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Game » consists of 22 releases. Released Oct 07, 2014
A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.
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A mobile game that centers around Amanda Ripley's coordinated evacuation of Weyland-Yutani's Mendel Station, which has been overrun by Xenomorphs.
An underwater open world game focusing on exploration, and building.
TARTARUS is an action, sci-fi, puzzle game from first person perspective combined with text input. Developed by ABYSS GAMEWORKS and powered by Unreal Engine 4.
The second game released with the Prey title, the player assumes the role of Morgan Yu as they attempt to escape the space station Talos-1 after a catastrophic alien outbreak.
Six years after the events of Resident Evil 6, newcomer Ethan receives a message from his presumed dead wife to reunite with her at the residence of the reclusive Baker family. The game features a first-person view and a return to traditional Survival Horror mechanics.
A first-person sci-fi horror adventure game that uses a distinctive low-poly, low-rez visual style to increase player discomfort.
A remake of the Korean developed first-person horror game of the same name released for mobile devices, PC and PlayStation 4.
Dispatcher is a first-person horror with RPG elements. The game takes place in the near future on a spaceship “Dispatcher” which crew got into an accident and trapped with alien monsters.
A horror game from Frictional Games. Set at the bottom of the ocean, it explores themes of the self, humanity, the mind, and consciousness.
A survival horror rogue-lite where one of three monsters hunt the player as they try to escape a procedurally-generated cargo ship.
Deep within the abandoned halls of Mount Massive Asylum, amateur journalist Miles Upshur sets out to find a good story, and instead finds an evil presence.
A first-person survival horror game with advanced physics-based puzzles from Frictional Games, the creators of the Penumbra series. Its dynamic of light and darkness and focus on avoidance of enemies rather than combat have been highly influential in recent horror games.
Engineer Isaac Clarke battles a polymorphic virus-like alien infestation that turns human corpses into grotesque undead alien monsters called "Necromorphs" while trying to survive on board an infested interstellar mining ship named the USG Ishimura.
A boy sneaks into his school at night to plant a chocolate in the desk of the girl he likes. However, things take a turn for the worse as he struggles to survive the supernatural horrors and a possessed janitor that roams the school's corridors.
Developed by Looking Glass Studios and released in 1999, this cyberpunk first-person shooter with RPG elements established new standards for storytelling and gameplay.
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