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    Super Mario Run

    Game » consists of 7 releases. Released Dec 15, 2016

    Nintendo's first official Mario game for mobile devices is a New Super Mario Bros.-inspired runner.

    son_of_nun's Super Mario Run (iPhone) review

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    • Score:
    • son_of_nun wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.

    Nintendo amazes with their first runner

    Super Mario Run is an excellent first entry in the runner space on mobile, and even though it is expensive, it is also ethical. As any successful mobile game does, SMR allows me to easily pick it up and play for a few minutes, then quickly turn the game off. It has plenty to keep me coming back (at least for now), and has me very interested in Nintendo's future releases on mobile.

    By charging $10 dollars almost immediately, Nintendo gets their money without the need for "whales". I think almost any game that offers the ability to purchase in game currency to be unethical, but I also know it's worth it for developers. Nintendo made a choice and I feel it benefited me, but it probably didn't benefit them (based on their stock dropping in the days after SMR's release). And if we have to do the math, at 1/4 the cost of most Mario games I do feel like I've gotten at least 1/4 the enjoyment (just based on the amount of time playing).

    This is the closest to a "real game" I've played on mobile. This means it offers plenty of content, several things to do, and has the controls that never make me think a different platform would be better. This game wouldn't be better with a controller and wouldn't be better on a 3DS or home console.

    As someone who has played and completed many of the mario games I can say SMR makes the cut. Play it if you can, when you can.

    Upsides

    • Coin hunting drastically increases the playtime of the game, and greatly increases the challenge.
    • Toad Rally has the pull of other mobile games (such as Clash Royale's trophy count), but without the drag of small in-app purchases.
    • Special unlockable buildings encourage a player to keep playing the game, far after Tour mode is complete.

    Downsides

    • The competing player ghosts that appear in Toad Rally can confuse the view. This can make it hard to see everything else that is happening (especially things like wrenches).
    • The UI at the top of the screen gets in the way when doing some coin hunts.
    • No offline mode hasn't been an issue for my life, but could be a dealbreaker for you.

    Other reviews for Super Mario Run (iPhone)

      Super Mario Run Review: a charming if disappointing game 0

      The complete world, with all levels unlocked.So is anyone still playing this game? Absolutely yes, as peeking into the multiplayer mode has revealed a large player-base which seems to be grinding away with some dedication. What’s more, this is fueled by Nintendo's continued support of the game despite the fact that these additions have been lack-luster in quality and only serve to point out the games flaws even further. Briefly, this support comes in the form of double-coin weekends, supe...

      2 out of 2 found this review helpful.

      Super Mario Run looks good, but does little else 0

      I'm a child of the late 80s and early 90s. My first memories of video gaming are watching my mother play through every single level of the original Super Mario Bros. (meaning she beat the game with no warps). Mario is deep in my subconscious as a gamer; he practically defines platform gaming for me and an entire generation. That's why this game is such a disappointment.Let's be clear though, Super Mario Run isn't bad, it's fine as a kind of puzzle game. I just don't get why it's on a phone ...

      2 out of 2 found this review helpful.

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