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    Sprite Scaling

    Concept »

    Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.

    Wiki edit history

    Edit # Submitter Type Comment Sent for moderation Points Status
    261205 PlamzDooM Game 05/28/23 03:19PM 54 done
    252820 PlamzDooM Game 02/12/23 07:45PM 6 done
    250627 PlamzDooM Concept 01/21/23 10:00PM 8 done
    213639 BeachThunder Game 06/02/22 08:23PM 193 done
    177433 PlamzDooM Concept 09/16/21 05:38PM 18 done
    171664 PlamzDooM Concept 08/01/21 07:50PM 2 done
    170822 PlamzDooM Concept 07/26/21 10:43AM 14 done
    166338 PlamzDooM Game 06/25/21 09:27AM 32 done
    164699 PlamzDooM Concept 06/15/21 07:50PM 98 done
    120863 BeachThunder Game 06/22/20 08:53AM 64 done

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