50 Comments
Edited by Slumberpunch

HiOoooooo!

Posted by HammondofTexas

O-H!

Where my Buckeyes fans at?

Posted by genericdoomsdayvillain

I like the concept, but this game just doesn't seem like it has any sort of design.

Posted by baka_shinji17

OI! OI! OI!

Posted by ShaggE

I could see this being a game on...

...

iOS.

Posted by AssInAss

After Talos Principle and here, I've noticed Jeff is a really great wingman on puzzle QLs.

Edited by ItsThat01Guy

Games are a lot like life. Nobody likes the tutorial, but you can always tell who didn't do it because they have no idea what they're doing.

Except Dan. That man is some sort of genius wizard.

Edited by Hassun

With a title like that, I am prepared for DotA talk.

EDIT: 23 seconds, that must be a new record.

Posted by Graham_Nix

I call the Dota hero Io, but maybe that's because I've never played a (World of) Warcraft game.

Anyway, at first I couldn't see the text they were talking about and thought I was going blind and/or crazy, but then it appeared really clearly after a few minutes. Was that just me or did Drew turn up the contrast?

Posted by Kasaioni

Here's Johnny! Heyoooooooo

Posted by DarkbeatDK

Slow release month, but still...

Like MOBAs before it, I don't think you can keep ignoring all the "anime bullshit" that comes out on Steam and consoles. Maybe there should be some kind of community corner where people could link their YouTube videos and get featured on the site in some way? Just a thought.

Posted by vhold

You are the one that's doing it, only you can make it stop.

Wiser words are seldom spoken.

Edited by 7X_

@darkbeatdk said:

Slow release month, but still...

Like MOBAs before it, I don't think you can keep ignoring all the "anime bullshit" that comes out on Steam and consoles. Maybe there should be some kind of community corner where people could link their YouTube videos and get featured on the site in some way? Just a thought.

Most irrelevant comment of the year? Definitely at least a runner up.

@genericdoomsdayvillain said:

I like the concept, but this game just doesn't seem like it has any sort of design.

What? Doesn't have any "sort of design" What does that even mean?

This looks cool, will pick up on a sale!

Posted by LTSmash

So it's an improv comedy game?

Posted by bonzaiimonkey

@hammondoftexas: I-O!

I've never really been a fan of physics-puzzle games that require precise inputs to solve levels. I can never tell if I'm doing their solution or cheesing the level. And Yet It Moves was really good though.

Posted by Sto_Ln

think small then go big... physics momentum mass*velocity bigger you go further, smaller you go not as long...

Posted by BeachThunder

Hey, just going to say, this game is actually pretty fun.

@hammondoftexas: I-O!

I've never really been a fan of physics-puzzle games that require precise inputs to solve levels. I can never tell if I'm doing their solution or cheesing the level. And Yet It Moves was really good though.

I will say though, that there's definitely a lot of cheesing you can do in this game.

Posted by MeAuntieNora

Well, in Giantbombville they say - that the Brad's checkered disk thing grew three sizes that day

Posted by Mr_Creeper

Nice concept, but I'm not one for puzzle games.

Posted by Sinusoidal

Man, puzzle game quick looks are absolutely infuriating.

Posted by DwigtK

@hassun said:

With a title like that, I am prepared for DotA talk.

EDIT: 23 seconds, that must be a new record.

They started talking about Dota 50 seconds in to the Dota Quick Look

Posted by Nicholas

Dark Souls-Bradley Returns. "MOTHERFFFFFFFUCK!"

Posted by BisonHero

@graham_nix said:

I call the Dota hero Io, but maybe that's because I've never played a (World of) Warcraft game.

Anyway, at first I couldn't see the text they were talking about and thought I was going blind and/or crazy, but then it appeared really clearly after a few minutes. Was that just me or did Drew turn up the contrast?

I think the longer you spend on a puzzle, the text must gradually become lighter until eventually you can read it.

Edited by cikame

It's like an accidental puzzle mechanic, i don't know if the physics make any sense and the grippiness of the wheel varies to a large degree.
Sort of, do whatever you can to make the puzzle work, instead of it being a workable puzzle.

Posted by Joe423

Shrinking makes the ball lose momentum. p=mv. Game looks cool.

Posted by Jaccubin

Lots of people call it Io granddad!

Also yes everyone can and should ignore the anime bullshit. You put that in quotes. You don't think its bullshit do you, you think its great.

Edited by RyanLee

A puzzle quick look with Brad in the drivers seat. This will be a short and frustrating experience.

Posted by Onemanarmyy

Seems like a dutch team worked on this. That's pretty neat.

Posted by MEATBALL

Cool idea, I'm not sure it looks like a lot of fun. Brad digging the presentation was bizarre to me, I thought it looked pretty awful visually, like a bunch of lines drawn in photoshop with outer glow added.

Posted by smokyexe

God damn it Brad

Posted by NeoZeon

Nice design to it overall, may have to pick it up soon. I'll be terrible at it, but I'll try anyway.

Edited by ElizabethRTolma

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Posted by Brendan

After Brad mentioned that dark text in the background I looked around but never caught it.

Edited by PeteyCoco

@joe423: If the large ball of mass M is moving with momentum P and then shrinks to mass m while maintaining momentum P, the speed increases.