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Quick Look: Deliver Us The Moon

Space can be a lonely place, but I'm thankful we have these electric wires to keep us company.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Oct. 11 2019

Cast: Vinny, Alex, Abby

Posted by: Abby

In This Episode:

Deliver Us the Moon

23 Comments

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antivanti

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Edited By antivanti

Helium on the moon and then something bad happens.... did they awaken Crota? Is this a prequel to Destiny?

EDIT: And there's the Cosmodrome...

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jeremyf

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Their biggest mistake was going to the moon instead of going to hell. Argent energy is the future!

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EndsOfInvention

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Deliver you the moon?! You want the moon on a stick, you do!

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MeierTheRed

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Almost picked this up on a whim last night when i saw it on GOG. Thanks for the QL will be buying this.

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cloudymusic

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Wonder what it says about me that when they talked about beaming microwave energy from space, the first thought that entered my head was "oh, like The Bouncer."

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MeAuntieNora

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We love the moon, cos it is good to us.

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css_switchfoot

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It seems the game originally released in 2018, with no ending and a length of 3-4 hours. The ending has been added and the game is now 5-6 hours long, for $22 bucks on Steam.

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Puddingbrummsel

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Hmmm, the music and its instrumentation (especially when Vinny ran to the rocket) is a little too "hey, remember Interstellar?" for my taste. It seems a bit derivative in general? Hmm.

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furiousjodo

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I can't stop thinking about how the moon isn't over the same place on the Earth all of the time so wtf how is this dish system working.

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whitegreyblack

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There seems to be a fair amount of silly/"convenient" writing even in this small snippet of gameplay, but I'm on board with checking this out and finding out where it goes.

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BladeOfCreation

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Wouldn't continuous transmission of microwave radiation contribute to heating up the Earth?

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Puddingbrummsel

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Hmmm, the music and its instrumentation (especially when Vinny ran to the rocket) is a little too "hey, remember Interstellar?" for my taste. It seems a bit derivative in general? Hmm.

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Pete0r

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Is this game a Tacomalike?

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birdsoul

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Games with zero-G movement just make me miss Shattered Horizon

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hellofahella

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Edited By hellofahella
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goosemunch

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Man, this game looks kind of up my alley, but it's so corny when characters speak aloud the title of the thing, and they do that twice at the start. Imagine if characters in star wars said "the empire strikes back!" twice in the first 20 min of the movie.

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superjoe

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Disappointed with the lack of death animations. Dying in space should look like Sonic drowning.

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LucidDreams117

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Edited By LucidDreams117

I'm all in on whatever this game is. I'd end the quick look and just play it but I can't just yet. I'll have to wait for the console release and by then I'll probably forget some of this.

Also, as someone said, this music is very Interstellar. Which for me is a great thing. Interstellars music was superb. Goosebump inducing.

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The_Nubster

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Edited By The_Nubster

@zoofame said:

Re: Space Camp, those 3-axis rotating ring contraptions don't make you dizzy or nauseous. Because the rotation is semi-randomized it doesn't affect the tiny crystals inside your inner ear the way that spinning in the same direction continuously would.

What I'm saying is: go for it!

Great YouTube video on this from Tom Scott (who is also a great YouTuber!):

https://www.youtube.com/watch?v=GFWsYJ0_KMI

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Onemanarmyy

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Games like this are all about immersion and if your death only pops up the menu while your body doesn't show any signs of you actually being death, the whole thing immediatly feels silly.

Neat to see a dutch game out there though.