feel less impactful. While gang-tackles and other such purportedly exciting animations have been added this year, the actual sense of laying out a receiver or running back with a well-placed hit feels strangely muted. In some ways, that's a fair enough trade for the sensation that you are actually controlling the player all the way through their animation, but I can't pretend I didn't miss the feeling of absolutely obliterating some dandy receiver with a barely-legal hit.

While hitting has seen a downturn, the offensive game has seen no turn at all. GameFlow, introduced last year as a play-calling system for people who hate play-calling, has seen a minor adjustment in its presentation, with a new option to scroll through plays called up according to your pre-designed gameplan (or the one you let the computer design for you), while also adjusting to plays that represent a more aggressive or conservative stance. It's a fine concept, albeit one that obfuscates what calls you're actually making by not showing you any of the play art by default. Straight up, Ask Madden is still a more useful feature for easy-going players uninterested in the greater complexities of the game, even if John Madden doesn't really talk to you anymore--a loss that doesn't get nearly enough eulogizing, if you ask me.

One might argue that the new Dynamic Player Performance feature is a significant gameplay change. This system, which assigns star ratings to players based on qualities like consistency and confidence, puts players on hot and cold streaks based on performance within a given game. This is most specifically something you'll notice within the game's franchise mode, but it's something you can see come into play during regular games too. If you're playing a shaky rookie quarterback who suddenly makes a great play, his confidence will rise, and you may find yourself with a boost in overall performance. On the opposite side, throw a costly interception, and your QB may suddenly find himself in the company of Vince Young at the local bar, drinking your troubles away. Not literally, of course. Nobody at EA Sports has time to render a CG bar. They did have time to render a CG White House for when you win the Super Bowl, though. Barack Obama is there to congratulate you, too. So that's great.

Dynamic Player Performances are generally realistic, though their impact on the real-time game is often tough to discern.
Dynamic Player Performances are generally realistic, though their impact on the real-time game is often tough to discern.

While these Dynamic Player Performances do add a bit of realism, they don't do anything to address any concerns one might have about whether Madden NFL 12 is any fun or not. None of these changes do. What even translates to "fun" in a Madden game at this point in history is almost a useless question. If you're a casual player, that likely means going through a few seasons of franchise, playing your buddies online, perhaps joining an online league (a mode which has seen no significant changes from last year's game), or one of the new communities set up for players to find game types of their own particular liking. Those players will find a game that, by and large, feels a lot like last year's, in that it is competent, competitive, and generally plays the game of football as you would like it. For the more dedicated set, the ones who will pore over Internet forums for the next six to eight months looking for information on slider fixes, patch updates, and desperately in-depth stat adjustments for second- and third-string players, you already stopped reading this review ages ago, because it didn't tell you enough about what sliders to fiddle with or where the roster inaccuracies lie. Essentially, I'm talking to myself right now.

That Madden NFL 12 feels like a less passionate endeavor than even other yearly sports titles, less a labor of love and more a labor of necessity, is a criticism that likely won't mean much to either type of player. It's still video game football in a competitive and compelling environment, especially when played online with friends. It has more content than you will likely ever touch over the course of the next season of real football. In some ways, Madden NFL 12 is a better game than its predecessor. In others, not. It has significant flaws, and it has significant strengths.

In short, Madden NFL 12 is fine. See you next season.

Alex Navarro on Google+

103 Comments

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Aetheldod

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Edited By Aetheldod

So the question is .... why they keep making more Madden games??? (Beside economic reasons) Why dont they just make downloable expansions or something like that and wait 2-3 years to actually make a more noticesable upgrade-down grade ? At least that would be more interesting no?

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Sackmanjones

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Edited By Sackmanjones

Fantastic review. Really well written and is perfect at showing people who would buy this game every year (previously guilty) to stop doing that.

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BrendenDonaher

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Edited By BrendenDonaher

Patriots.

