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Game » consists of 4 releases. Released Mar 06, 2012
As time progresses, the character ages. A boy one moment, a man the next, soon the character is so old he's on the brink of death...
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Also called a "Boob Slider", this is an interface that allows players to interactively increase or decrease the size of a character's breasts usually as a part of character creation.
Character Creation refers to characters created by players themselves, rather than developers.
The ability to change the color of a character's clothing/armor or even a vehicle's paint with or without the use of an in-game item to do so.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
Environments cycle between day and night, often with effects on other aspects of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
A form of repeatable side quest, the character gets a job that he usually reports to at a set time. This could be doing deliveries for a shop, making cakes, operating a forklift, or collecting coconuts.
Sometimes looking good is just as important as killing. From dress-up barbies games, to Dante's ever present stylish coat, fashion has its place in games.
GamersGate is a client-free digital distribution service.
In some video games, when some characters talk, what they say has absolutely no meaning, at least to the player. Whether it has any meaning to the character speaking is another matter entirely.
The expression of care and love, an act performed in many games.
Some video games utilize a system that has the player occasionally consuming food items to keep their hunger under control. Ignoring it can result in decreased stamina, or in some cases, death of the player's character and a "Game Over" screen.
The act of pressing your lips against someone or something else as a sign of affection.
Marriage is when characters, typically a pair of them, are joined in loving (or not so loving) matrimony!
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Everyone that is born has parents. These games feature adults with children of their own.
The act of changing a section of a graphic to a low resolution (i.e. enlarging the pixels) in order to "blur" it. Commonly used to censor an image.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Pregnancy is the term for when a female of a species is carrying a new, developing member of the species within her body.
An intimate physical activity between two or more individuals.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
A fictional language featured in the Maxis series of "Sim" games, predominately in "The Sims" franchise. Simlish is very similar to Gibberish.
The titular people in EA/Maxis's universe of Sim games. They serve as the citizens in SimCity, and star in the Sims series.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
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