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Broken Age Is Doublefine's Crowdfunded Adventure Game

I don't know what the heck is going on yet, but man, that art style's something else, isn't it?

Mar. 28 2013

Posted by: Alex

In This Episode:

Broken Age

113 Comments

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ch3burashka

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Edited By ch3burashka

This is beating a dead horse to death, but just remember that they initially wanted 400K (and another 400K to match from other investors). What would have it looked like at less than a third of their current budget?

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gbrading

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Edited By gbrading

Proud to count myself amongst those 90,000 friends.

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John1912

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@foggen said:

@funkasaurasrex said:

I expected the art to be, I dunno, more Double Fine-y? Looks super impressive though; kinda wish I'd backed now.

Looks Double Finey as fuck to me.

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blacklab

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Sign me up!

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insane_shadowblade85

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Weird but nice trailer. I want to guess that the two characters switch places since they seem bored with their "world".

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Levio

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Edited By Levio

@mikkaq said:

I'm one of Double Fine's closest friends? Aww thanks guys.

No, you read it wrong. It said closet.

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Derios

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Edited By Derios

getting a real machinarium vibe, love that game.

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Pop

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Edited By Pop

Looks pretty good to me.

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Foggen

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Edited By Foggen

I expected the art to be, I dunno, more Double Fine-y? Looks super impressive though; kinda wish I'd backed now.

Looks Double Finey as fuck to me.

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Edited By Draxyle

@djjoejoe: @patman99: @golguin:

Oops, apparently I had a brain fart. It's not an email they sent out; I think I discovered the name voting thing through Tim Schafer's Twitter feed.

So yea, no backers got an email, which they probably should have done.

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MikkaQ

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I'm one of Double Fine's closest friends? Aww thanks guys.

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reckless_x

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I really can't wait to play this game...

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fuzzypumpkin

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Edited By fuzzypumpkin

Alex, you aren't wrong about that art style. Shit...

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MariachiMacabre

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Man, this looks cool. Love the art style. Can't wait to see more.

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Trondood

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Curse me for not backing this.

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Bombzinski

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Edited By Bombzinski

This looks Doublefine as hell.

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Xeirus

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Edited By Xeirus

@zurv said:

for some reason I keep buying Doublefine games (well.. they are pimped to hell here GB) and they all suck (well.. other then Psychonauts (hella old!) and costume quest was fun).

note to self: Doublefine makes meh games at best - don't let the massive GB coverage trick u! :)

Try to be a little less black and white with your opinions. The games don't "suck", you're just not into them. Nothing wrong with that. I'm kind of the same way. I'm not the biggest fan of Doublefine's actual games, but I'm glad they can still exist and put out the games they want in this day and age.

Doublefine sucks? Hah, news to me. "The Cave" is the only game of theirs I can even see being bad, and that's only in terms of Doublefine's normal quality.

Oh well, I'll continue to enjoy the hell out of their outstanding games.

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DukesT3

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I'm sure I didn't take any drugs this morning. Yet I'm still trippin balls.

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OfficeGamer

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this looks fluffy and fun

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DJJoeJoe

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@golguin said:

@draxyle said:

@jamesjeux007 said:
@lightsoda said:

I had no idea about the name, and I'm a backer...

Yeah, I don't know what's up with that. When I heard the guys mentioning the name during the panel, I went "What ? How come you guys know ?" I was hoping for a backer mail update or something. Anyway, really happy to see this. It is looking really good :'D

Backers were supposed to get emails about it a couple weeks back I believe, I did myself. They put the name to a two-part voting process for backers (and this was probably the better of the names listed).

It all happened pretty fast though, which is why it might have gone unnoticed. Or maybe their email system screwed up; hard to say. I do look forward to the next documentary vid that goes into all this though.

But yea, very excited for the game. If nothing else, the visual style is extremely impressive. Very few games make you feel like you're playing a painted canvas (Okami.. and that's all I can think of).

I'm a backer and the last email I got was on March 7, which was the Episode 8 email. There was no mention of a voting name thing.

That aside it looks like the game is very far ahead compared to what was shown in Episode 8. Lots of never before seen stuff on the trailer. It also looks like Sacrifice Girl got a bit of an update from the last time she was seen?

The name is on their forums, and was apart of the video stuff they've been doing. Begining of March you guys.

No Caption Provided

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golguin

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Edited By golguin

@draxyle said:

@jamesjeux007 said:
@lightsoda said:

I had no idea about the name, and I'm a backer...