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Sackmanjones

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Edited By Sackmanjones
@Aetheldod: They have a contract with the NFL that states the MUST make a new Madden game every year. Yes the same one they just renewed for like 4 more years
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CosmicQueso

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Edited By CosmicQueso

@Aetheldod said:

So the question is .... why they keep making more Madden games??? (Beside economic reasons) Why dont they just make downloable expansions or something like that and wait 2-3 years to actually make a more noticesable upgrade-down grade ? At least that would be more interesting no?

There are no reasons to make games aside from economic ones. Unless you're some Indie-student type. EA makes games to make money.

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NickL

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Edited By NickL

A franchise mode that isn't casual friendly? Count me in.

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vaportra1l

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Edited By vaportra1l

I really liked that feature of one of the years Maddens that let you set beer prices in your stadium in franchise/owner mode. If it doesn't have that feature, then NO SALE.

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ohjtbehaaave

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Edited By ohjtbehaaave

Madden NFL STAGNATION Football 2012 
Allllll-riiiighty then... good night everybody!
 
Seriously... when was the last time you really got EXCITED for a new football game?  EA/Tiburon are either the ultimate slackers(especially after obtaining the NFL license and banishing the competition) ... or they just blow at taking Madden up a notch and don't have the talented enough Devs to it.  This is the same reheated shit we've been getting for years now with a few minor additions... but throw in the ridiculous DLC bullshit they do now.  How long before we have to pay for the opponent we are playing and their stadium?  Don't laugh... Tiger Woods 12 basically pulled that shit with the golf courses in career mode where courses in career mode weren't even in the F'ing game!!!. WTF EA?  Talk about greed. Madden 2014- "Week 2 ...You need to buy the Cowboys to play this game"... And the Football... and the Goal Posts .... 
 
To me it's either go get the Euphoria physics engine for Madden or go F' yourself EA.  I'm done caring about this overhyped, mediocre folly called Madden every year.  At least 'NHL' reached 'another level' of gameplay and innovation before going into 'minor update' mode.  Madden hasn't earned that yet. 

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Paboned

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Edited By Paboned

Man, integrate a Farmville-like leveling system to Madden Franchise mode, with selecting the Items to sell in your stadium, pricing on tickets and parking (MADDEN 2004) and more. I think they should focus on the modes as much as the actual game play.

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StefanTheMongol

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Edited By StefanTheMongol

I'm still going to pick up a copy. I love football. Honestly the game could be a re-skin of All-Pro 2K8 and I would buy it. Sadly.

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StefanTheMongol

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Edited By StefanTheMongol

@vaportra1l said:

I really liked that feature of one of the years Maddens that let you set beer prices in your stadium in franchise/owner mode. If it doesn't have that feature, then NO SALE.

Yeah, that was in the Franchise mode of Madden '02-'04, I think. You could make hot dogs cost $50, but it would piss off the fans.

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jmfinamore

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Edited By jmfinamore

Wish the whole review was just the last line, would have been awesome.

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csl316

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Edited By csl316

It's ok everyone, they'll eventually follow up NBA Jam with a glorious return to Blitz.

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DoctorWelch

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Edited By DoctorWelch

The problem with madden is basically the balance and how the game works. As someone who has been a fan of football all my life and understands some of the more complexities of football, I can say without a doubt that if you actually want to be good at madden, you might as well throw everything you know about football out the window and rely on cheap tactics by abusing the games inability to actually emulate football in even a somewhat realistic way in terms of strategy. The my player, franchise mode, and basically any single player mode is nice to have and can be fun, but the real joy that you get out of any sports game is going online and beating your friends, or random strangers, as they curse at you for running up the score or completely dominating the game. That's even what they push in every madden commercial. Its all about rubbing it in your friends face that he cant beat you at this sports game and having a good time with the competitive nature of sports. This is why I simply refuse to buy madden anymore and havent for the past few years. NBA 2k, MLB 2k, MLB The Show, and FIFA all have a nice balance too the game and they actually do a fairly good job of emulating the actual sport and the strategy or things you need to do to win the game. Thats the whole reason NBA Live dropped off the map, the 2k basketball games were just more realistic and more fun to play. NBA Live was to fast, loose, and arcadey which made if feel almost nothing like actual basketball. NBA 2k is more methodical, slower, and an all around more realistic basketball game compared to NBA Live. Madden suffers from the same thing as NBA Live did except the only difference is there isnt anything out there that can compete with it so they have absolutely no reason to make any drastic changes on how the gameplay feels and works. All I know is I am hoping and praying that EA is not able to renegotiate the official rights to the NFL because I really desperately want to see a new 2k NFL game.

