109 Comments
Posted by pkmango7

You are already dead, again.

Posted by xMrSunshine

"A dumb name for money"

Online
Edited by VoshiNova

AWWW FUCK!

Posted by HammondofTexas

Dr. Boss the Boss Doctor.

Edited by Monkeyman04

I enjoyed the first one for quite a bit. I might pick this up eventually.

Online
Posted by nullset33

Gotta love a team full of medics and pretty much no healing during the round.

Posted by TJMasterK

Love this game

Posted by wonderva

The first Killing Floor game is one of my favorite wave-based multiplayer games. I put in way more hours in KF than both L4D games combined.

Posted by FZackM

Gotta love a team full of medics and pretty much no healing during the round.

I've been playing KF2 a lot and I've noticed players healing each other happens way less frequently than it did in KF1.

I think it's a mixture of slower weapon swap speeds and worse hit detection on the healing syringe. In KF1 you could literally just aim your syringe in the general direction of a player and as long as they were in range it would connect. Now you have to aim directly at the player, wait for an arms raised ready animation, and then you can heal, and even then it doesn't work 100% of the time.

Posted by nullset33

@fzackm: Yeah, but all the medic weapons have an alt-fire healing dart and the auto aim is very generous for that, so you mostly don't have to use the syringe. Probably just a case of them all being new players.

Posted by DarkbeatDK

In the context of Killing Floor, everyone can throw their money to other people, to help players that join late in the game, so they can have powerful weapons for the difficult rounds.

I was surprised that Dan hadn't heard the term Dosh before.

Posted by Plasticpals

This game looks like hot garbage

Posted by JimiPeppr

Did they remove the sharpshooter class?

Edited by nullset33

@jimipeppr: Not all the classes/perks are in the game yet, since it's early access. They'll be adding those, plus more maps and stuff as it gets closer to release.

Posted by Monkeyman04

@jimipeppr: Maybe it was renamed to support, but I'm not 100% since I've yet to play it.

Online
Edited by Ascara89

Not sure when I last heard someone refer to money as dosh. I may have been in primary school.

Edited by BaconGames

@jimipeppr said:

Did they remove the sharpshooter class?

Yeah, that was really the only thing that stuck out to me as someone who played a ton of the first one is there are 4 classes here instead of the previous 7 (also not here is firebug and demolition).

That assumes they stick with that through final release, which would be fine if they do as long as the classes are well done. But yeah, whether before release or afterward, there will be more classes I'm sure.

Also I'm glad to hear they like it. The first one wasn't amazing but it was a super solid and one I don't regret playing a lot. I look forward to playing it myself some day.

Posted by J4r4te

Did they remove the sharpshooter class?

All of the classes from the previous game will be there as well as two new classes (one of them is another melee class apparently).

Also @danryckert when you use a weapon from another class, you'll gain xp but only for that specific class(same thing for welding, you only gain xp for suppoit when you do it).

Btw,hot tip against the boss, don't attack him when he's sucking the life out of a player because he is invicible when he does that, it's just better to heal the ally who got caught.

Posted by lastly

Can someone who knows stuff about guns tell me what's up with that gun Dan was using? The magazine looks like it's for a rather small caliber round and doesn't look like what would go in a gun like that. Just looks really weird to me, as someone know doesn't know much about that sort of thing.

Posted by sccdemir

Kind of a tough deal right now but definitely a buy for me when it has more content.

Edited by Kryplixx

That slow-mo shit needs to go. Other then that, looks like fun. I miss my L4D sessions.

Posted by nullset33

@lastly said:

Can someone who knows stuff about guns tell me what's up with that gun Dan was using? The magazine looks like it's for a rather small caliber round and doesn't look like what would go in a gun like that. Just looks really weird to me, as someone know doesn't know much about that sort of thing.

They call it the AR-15 'Varmint Rifle' and it uses 9mm rounds, so that's why the magazine is small.

Edited by JordoST

LOADSAMONEY

Posted by Borklund

Posted by JimmySmiths

I'm not one to complain about this kind of thing, but why do they always use controllers on pc first person shooters? Objectively the mouse is far better for fps then control sticks and pc games are designed with that in mind. Just strange, as it often seems to be detrimental in a game like killing floor where headshotting everything in quick succession in a row is pretty important.

Posted by baka_shinji17

Walk in the door and get on the killing floor.

Posted by Spatman

Dan stop using a controller on a PC FPS, jesus christ!

