Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
Attitudes towards the Clown vary from person to person. Some find entertainment and humor, others feel really creeped out by their overly flamboyant nature. Ultimately, games tend to take the path of a more horrific presentation to stimulate the atmosphere of a particular setting.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Fetch is a game played between a pet and its owner. The owner throws an object and the pets goal is to retrieve it.
The last boss you face in a game, usually representing the final climax of the game.
Fireworks are a form of incendiary rocket designed to explode "gently" in bright colours and cause no damage, traditionally set off to mark festive or historic events.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
They crash when they're supposed to drop you off, they get assailed by RPGs when they come to pick you up. Sometimes, they're eaten by huge monsters. Why do video games hate helicopters so much?
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
What is the fifth word of the third paragraph on page 17?
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
Penguins are flightless birds that are found in usually cold areas; they have appear in several videogames, notably the Club Penguin franchise.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Punks are part of a subculture (stereotypically) recognized by their mohawks, piercings and spiny attire.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
People who ride skateboards.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
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