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BoatDrinks

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Edited By BoatDrinks

I buy madden every other year, that way it feels like an actual upgrade. Played the demo, and the new tackle animations looked really good.

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smitty86

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Edited By smitty86

Going from Madden to NBA2k for my yearly sports game 2 years ago may have been the best move I have made in gaming. Madden is (an outside of some extravagant turnaround will continue to be) a former shell of its greatness. Meanwhile NBA2k shows no signs of slowing down after what was arguably the greatest improvement on a yearly sports game in NBA2K11.

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granderojo

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Edited By granderojo

I played this game on my friends plasma. Madden 08 looks better on my PC and I can have my own updated roster. Until they come back to PC, EA can fuck off.

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MrFixIt

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Edited By MrFixIt

I find it funny that they do not talk sports at all but they have a review of Madden. They out sourced the review which is a good thing but if the main writers do not follow the sport do not have the review on your site. Every now and then they talk about a arcade sports game but not any real sports. The only reason why they have the review is because Madden is so popular. I like all of Giant Bombs reviews but this would be last place I would come to see if I was going to buy a sports game. 

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freakin9

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Edited By freakin9

EA seems to be taking a big giant crap this year. Both figuratively and literally.

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TadThuggish

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Edited By TadThuggish

I can't believe Alex could muster up anything besides "This is football."

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ohjtbehaaave

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Edited By ohjtbehaaave
@MrFixIt: Alex has done sports reviews for years... going back to his Gamespot days.  He knows what he's talking about... and he called it like it is with Madden 12.  Face it... It's the SAME OLD SHIT! 
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TPoppaPuff

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Edited By TPoppaPuff

They fixed the collision system. This by default is easily the most significantly improved Madden title of this generation.  They made Madden playable.  Why is "Captain Haterade," aka "Big Rigs," aka "I made it my 'thing' to be cynical about almost everything" Alex Navarro downplaying this major gameplay shift?  Oh... right. 
 
It's OK to enjoy popular things, Alex.  You can enjoy more than just obscure games and nintendo games.
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ohjtbehaaave

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Edited By ohjtbehaaave
@TPoppaPuff:  Fixed?  Really?  Have you played the game?  I have.  There still isn't any realistic gang tackling... most tackles look like a rough game of 2 hand touch and nothing at like what you see on Sunday's... and most of what this new collision engine/gimmick is... is during a tackle other defenders fall down around the ball carrier being tackled.  It's just eye candy... nothing based on physics or collision. 
 
Here's all you need to know about Madden 12... it's another year where EA/Tiburon took baby steps and there's nothing to really get EXCITED about on the field at least... and oh yeah... do you remember how in the last say 15 versions of the game when your RB or WR runs a sideline pass pattern that ends up with the player 5 feet out of bounds when the ball gets there?  Guess what... IT'S STILL... IN THE GAME!!!  Once again they carry over the same shitty AI from previous games without addressing inexcusable AI flaws.  But you go believing the hype machine.  New collision/tackling engine!!! lmao  Thanks for giving me a good laugh!
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recroulette

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Edited By recroulette

"They did have time to render a CG White House for when you win the Super Bowl, though. Barack Obama is there to congratulate you, too. So that's great."

Haha.

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banunn1

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Edited By banunn1

Well, I am bummed. I may still grab madden. But this is the first time in a long time that I will absolutly wait for the 49.99 price to come up... Come on EA, how many sales to you have to muster to at the very least pull a two team two year cycle with this game a la Infinity Ward and Treyarch.

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steelknight2000

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Edited By steelknight2000

.......Foot...ball?

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vhold

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Edited By vhold

I blame the NFL for selling EA an exclusive license, there just hasn't been fair competition.