Posted by Seikenfreak

Looking forward to this release. KF1 was a surprise hit for me. Was even able to convince my friend to pick it up and had a lot of fun playing together. We hadn't done that since the old days of Counter-Strike.

Posted by AcidBrandon18

I look forward to the PS4 release. I need something to scratch that L4D itch.

Edited by Mikemcn

@nullset33 said:

@lastly said:

Can someone who knows stuff about guns tell me what's up with that gun Dan was using? The magazine looks like it's for a rather small caliber round and doesn't look like what would go in a gun like that. Just looks really weird to me, as someone know doesn't know much about that sort of thing.

They call it the AR-15 'Varmint Rifle' and it uses 9mm rounds, so that's why the magazine is small.

Its just their rendition of the colt SMG http://en.wikipedia.org/wiki/Colt_9mm_SMG

Posted by Moonshadow101

Basically this

Online
Posted by Igniz12

Join survival map at level 1 and on top of that playing with a controller.......oh you better BELIEVE my jimmies were rustled.

Posted by Ketta

@jimmysmiths: Killing Floor 2 does have a generous console-like auto-aim for controllers so it isn't quite as bad. I played KF1 with a DS4 a few times as a couch experience and had to use mouse emulation that didn't work as well.

Edited by smokyexe

Got the Deluxe addition the moment it went on sale. Killed the boss on hard for the first time an hour ago!!The game feels great and its perfect for 2-3 matches after work for me. Can't wait for more perks (classes), weapons and maps.

Online
Posted by Venerum

Looks like the first game with better graphics

Posted by Spark

Watching somebody play this with a controller is like watching someone play CS with a controller, it feels off. Seems nothing like it does with a mouse for some reason.

Posted by Rykane

@kryplixx: It's a staple of the Killing Floor series so it's not going anywhere.

Posted by Rotnac

I've sunk in a lot of hours of KF1 and it's one of the most played games on my Mac. Considering they're making a Linux version over an OS X version I'll probably stick to KF1.

This looks great but it seems like they just added controller support, better gfx, and are officially calling the currency Dosh. Gameplay-wise, everything looks exactly the same as KF1. A few new enemy types would've been nice.

Edited by Itwongo

Are there 50-person servers up yet?

Edited by TehJedicake

I fucking understand peoples peripheral preference for a game, but god fucking damn it. A controller for this game is just the stupidest thing ever.

I actually can't even stand watching a first person quick look with a controller being used, because the motion of it sickens me compared to a mouse.

Posted by pause422

Yeah the zombie modes in CoD are really horrible. KF was not only around also, far longer than CoD zombies, but is a far better game.

Edited by Piaru

The two guys who "looks like they are from MASH" are probably french. Their avatars come from an old french comedy about WWII.
http://en.wikipedia.org/wiki/Now_Where_Did_the_7th_Company_Get_to%3F

Posted by Itwongo

I'm not one to complain about this kind of thing, but why do they always use controllers on pc first person shooters? Objectively the mouse is far better for fps then control sticks and pc games are designed with that in mind. Just strange, as it often seems to be detrimental in a game like killing floor where headshotting everything in quick succession in a row is pretty important.

As someone who uses controllers on PC fps's, it's not as detrimental as everyone makes it out to be. That, or I'm just better at video games than everyone else.

Posted by constructiondog

Once you play hard mode the, AI behaviors and waves act A LOT differently and make each enemy type feel more intimidating.

I'd recommend it if this stuff feels too dry or stale compared to KF1. I feel they are also keeping a lot of the "new" stuff in the sequel hidden away for launch.

I feel this Quick Look should have been saved until launch

Posted by Casepb

@kryplixx said:

That slow-mo shit needs to go. Other then that, looks like fun. I miss my L4D sessions.

Why? Zed time is awesome.

Posted by MonkfishEsq

Dan playing KF2 with a controller and he's never played KF1 and the music is turned off? lol okay.

Edited by CairnsyTheBeard

Weird that he used a controller, not only is it worse than a mouse but pc shooters usually lack aim assist and playing with a mouse would be more useful to the consumer as every pc has a mouse and keyboard, a controller isn't representative of the pc experience.

Posted by Dilkington

You earn xp from kills regardless of the weapon you use. The xp goes towards whatever class the guns belongs to. So if you use medic guns while a commando, you earn xp for the medic class, it just doesn't display on screen.