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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
An early API by 3dfx for hardware accelerated 3D graphics on PC.
The period between 2100 and 2199.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
The concept of a character leaping forwards or backwards in time.
Genetically evolved humans, animals or aliens.
Bite size games for the PSP and the PSPgo.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
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