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Edited by ahoodedfigure

Something interesting to read while you wait.

When you want a global disaster: (Who Needs Zombies?)

Appropos:

Guys!  Register your cards already! :)

Vinny! Don't be afraid to make mistakes!

Jeff!  Awesome cutlets story!

Edited by gosukiller

Bad Behavior in the Bad Bad Bathhouse? XD

Also: Always take the big guys first, they do the most damage.

Posted by Kucheeky

47 minutes!?

AWESOME!

Edited by The_Alba

The follow up attacks only happen to standing enemies
The Cops are weak to dark/mudo, i think that zombie and the succubus you guys saw both have that skill
Just getting them from the shuffle will register them in your compendium

Edited by mgssnake

47 minutes rule! If it was cause you read the comments and decided to make them longer then thank you! Bad Bad Bathhouse rocks!

Posted by gryphon_gold

First.  Gogogo.

Edited by Grillbar

good one once again
Kill the cops with any means

only humans dodge de'  bullet from de' cop

Posted by yuyihin
Bad Bad Bathhouse ~ ~ ~
Edited by legendary1

Time for me to dissect your gameplay and tell you guys how bad you are! Use more physical skills, especially when you can't exploit an enemy weakness. Sure they might take off 10-15 health, but if you saved 4 SP from a spell thats an extra dia you have to use which will heal for 50-75ish health.

For light and dark skills: while it says 'low chance of instant death', if an enemy is weak its probably closer to a 90% chance of instant death. I think with enemies that aren't weak to light/death the low level spells have about a 1/3rd chance. The spells are fairly expensive to cast (and trying them out once on each enemy just to find if it has a weakness costs even more), so heres some copypasta from my most eloquent post yesterday:

Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati! Fuse Sarasvati!

She starts out with mabufu (target all ice) and media (target all heal), but after 2 level ups (1 of which you should get automatically when you fuse because of Slinks) she gets invigorate 2, which is pure awesome and will regenerate your SP while you fight. 5 SP per turn, its like a TaP soda in battle every 2 turns. You can tell how much cash that is going to save with the fox.

She can be made through Eligor + Omoikane + (Sandman, Slime, or Nata Taishi). There may be others, test out the fusions you can get with your current persona set in the velvet room if you like.

I would go with Eligor (try to transfer maragi to Sarasvati) + Omoikane (transfer tarunda, and USE IT for the bosses!) + Slime (transfer resist physical or tarunda). Obviously its really hard to get all of those on sarasvati together, but try to get one or two. Resist physical alone would be awesome. You might even get maragi and zio together on her, which means your one persona could cover 3 different elements and regenerate your SP at the same time.

Posted by skrutop

OMG legendary1, please shut the hell up!

Posted by LordAndrew

You started on the first floor because you never actually made it to the second floor. You found the stairs, but you have to ascend them in order to gain access to the second floor. You could have then gone back down the stairs if you still wanted to explore the first floor.

Posted by Kucheeky

Ghoul is hilarious.

Posted by Kucheeky

Funny thing is, Ghoul actually has spells of the Dark element, which happens to be the only thing that can effectively damage the cops.

Just sayin' =p

Posted by LordAndrew

Galactic Punt actually counts as a knock-down. So you could have let her do her Galactic Punt, and then they game would allow you to do an all-out attack. You could have saved SP that way.

Posted by legendary1

@skrutop
You are free to not read my posts if you don't like them. I don't believe I forced you to read anything I posted.

Posted by Crispy

Quick-tip: If Chie wants to do a follow-up attack when all the enemies are down, except for one,
she'll always target the standing one. In other words, it'll let you do an all-out attack without having to waste SP knocking the standing one down.

Posted by LordAndrew

-unda spells are actually some of the best spells to use against bosses. You shouldn't get rid of them unless you have no plans of using that Persona against a boss.

Edited by MagikGimp

Jeff's a glutton for punishment, you're going to play this game twice mate?? Hell yeah I would

oh yeah and you guys don't read comments do you? I mentioned registering; ALL IN CAPS too <=/

Posted by LordAndrew

And I've said this before, but it bears repeating. Kill the bigger enemies first! They'll do more damage to your party so it helps to eliminate them before they get out of hand.

Posted by Tiwi

Ghoul!!!!! i want to welcome you into my heart!!

Posted by EmperorSeth

I'm not sure if this is another "we say tomorrow but are just doing it all on one day" thing, but if not, I'd use a Gohom if you have ones to spare.  Save, fuse some new dudes, and then get back into the dungeon. 

Posted by papercut

Dammit Goul!

Online
Posted by Sneakybadger

@ legendary1


I totally agree
skull cracker is an excelent move.
the whole physical attacks then healing with media is what i use.

the death chance card is good and bad
luckliy when i got it i was seriously low on sp and it just got my levels all the way back up.

Thats some good advice, heck i learnt something :D

fyi followup attacks = good :D

Edited by chronix

Is the video messed up?  For me it ended when charlie was going to use media near the end.  Edit: High quality works.

Posted by MikeLemmer


1. You didn't get the Skip to Floor option on entering because you got warped out while you were still on the 1st floor.

2. Chie, Yosuke, and Yukiko's follow-up attacks only target an enemy still standing and are guaranteed to knock it down.

3. Physical attacks have a chance of dizzying downed foes.

I'd suggest grabbing a few items to cure ailments from the Item Store next time it rains. This dungeon and the next one can be brutal when it comes to ailments.
Posted by LordAndrew

Ugh. You totally wasted that Hiranya. Chie has enough SP. You could have just Mabufu'd the enemies.