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Patman99

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Edited By Patman99

Football is my favorite sport but I hate the Madden game that EA craps out every year. Back in the day, I loved the 2k football games and the Microsoft games far better then Madden. I pray for either EA waking up and start noticeably improving their football game each year or that the god damn NFL exclusivity license to finally run out and we can get the NFL licensed 2k games back. Yeah there are a few football game alternatives but the NFL license, at least in my mind, holds a lot of sway in my enjoyment factor of a game.

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FesteringNeon

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Edited By FesteringNeon

If this game was 29.99.. then maybe, but I can't in good faith pay for this incremental upgrade.

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OwnlyUzinWonHan

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Edited By OwnlyUzinWonHan

I played in a tournament for a free copy of the game, which is probably a few less dollars than I'd pay for it after playing it.

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craigbo180

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Edited By craigbo180
@StefanTheMongol said:

Yeah, that was in the Franchise mode of Madden '02-'04, I think. You could make hot dogs cost $50, but it would piss off the fans.

When are they going to make a fully featured game solely about being a hot dog salesman, the hard hitting decisions on pricing, trying to satisfy your customer and learning the craft of making delicious hot dogs.
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shinluis

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Edited By shinluis

WHAT THE..?!!! Sports game review??? American football, no less? What is going on?!

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RetroMetal

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Edited By RetroMetal

As much as I love football, and used to love the Madden franchise, the NFL needs to rethink this exclusive deal they have with EA. And no, this isn't even some EA hate. Frankly I love EA and the games they publish. However, the last Madden I cared about was 2005, back when they had some competition... now it's just the same old thing every year. I doubt I'll ever buy this game again unless they do some major changes to it.

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Natesaint

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Edited By Natesaint

Bottom line: we need more 2K. 2K has always kicked the crap out of EA in the sports department. It's time we get some competition for EA back. 

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Chummy8

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Edited By Chummy8

Do you know what I really want in a franchise mode?  Suspensions and fines.   
 
1. I want to be able to make a dirty play.  If I want to drill DeSean Jackson after he calls a fair catch, I should be able to.  Give me the option to make dirty ass James Harrison head shots if I want to.   The consequence is a fine to the player/team and based on the situation, a suspension ( or worse).  Sure you don't have James Harrison for the rest of the season because he killed DeSean Jackson, but he still killed DeSean Jackson and that sounds like an even trade to me.  Hell, if it happens enough, make the team lose a draft pick in the next draft. 
 
2. This ability should have a toggle so you can turn it on or off if you play an online franchise.  And there was a dirty play button in one NHL game a couple years back.  You could throw elbows at the cost of taking penalties and an increased injury chance.
 
 
3.  If it's in the game, it's in the game, (only not really)

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MKHavoc

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Edited By MKHavoc

Only Alex could make a Madden review fun to read.

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dvorak

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Edited By dvorak

@RecSpec said:

"They did have time to render a CG White House for when you win the Super Bowl, though. Barack Obama is there to congratulate you, too. So that's great."

Haha.

I completely lost my shit when I read this. I almost want to buy it just for this. So fucking outrageous.

If Tecmo Bowl was to come out today for the first time, that's something that I assume would be included.

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Spongetwan

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Edited By Spongetwan

@avidwriter: Then you must not have played the 2K5 series. It felt that each year they made important changes to the gameplay and visuals unlike Madden.

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Spongetwan

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Edited By Spongetwan

@Danny said:

This review is so true. I really hope this year is just a stepping stone to something truely worthwhile next year, because without the competition EA Sports continues to be incredibly lax with regards to it's licenses and fans of the sports they represent.

I couldn't have said it better!

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deactivated-5c7ea8553cb72

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Heh. Sports.

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TPoppaPuff

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Edited By TPoppaPuff
@ohjtbehaaave
I didn't say it was good; I just said it was dramatically improved.  The collision system  is dramatically better. Players no longer warp over to get blocked or get tackled. If the hits need to look less fraudulently "hard hitting" in order for the player to have actual control over his players then so be it.   
 
