Why is no one talking about this game, Jesus fucking Christ.
It's like, what if you made a Phoenix Wright style adventure game with logic puzzles kind of like Layton while stealing the room escape concept from all those not so hot flash games and then slapped an M on the front of the box so that you could make it gory as fuck and actually have people die as a consequence of your action or, you know, have any kind of branching story path at all.
999: 9 Hours, 9 Persons, 9 Doors
Game » consists of 9 releases. Released Dec 10, 2009
Decide the fate of the 9 kidnapped people who are trapped on a ship and forced to play the Nonary Game, where players put their life on the line.
This game is great and you should feel bad for not playing it
"And the best part is that everyone can potentially die, which means I can't spoil anything!Well, you sorta spoiled a bunch here... just telling us that people can die is an experience the player should figure out on his own. Accidentally reading through this post has made me want to play this game less.
That's like saying that knowing everyone can die in Mass Effect 2 is a spoiler. You are told from the outset that everyone can die, that is part of it." @LordXavierBritish said:
"And the best part is that everyone can potentially die, which means I can't spoil anything!Well, you sorta spoiled a bunch here... just telling us that people can die is an experience the player should figure out on his own. Accidentally reading through this post has made me want to play this game less. "
In fact, the back of the box pretty much says you can die.
@shadyspace: This post now applies to you as well.
"@LordXavierBritish:
You had me at "It's like, what if you made a Phoenix Wright style adventure game with logic puzzles kind of like Layton while stealing the room escape concept from all those not so hot flash games and then slapped an M on the front of the box so that you could make it gory as fuck and actually have people die as a consequence of your action or, you know, have any kind of branching story path at all."
And then you go into about how the characters can die, and you throw stuff in like
" And everyone has bombs in their intestines so they always die in the worst way possible except for the Axe Ending where everyone dies in the best possible way that someone could die in any game ever."
The Mass Effect comparison isn't valid, because the whole time they're like
"IT'S A SUICIDE MISSION"
Not to mention it was one of the largest marketed games of the year. I never even heard of this game, and it seems like this is a game I would want to know as little as possible going in. If you would have stopped after the first paragraph I would have almost had to go out and buy it.
Is there any action in this game? Because if not than A: I am interested and B: I might get it for my mom.
I went in knowing this and it didn't detract from the experience at all, in fact it improved it because i knew that the possibility of death was very real.
Almost everything that you read about this game is going to talk about it because, well, that's what the game is about.
It's about trying to not die.
" Is there any action in this game? Because if not than A: I am interested and B: I might get it for my mom. "If you mean in the gameplay, then no.
If you mean in the story, then yes.
God yes.
" @nintendoeats said:I meant gameplay. So it looks like at some point at least one copy of this game is going to be sold." Is there any action in this game? Because if not than A: I am interested and B: I might get it for my mom. "If you mean in the gameplay, then no. If you mean in the story, then yes. God yes. "
But Steam sales, Christmas and some ongoing projects have me loaded up for at least a few months.
I dig the enthusiasm, but finding out these things on your own is part of the experience. This game was filled with "Oh, shit!" and "Wait, WHAT?!" moments, half the thrill was encountering them on your own.
I can see how people who have not played it might think the post is spoiler-ific because they don't know anything about the game. But really, most of the information about the plot of the game in the post is incorrect.
The next section is for those who want to know more about the game, without spoilers.
The gameplay is as such. You know those crazy escape the room games you'd find on the internet? The most infamous being the Crimson Room. Well the puzzles are largely based on those kinds of game mechanics. The puzzles are always the same every time you encounter them. So its the same puzzle every time you enter that particular room. Nothing random is changed, no values are different compared to the first time you entered it.The majority of the playthroughs will have you entering three of the nine doors. And each room may present opportunities to branch the story off onto a new path. So you can see where multiple playthroughs are necessary to understand everything going on in the game.
