The game launched in 1996, shortly before Tibia and Ultima Online and became one of the first graphical MMORPG's to hit the market after Neverwinter Nights. AT&T originally funded the development to create a competitor to AOL's Neverwinter Nights, but backed out after their plans for the Interchange Network service were scrapped. SSI continued development on their own and got the game released through the Total Entertainment Network.
Following Pogo.com's acquisition of TEN in 1998, the development and server hosting for Dark Sun Online ceased.
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