You can cry about it not giving you enough bells and whistles and new gimmicky features the EA hype machine spoon-fed you the last couple years, which you clearly lapped up like a dog, but this game is significantly improved over previous versions, even if it's not Madden 2005 or 06 xbox (original) caliber.
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ohjtbehaaave

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Edited By ohjtbehaaave
@TPoppaPuff: It's amazing how you tried to turn around your obvious Madden fanboyism in your comment and make like I was the one carrying the Madden/EA pom poms.  I clearly CRUSHED the Madden franchise and pointed out why it's mediocre and stagnant! The only one that's been lapping up the EA hype bowl filled with BS year after year are fanboys like you. Like I said... this tackling and collision stuff is just another gimmick.  Like I ALREADY said in another post... most tackles still look unrealistic and it's just eye candy with defenders falling down near the tackle. There's still no REAL collision/physics based GANG tackles!!! It's bullshit... not a new innovative collsion/tackling engine like you think it is.   Reading comprehension son! 
 
 And you expect gamers to applaud EA/Tiburon for finally cleaning up crappy game AI like the sliding stuff which should have been fixed 5 years ago?  Too funny.  Let's applaud EA for FINALLY fixing some fuckups that have plagued the game for years.  Hooraaaaay!!!
 
This whole Madden engine is flawed and needs to be built brand new from the ground up.  When's the last time Tiburon added in something interesting with the playbook?  New plays... trick plays?  This game is more stale than 3 week old Wonder bread. 
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TPoppaPuff

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Edited By TPoppaPuff
@ohjtbehaaave

 Whatever, squirt.  Take your tweener-filled angst somewhere else. If your only response is calling people fanboys than your clearly have no argument.  And I like how you accuse me of believing the Madden hype when I clearly stated earlier that these games have been stagnant and gimmicky and persecuted the games where there hype was even more atrocious and focused on frivolous features. And this year, the year where the Madden hype machine has been the most quiet in close to a decade, the year where EA themselves had a hard time to find a hook to draw casuals like yourself in, I look at it objectively and say "Is this game great? No. Is it significantly better than last because the game plays better? Yes. Does that mean this game is great? No.  Regardless of publicity and features and the media, is it a better playing product than last years, and the year before that and so on? Yes." So how can I be the Madden fanboy when I'm the one not drinking the EA kool aid or the jaded emo kool aid? How does that make sense? Cut down on the logical fallacies, son! (I hate myself even for mocking you. That's how douchey your statement was. Your so terrible you've taken the fun out of mockery. That's a new low. You've somehow found a level of pitiful below Jersey Show and made it your own kingdom.) 

 
Your problem is you have to pick a side; you find the need to align yourself with either fanboys or haters and then you let that group do the thinking for you.  I just look at things objectively and decide for myself. You should try it.
 

I clearly CRUSHED the Madden franchise and pointed out why it's mediocre and stagnant!

 
Ya you really showed them. EA is trembling in fear. I heard they already cancelled Madden 13 because of your post, lol. Adorable... 
 
Back to the point.  You foolishly get hung up on the graphics again but you are so aware of the graphics that you don't realize how your getting hung up on the graphics. You claim it isn't better because it doesn't look as hard hitting and because extraneous animations are distracting you. If you ignored that you would notice that the players do not get sucked into one another and the AI doesn't get turned around to get blocked like it used to every single time. In this game your position on the field is the priority rather than the animation the game gives you. If you lined up the 360 generation's Maddens all and gave them all PS1 graphics and asked which one was the best, it would be this one by a landslide because it plays much better, regardless of graphics and hype. That's it. 
 
The engine and collision system in this game is NOT INNOVATIVE. The only one using those words are your foolish, high-expectation-having ass. You fell for the hype machine and got burned and pissed because of it. It's collision system isn't anything but competent and what it should have been years ago. But merely being competent is still better than what was there before. Much better.  Does that make it great? Hell no. Still better though. 
 
And no shit the entire Madden engine is flawed and needs to be scrapped. What's your next big revelation you impart on us mere mortals?  The Earth is round?  Instead of stating things even a cat or dog knows, try saying something useful. Nah, that'll just get in your way of hating. 
 