The next part of the game is the visual novel bits. This will most likely be where you spend most of your time in the game. But the dialog and story bits are done so well, I had no problem sitting back and getting absorbed into the game's plot. There were many times when I was sitting straight up in my chair, literally on the edge of my seat as I was tapping through the dialog scenes. They are so well-done and delivered in a manner to make every character feel unique and like a real person. The story's themes are very similar to that of the movies Saw and 23. It also presents a lot of interesting, real-life theories that make the player think, and may even encourage them to look them up for further detail (Similar to the theories presented in Assassin's Creed). Although, researching the themes for yourself IS NOT required to understand what is going on in the game.
Then there are some mini-game-esq portions of certain puzzles in a room. Things like rotating a wheel, or solving a number puzzle. Nothing incredibly complex, but still fun to interact with.
And I will stand by this statement to the end. 999 had the most satisfying and best ending I have ever encountered in a game. The final segment gave me goosebumps while I was still playing it. The game utilizes all the themes it presents so freaking well, its mind-blowing.
999 also has a pretty good soundtrack. It's a bummer that the dialog wasn't voiced-over for those who don't like to read. (I rarely enjoy reading. The only few books I have read have been Ender's Game and Eric Nylund's Halo novels) But in this case I didn't mind at all. Maybe its a good thing it didn't have VO. There's a chance there may have been a voice there that I didn't like, and run the risk of focusing on that character's voice rather than what was happening in the game.
This track gives me goosebumps everytime I hear it. Makes me remember the HORRIBLE endings available. (Horrible as in "OH MY GAWD WHY?!" Not horrible as in quality.)
But yea, people really need to play this game. In my opinion, easily the best DS game of 2010, and best story in a game for 2010 (or best story ever).
Sorry for the long-winded speech! I'm really passionate about this game, and I wish more people experienced it for themselves. Its one of those games I wish I could erase my memory of it, and play it again. Just so I could experience all those crazy mind blowing moments for the first time again.
Easily one of my top 3 games from 2010.
BUY IT!
" I bet the blind guy never saw it coming. "I don't know ,he has an eye for this kind of stuff
" @S0ndor said:Still, I doubt this is how he had envisioned his future, to be staring death in the eye so soon. He still had so much to look forward to. Now he'll never get to see his loved ones again." I bet the blind guy never saw it coming. "I don't know ,he has an eye for this kind of stuff "
" @ESREVER: Oh I am very aware that most of my post is utter bull shit that, while mentioned in the game, has little do with the actual plot.You should just turn a blind eye to it
"
This sounds like my kind of game. Shame I live in Europe, I don't even need to look up if it's released here, it wont be.
" @LordXavierBritish said:Maybe even two of them." @ESREVER: Oh I am very aware that most of my post is utter bull shit that, while mentioned in the game, has little do with the actual plot.You should just turn a blind eye to it "
"
I'll pass on this game, and not feel bad for passing on it. There I said it.You should feel awful. This was one of the best games I played in 2010 and you're really missing out on something amazing if you just ignore this game.
" @ZombiePieDude don't be crazy. I'm not going to buy a DS just for this game. I always hate it when people say you are a bad person for not buying this game. What if I can't play it period? Am I still a bad person?I'll pass on this game, and not feel bad for passing on it. There I said it.You should feel awful. This was one of the best games I played in 2010 and you're really missing out on something amazing if you just ignore this game. "
" @yoshimitz707 said:To be fair he was probably assuming you had a DS." @ZombiePieDude don't be crazy. I'm not going to buy a DS just for this game. I always hate it when people say you are a bad person for not buying this game. What if I can't play it period? Am I still a bad person? "I'll pass on this game, and not feel bad for passing on it. There I said it.You should feel awful. This was one of the best games I played in 2010 and you're really missing out on something amazing if you just ignore this game. "
This game truly is fucking amazing. I just finished getting all the endings last night. To me though, the biggest flaw in the game is how it feels compelled to overly explain every damn little thing. I'm not talking story-wise (although sometimes that's a problem too), i'm talking about gameplay. It ALWAYS needs to tell you how to solve the puzzle, and by the time you've seen that type of puzzle for the 2nd, 3rd, 5th time, you're just shouting at your DS "I already fucking know how to do this! Shut up and let me get back to the damn game!"