Posted by PeasForFees

one of my first thoughts was OMG OMG 47 mins

Edited by endaround

1) Fuse!


2) Use physical skills.  HP are easy to replace. 

3) Eligor is strong vs physical and you got hysterical slap on him-both important to use aginst the fuzz.

4) Tigers and lions are like knights-status attacks work well
Posted by Draco9898

GUYS use your debuffs and buffs- come on, you're driving me nuts!!!!!

Posted by Ronin147

Your Jack Frost has Zio

Posted by LordAndrew

Use a Goho-M and save before entering that door. I can't remember what's ahead, but it's probably going to kill you.

Posted by Vorbis

You cant leave ghoul behind, he knows teddies brother so he's got to be cool.

Posted by papercut
To ALL the users giving Advice

I Don't think that it is as necessary to help them out now that Jeff is playing Persona in his spare time. Jeff will be the crash test dummy and bring what he learns from his solo mission over to endurance run. When Jeff reaches the boss (which I'm sure he will) and losses (Which I feel he will since he just hates those debuff spells) he will share his wisdom with Vinny.

I'm sure when the time comes on the top floor and they are staring at a door into imminent doom, they will ask the GB community for a hand.


Also, FTP.  
Online
Edited by Death_Burnout

Pffft i'm on the "buffs are lame" boat. Regardless of the fact they're "key"

And yeah, all the advice is kinda starting to piss me off anyway.

Oh boy, Vinny must of blacked out on the weekend or something. Oh man vinny, ya had to hit the penalty card...i laughed so loud in disbelief, that was great, and a shame too...that was a good battle with the insta-kill.

It is kinda weird how you didn't notice Jack Frost had Zio.

Posted by Trnck

Thanks for the long episode :) *download*

Posted by Loveisabadday

There's a difference between giving advice by explaining things they may not know and giving advice by telling them what to do. Nobody likes a backseat gamer, but if there's something confusing then I'm sure it's appreciated.

Edited by Death_Burnout

Exactly, and to me, some of the "advice" is neither of those things. It seems more...Oh i dunno, i could be harsh, but i'm not gunna!

It is nice when something is explained simply because they really don't know.

Though i will say, i can understand why people do it...these guys can be hella forgetful.

Posted by Rumour

Hey guys,

Just a quick tip that isn't related to this episode.  The bottle of wine that old man was looking for yesterday is in Yosuke's liquor store, hand it over for an easy 4k yen.
Still loving the vids, more entertaining every day.

Edited by Xael
Advice:

The buffs and debuffs make a difference of 40% in whatever thing they affect. Decreasing enemy's (Bosses mainly) attack/defense/hit/dodge by 40% means that you'll be spending less time healing up the massive AoE attack damage etc.

Debuffs always hit and always work.

Buffing/Debuffing attack/defense also affects magic/skills/spells.
Posted by IzzyGraze

So, the naked lady card which was next to Oroban you got, that was Lilim. She's part of the Devil arcana and has some of the same skills as Ghoul, which as others have mentioned has Dark magic which should work on the cops. I'm not sure the exact skills lilim gets since I got her as a fusion but the one I had had zio, garu, and fire(aru?) so she may have 2 out of 3 for you. But she definitely gets Mudo which is a dark instant death like Hama, and she also gets charm (think it's called Marin Karin). She was my favourite persona for awhile until she was too low a level to hang with my awesome crew.

Charm is also very nice if you can get it to work. It's like confusion, except I think with confusion the enemy will attack you still if there are no other enemies, where with Charm they will not and just stand there while you attack them for a couple of turns.

Posted by Coltonio7
ZOMG PHYSICAL SKILLS SERIOUSLY!

Sonic Punch is a BEAST on things that aren't weak to anything!
Posted by Ozeki

You guys should take notice that Jack Frost has Zio and he is level 17. ;)

Edited by unangbangkay

You can let them do followups if only one enemy is remaining up, since the followup ALWAYS knocks the enemy down, or in Chie's case, insta-kills it. If ALL OTHER enemies are down, a followup will lead to an all-out attack opportunity. Also, followups ALWAYS target a STANDING enemy, so they can eliminate a dude to conserve SP.

YOU DON'T NEED TO REGISTER PERSONA SEPARATELY. ALL YOU NEED TO DO IS ACQUIRE THEM. Registration is for when you create a custom persona THROUGH FUSION and want to OVERWRITE that persona's entry into the compendium (for later summoning).

Edited by Turambar

Guys, there's nothing behind that door.  It's a cut scene.  The mini-boss for this dungeon is on floor 7 and the boss it self is on floor 11, so no worries yet.

Also, any persona that you get (meaning you don't forget it) is automatically registered into the compendium.  So go ahead and replace Saki Mitama and Archangel because those are already registered.

Lastly, follow-up attacks will always hit enemies that are still standing, and the majority of them results in knocking the enemy down.  Don't worry about Chie galactic punting an already downed enemy.

Posted by MeatSim

Go away ghoul nobody likes you!

Posted by SinGulaR

The ghoul was hilarious.

Posted by Venatio

Great episode as always, I love it when its a long episode

I just hope you guys use every day to its fullest in this game, always finish a dungeon on the last day possible

Posted by mysteriousfox

......

Posted by Aaox

I just lapped you guys! Freedom!

Posted by Reverseface

Ghoul is BREAKING IT DOWN YO!!! MAD SKILLLZZZ

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