Watching a Galaxy Implode: Day Ten / The End

Posted by troidy (75 posts) -
LUXURY YACHT CRAWL PARTY

There’s not much I can actually write about content wise for my final blog about my experiences in Star Wars Galaxies, since most of you saw it all on the live stream, and if you didn’t, you can see it when the archive goes up. I will say, however, that as much as I have enjoyed pointing out the terrible flaws in this game throughout this series of blogs, I think hiding beneath deeply flawed gameplay, there is something that modern MMOs could certainly learn from. By giving players so much freedom to choose to do whatever they want to do, the game creates a deep sense of community that is extremely hard to replicate elsewhere.

ERP. If you have to look that up... don't.

While Star Wars Galaxies was broken as hell, and certainly not something I would pay a monthly fee to play, there is something to be said for a MMO that offers you that sense of complete freedom. Of course more often than not, this total freedom results in new players being completely lost, and a core player base hostile to the new players who “just don’t get it”. EvE Online is a modern game that you can easily compare to SWG, and I absolutely love EvE. The difference between this game and EvE, of course, is that the core systems of EvE aren’t completely broken.

The end.

Thanks for reading, and coming along on this ride with me. I hope you enjoyed it, because I know I at least enjoyed writing about it. If you're stumbling across this blog post separate of the others, I encourage you to go back and read the others, and experience my dark descent into the madness that was this game.

#1 Posted by troidy (75 posts) -
LUXURY YACHT CRAWL PARTY

There’s not much I can actually write about content wise for my final blog about my experiences in Star Wars Galaxies, since most of you saw it all on the live stream, and if you didn’t, you can see it when the archive goes up. I will say, however, that as much as I have enjoyed pointing out the terrible flaws in this game throughout this series of blogs, I think hiding beneath deeply flawed gameplay, there is something that modern MMOs could certainly learn from. By giving players so much freedom to choose to do whatever they want to do, the game creates a deep sense of community that is extremely hard to replicate elsewhere.

ERP. If you have to look that up... don't.

While Star Wars Galaxies was broken as hell, and certainly not something I would pay a monthly fee to play, there is something to be said for a MMO that offers you that sense of complete freedom. Of course more often than not, this total freedom results in new players being completely lost, and a core player base hostile to the new players who “just don’t get it”. EvE Online is a modern game that you can easily compare to SWG, and I absolutely love EvE. The difference between this game and EvE, of course, is that the core systems of EvE aren’t completely broken.

The end.

Thanks for reading, and coming along on this ride with me. I hope you enjoyed it, because I know I at least enjoyed writing about it. If you're stumbling across this blog post separate of the others, I encourage you to go back and read the others, and experience my dark descent into the madness that was this game.

#2 Posted by The_Laughing_Man (13629 posts) -

I wonder who that Giant Jabba could be. 

#3 Posted by Claude (16254 posts) -

That was nasty in so many good ways.

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