" @yoshimitz707 said:Yes." @ZombiePieDude don't be crazy. I'm not going to buy a DS just for this game. I always hate it when people say you are a bad person for not buying this game. What if I can't play it period? Am I still a bad person? "I'll pass on this game, and not feel bad for passing on it. There I said it.You should feel awful. This was one of the best games I played in 2010 and you're really missing out on something amazing if you just ignore this game. "
Piracy is an option.
@Catolf: I want to tell you so many things about your post right now, but that would actually ruin the game.
" This game truly is fucking amazing. I just finished getting all the endings last night. To me though, the biggest flaw in the game is how it feels compelled to overly explain every damn little thing. I'm not talking story-wise (although sometimes that's a problem too), i'm talking about gameplay. It ALWAYS needs to tell you how to solve the puzzle, and by the time you've seen that type of puzzle for the 2nd, 3rd, 5th time, you're just shouting at your DS "I already fucking know how to do this! Shut up and let me get back to the damn game!" "I had that issue with the demo, the puzzle kept telling me how to do the puzzel and after like 16 times of back and forth I'm like ARG!! other than that I really liked it.
I was thinking about playing this game until I read this one post by some asshole where he tells you way too much about the game and ruins some of the mystery of it.
" I was thinking about playing this game until I read this one post by some asshole where he tells you way too much about the game and ruins some of the mystery of it. "I have ruined nothing.
You have no god damn idea the shit this game gets up to.
I couldn't even sleep for like three days because of this god damn game.
Well now you've done it, because of all the constant complaining I edited my post." No you really did ruin alot of the game. I came into it knowing almost nothing, and it was better because of that. Now people who have read this thread are going to be looking for the stuff you've mentioned, instead of just having it happen and being surprised by it. "
You've just proved that enough people making a completely rational argument can accomplish anything.
I hope you're proud of yourself.
" @IBurningStar said:see, now you're almost going too far; Nier has left me thinking about Nier for LONG LONG LONG past when I played it (mostly due to the constant updating of the Grimoire Noir, but whatever) but I don't tell people that :P I am interested but I dunno," I was thinking about playing this game until I read this one post by some asshole where he tells you way too much about the game and ruins some of the mystery of it. "I have ruined nothing. You have no god damn idea the shit this game gets up to. I couldn't even sleep for like three days because of this god damn game. "
" @LordXavierBritish said:This game almost convinced me for a brief second that I had gone completely insane." @IBurningStar said:see, now you're almost going too far; Nier has left me thinking about Nier for LONG LONG LONG past when I played it (mostly due to the constant updating of the Grimoire Noir, but whatever) but I don't tell people that :P I am interested but I dunno, "" I was thinking about playing this game until I read this one post by some asshole where he tells you way too much about the game and ruins some of the mystery of it. "I have ruined nothing. You have no god damn idea the shit this game gets up to. I couldn't even sleep for like three days because of this god damn game. "
I don't feel bad because I don't play handheld games unless they are on my phone.
" I don't feel bad because I don't play handheld games unless they are on my phone.
"Because I am not a child. hohoho
Man, you weren't kidding. Even though I finished up that game a couple weeks ago, that song totally made me freak out a little bit.
BAD END... GET?
This track gives me goosebumps everytime I hear it. Makes me remember the HORRIBLE endings available. (Horrible as in "OH MY GAWD WHY?!" Not horrible as in quality.)
" @Noodles said:" I don't feel bad because I don't play handheld games unless they are on my phone.
"Because I am not a child. hohoho"At the end of the game you find out the girl you've been dry humping since grade school is a time paradox and doesn't actually exist.
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