Yeah, I don't know what's up with that. When I heard the guys mentioning the name during the panel, I went "What ? How come you guys know ?" I was hoping for a backer mail update or something. Anyway, really happy to see this. It is looking really good :'D

Backers were supposed to get emails about it a couple weeks back I believe, I did myself. They put the name to a two-part voting process for backers (and this was probably the better of the names listed).

It all happened pretty fast though, which is why it might have gone unnoticed. Or maybe their email system screwed up; hard to say. I do look forward to the next documentary vid that goes into all this though.

But yea, very excited for the game. If nothing else, the visual style is extremely impressive. Very few games make you feel like you're playing a painted canvas (Okami.. and that's all I can think of).

I'm a backer and the last email I got was on March 7, which was the Episode 8 email. There was no mention of a voting name thing.

That aside it looks like the game is very far ahead compared to what was shown in Episode 8. Lots of never before seen stuff on the trailer. It also looks like Sacrifice Girl got a bit of an update from the last time she was seen?

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williamhenry

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@zurv said:

for some reason I keep buying Doublefine games (well.. they are pimped to hell here GB) and they all suck (well.. other then Psychonauts (hella old!) and costume quest was fun).

note to self: Doublefine makes meh games at best - don't let the massive GB coverage trick u! :)

Try to be a little less black and white with your opinions. The games don't "suck", you're just not into them. Nothing wrong with that. I'm kind of the same way. I'm not the biggest fan of Doublefine's actual games, but I'm glad they can still exist and put out the games they want in this day and age.

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Patman99

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@draxyle said:

@jamesjeux007 said:
@lightsoda said:

I had no idea about the name, and I'm a backer...

Yeah, I don't know what's up with that. When I heard the guys mentioning the name during the panel, I went "What ? How come you guys know ?" I was hoping for a backer mail update or something. Anyway, really happy to see this. It is looking really good :'D

Backers were supposed to get emails about it a couple weeks back I believe, I did myself. They put the name to a two-part voting process for backers (and this was probably the better of the names listed).

It all happened pretty fast though, which is why it might have gone unnoticed. Or maybe their email system screwed up; hard to say. I do look forward to the next documentary vid that goes into all this though.

But yea, very excited for the game. If nothing else, the visual style is extremely impressive. Very few games make you feel like you're playing a painted canvas (Okami.. and that's all I can think of).

I am also a backer and I did not receive any email about it. I do not go on the backer forums but I always read the updates and watch the videos. Doesn't really bother me, I don't mind being surprised along with the rest of the world.

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StarvingGamer

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Edited By StarvingGamer

Yaaaaaaaaaaay

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EnduranceFun

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Edited By EnduranceFun

The documentary for this has been fascinating, though I have my reservations based on what I saw in those videos. I get the sense the girl's segments are going far rockier in development than the boy's, in the writing department. Basically, when I play this game, it'll be hard to decide if I want to first get the girl's part out of the way.

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MustardDragon

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Lookin' Good!

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louiedog

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Edited By louiedog

@louiedog: The gameplay itself is inline with what I expected, the art style is what sort of surprised me. I guess I initially had thoughts of it being visually more in line with things like Monkey Island, but I'm actually really happy to see that they appear to have gone more in the Costume Quest / Psychonauts direction.

That makes sense, but I'm pretty glad they didn't. I feel like I've seen a lot of that in some of the smaller adventure games that have come out in the last couple of years.

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Catlicker

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Edited By Catlicker

The documentary is highly recommended. The game is going to be a blast, I can't wait for it.

My only concern is that it may make no money at all for Double Fine, since we the backers will already have it.

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FrobroX

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After The Walking Dead, Back to the Future, and The Journey Down, I would definitely give this a shot.

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Wonloong

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Really charming art direction. I think I can go for more adventure games, myself.

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bkbroiler

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If anyone here isn't watching the documentary, you really should. It's incredible, and worth the money I donated even if the game sucks.

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Edited By leinad44

Its been fascinating to watch 'Hey let's make a point and click adventure game!' develop into this. I really hope it turns out as good as this trailer suggests.

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avantegardener

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I backed this, and that trailer is the 1st piece of content I've actually looked at. I like the artistic direction anyway.

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Sarx

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That two ages/parallel worlds with different techlevel concept really reminds me of The Longest Journey.

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Edited By MeatSim

The art style certainly is unique.

