So I blindly bought Warriors Orochi 3 the other day off PSN; mostly because it supported 3D and had good ratings, and a little bit because I've been watching too many kung fu movies on Neflix recently...
The last Dynasty Warriors title I even played was on Ps2 or Dreamcast, and I was kinda lack-luster about the experience back then. I remember thinking the vast scale of it was cool, but the game seemed shallow and clunky. Well, I'm glad I went back for another go, because while it's still a little clunky (and dated), this game is mad fun.
I'm wicked impressed with the fighting engine for one thing. It's so much deeper then I thought this franchise ever went. They pull a surprising amount of depth and variety out of two attack buttons and a special move. Apart from that, I had no idea thee was weapon "crafting", or that there were RPG and RTS elements... I had always considered these games to be simple hack-n-slash affairs, and now I see that there's a lot more here then that.
The most amazing part is of course the huge selection of characters, who all seem to play completely differently from each other, which is quite a feat in and of itself in my book... I had no idea DOA corssed over with this franchise either, so seeing those characters was a nice surprise. Half the fun of this game for me so far has just been playing around with creating different teams; it reminds me of when I first played Xmen Vs SF... I've been playing for hours and hours on the same maps, and the game feels as fresh as the first hour I was playing. I have yet to even scratch the surface of weapons or characters the game has to offer. It's just ridiculous.
The graphics are nothing to scoff at either, especially the character models. I just can't get over how detailed every character is when there are this many. It's unfortunate that the evironments don't have the same level of detail, because they are really the only thing holding this game back from looking fantastic... It would be nice to have some interiors and a bit more variety in the scenery, but I suspect they are pushing hardware limits as it is with this many gorgeous character models on screen at once and all the amazing effects. Obviously there are hordes of same-same warriors on every side of the war, but there are so many unique generals and special characters walking around that the repeating models are almost forgivable. (It would really be nice if they had a couple models rather then just one for most infantry, but it's still pretty slick)
The only real complaints I have are that managing the camera is a full-time job, and the amount of crap on the screen is insanely distracting. It's unfortunate that there are no options to move any of the hud elements around or just remove them completely. As important as it is to see the text and health bars, I'd give that info up in a second to unclutter this screen. I had intended to give this game a go in split-screen with the wife, but I suspect the amount of junk covering the screen will make that a royal pain in the neck.
One truly remarkable thing here is that the 3D is fantastic, which is still somewhat rare on Ps3. It surprised the hell out of me just how well it is implemented here... The cutscenes especially are some of the most impressive 3D I've sene outside an IMAX BD. Shit actually sticks out of the screen, there is no ghosting to speak of, and the depth is just amazing. The effect isn't quite as good during gameplay, but it is still up there with some of the best 3D I've played yet, and it really does help immerse you in the playing field.
What a nice surprise this game is for me; I went it to it with very low expectations, and I'm having a blast playing it.