A few years ago, in Fall of 2006 as a senior in high school, I realized I wanted an Xbox 360. Most notably, Oblivion and Gears of War looked AMAZING. Due to a lot of factors (serving an LDS mission) and bad decisions (buying a Wii instead) I didn't permanently have a 360 until late 2009. That was the first time I really tried to finally dive into Oblivion with the Game of the Year edition, and I even bought all the little DLC packs except Horse Armor. I was excited to embark on a huge expansive quest and explore that world...
Except after several hours of playing, I realized I hated the execution of basically everything in Oblivion. It looked hideous, was still pretty buggy, had horrible combat, the story quest was horrifically bad, and the differences between classes seemed superficial at best. Leveling and customizing my character seemed to not have much of an effect on my actual enjoyment of the game. The "radiant A.I." I had heard about a lot actually didn't work and NPCs were lame. I wandered around exploring for a while, taking on scattered quests, but everything was constructed so poorly I just couldn't get immersed in it and just gave up. It felt like it lied about a lot of its features and never delivered, and even was able to fool a lot of people into thinking it was deeper than it was. Most notably, a major problem I have with these styles of RPGs is that it expects me to know how I want to play right up front before I've played anything, and it takes a LOT of play time to actually figure out if it was a good choice I made. That's simply obnoxious. My hatred of that game kept me away from both of their Fallout games as well.
From everything I've seen and heard of Skyrim (watched a lot of Greg's 12-hour marathon, the quick look and Brad's review) they really seem to have finally delivered on what was faked in 2006. Now, the game kind of frightens me because of how huge it really is and how those side quests actually seem interesting this time around, so I'd have to be sure I have plenty of time to play it (not right now). Maybe during Christmas break they'll have issued those patches and I'll pick it up for the 360.
But things that I've heard that make it more exciting for me and may make all the difference are:
- Better character models and a much, much prettier world
- Quality, fun story quest
- Improved (but not perfect) combat with much better options and fun new abilities - plus meaningful differences in play styles
- Much better AI scripting
- No identical pitch-black caves as their idea of "exploration"
- Dragons.
- General improvements across the board - sprinting, better quest logs, better console UI
- Flexible character classes and plenty of opportunities to change play styles during the game
That is all. I anticipate buying and enjoying this game instead of loathing it like I did with Oblivion. Good job, Bethesda. You've won.
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