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Klager

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Looks really great. Struck an art/music chord with me.

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Edited By TDot

@draxyle: Yeah, the voting was frantic. Tim needed a name that day and asked the community what they thought. Broken Age wasn't even the top voted name, "World's Apart" was, so... thank god he didn't listen to the polls.

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chaser324  Moderator

@louiedog: The gameplay itself is inline with what I expected, the art style is what sort of surprised me. I guess I initially had thoughts of it being visually more in line with things like Monkey Island, but I'm actually really happy to see that they appear to have gone more in the Costume Quest / Psychonauts direction.

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Edited By Draxyle

@jamesjeux007 said:
@lightsoda said:

I had no idea about the name, and I'm a backer...

Yeah, I don't know what's up with that. When I heard the guys mentioning the name during the panel, I went "What ? How come you guys know ?" I was hoping for a backer mail update or something. Anyway, really happy to see this. It is looking really good :'D

Backers were supposed to get emails about it a couple weeks back I believe, I did myself. They put the name to a two-part voting process for backers (and this was probably the better of the names listed).

It all happened pretty fast though, which is why it might have gone unnoticed. Or maybe their email system screwed up; hard to say. I do look forward to the next documentary vid that goes into all this though.

But yea, very excited for the game. If nothing else, the visual style is extremely impressive. Very few games make you feel like you're playing a painted canvas (Okami.. and that's all I can think of).

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mesoian

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Edited By mesoian

Man...I am all about this right here!

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Edited By Oi_Blimey

Backers have access to the documentaries. There are 8 episodes out now and they are all very informative. It was quite interesting seeing them choose the art style (Bagel Style), how they solved some budgeting issues and such. I watched them all, and I think that they did a pretty good job of not spoiling the game.

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Blu3V3nom07

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Edited By Blu3V3nom07

Very cool. I hope this gets to PSN, soon enough!.

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Dberg

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It's weird to know more about an upcoming game than the Giantbomb guys. I get why you didn't back a game when you're in the game reviewing business, but the documentary is really entertaining and well produced. Worth the money just to see that.

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madsoultorsk

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@wrecks: No it is not. Considering what all the reward tiers costs...

Love the trailer!

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@turboman: Slackbacking sounds like something i would do, thank you for the tip.

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Oginam

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@zurv said:

for some reason I keep buying Doublefine games (well.. they are pimped to hell here GB) and they all suck (well.. other then Psychonauts (hella old!) and costume quest was fun).

note to self: Doublefine makes meh games at best - don't let the massive GB coverage trick u! :)

Trenched was fun for a while and Stacking, I thought, was as good or better than Costume Quest.

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Edited By skelington_

@shtinky said:

Looks like an advert for Lloyds TSB.

Not necessarily a bad thing, as those adverts are very pretty, but yes, "HAH!" all the same.

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wrecks

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That's 3 Million Bucks!

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Edited By louiedog

@lightsoda said:

I had no idea about the name, and I'm a backer...

It came together very quickly. It seems like they needed it in anticipation of PAX and a Game Informer article that I imagine is in the next issue. Tim posted a forum thread for people to vote and suggest names and within a day or two he announced the pick in that same thread.

@chaser324 said:

This looks drastically different from what I thought I was investing my money into, but it also looks very interesting and potentially awesome! I can't wait to play it.

Out of curiosity, what were you expecting from a game sold as being like an old school point-and-click adventure?

@turboman said:

The documentary stuff so far is extremely well made and does something rare which is show creative people like Schafer and the rest of the crew backed into the corner when money and time becomes an issue with making a game... it's been really excellent to watch so far.

Agreed. I was initially concerned it might spoil the game for me, but it's been entirely about the process. Even after 8 ~40 minute episodes and all of the side videos and forum posts I don't know anything about the game that wouldn't be covered in standard marketing. I think I knew more about BioShock Infinite back in 2011 than I do about this game now.

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Edited By turboman

@crithon said:

if I had known this is what it was.... I would have funded it.

I expected the art to be, I dunno, more Double Fine-y? Looks super impressive though; kinda wish I'd backed now.

You can become a "Slacker-Backer" on Double Fine's website for 30 bucks to preorder the game and view all of the documentary/art stuff.

The documentary stuff so far is extremely well made and does something rare which is show creative people like Schafer and the rest of the crew backed into the corner when money and time becomes an issue with making a game... it's been really excellent to watch so far.