I WILL SAY IT AGAIN AND USE CAPS LIKE YOU: Madden 12 is a decent game which is much better than previous installments, which were not so decent.   
 
If you actually believe that this isn't the greatest game of Madden on the 360, then please state which 360 Madden title is the greatest and why.  Otherwise, just accept the fact that it is much better. Not a great game, but much better than the ones that came before it.
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ohjtbehaaave

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Edited By ohjtbehaaave
@TPoppaPuff: Yeah sorry... not interested in reading your wall of text drivel. Sorry you wasted all that time.  Go enjoy your new fancy collision engine/defenders falling on the ground around a tackle. lmao.   No time to argue with fanboys who defend a franchise that has taken 5 years on 360/PS3 to a deliver a game we should have had 3 or 4 years ago.  Enjoy the fresh coat of paint they slapped onto the stagnation.   Somebody is butthurt apparently.
 
I'm a fan of good games.... not the company that makes them.  Love 'NHL' by EA.  It's the NFL teams and players that sell Madden... not the stale, mediocre, flawed AI filled gameplay that it offers.
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TPoppaPuff

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Edited By TPoppaPuff
@ohjtbehaaave
 
If calling a game mediocre (repeatedly) makes somebody a fanboy, I'd love to hear what you would call me if I actually enjoyed the game.  
 
Emo tween gonna act emo.
 
Thanks for proving me right, champ. Now please leave the comments and let the adults get back to discussing the game.
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ohjtbehaaave

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Edited By ohjtbehaaave
@TPoppaPuff:   
 
I can't waste anymore time arguing over a game that's probably the most overrated and overhyped franchise in the history of gaming.  It's too bad you've bought into it over the years and still believe the hype waving your EA pom poms. Hey, we got a new collsion/tackling engine everyone!!! Coughs up another $60! lmao.    
 
I'll say this... Madden 12 is the best version of the game in years... even if it still carries over AI flaws from years passed and horrible announcing... STILL!  M12 would actually be a pretty great accomplishment ... in 2007... not 2011.
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Edited By TPoppaPuff

@ohjtbehaaave said:

@TPoppaPuff: I can't waste anymore time arguing over a game that's probably the most overrated and overhyped franchise in the history of gaming. It's too bad you've bought into it over the years and still believe the hype waving your EA pom poms. Hey, we got a new collsion/tackling engine everyone!!! Coughs up another $60! lmao. I'll say this... Madden 12 is the best version of the game in years... even if it still carries over AI flaws from years passed and horrible announcing... STILL! M12 would actually be a pretty great accomplishment ... in 2007... not 2011.



 
 
Yes, you can. Let's be honest; we have nothing better to do.  The problem is we're not even arguing anything here; you're just name-calling.
 
I don't know how I'm the one carrying the pom poms and believing the hype when I'm the one that said the best in years is mediocre at best. 
 
And then your last statement you agree with me and practically copy and pasted my posts, yet I believe the hype?  Whatever man. This is just silly.  Basically in conclusion everything I said was right and you agree with my assesssment but because I said it first and was more artculate and broke things down and gave actual reasons why this game is mediocre rather than garbage logic you toss up (like outside influences that have nothing to do with the game itself) yet you perceive me as a fanboy. Ridiculous.
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ohjtbehaaave

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Edited By ohjtbehaaave
@TPoppaPuff:  
 
My only comment to you was after seeing you talking up the NEW collision/tackling engine in Madden 12.  I said it was just another gimmick and don't buy into the same EA hype we get year after year. EA knows we want a Euphoria physics type engine so they hype this minor BS they tweaked into M12.   That was my only point.  You then wrote your bible I don't have time to read.... sorry.
 
I'm done here.  To be honest... I just don't care enough about an overrated franchise like Madden to continue.  Whatever I said.... No offense.  It's all in good fun anyway.
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Edited By Karl_Boss

I want Blitz: The League III

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Edited By wintermute

I have zero interest in sports games, and there was never any chance I would buy this game. Nevertheless, this was both an entertaining and informative review that I enjoyed reading. So thank you, Alex, for playing Madden so that I don't have to.