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A character class in the Etrian Odyssey games. Can deal many types of damage to an entire enemy party, including Fire, Ice, Voltage, Piercing, Slashing and Striking. Their Return skill can save you if you left your Warp Wires behind.
In game terms alchemy is typically an item creation system. Centuries ago it was the pursuit of changing normal metals into gold, unsuccessfully.
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
A squid-faced enemy that charges you like a bull. Seen in Half-Life and planned but cut from Half-Life 2.
Chemical weapons are weapons who use chemical products to obtain various detrimental effects.
Chemistry is the science concerned with the composition, structure, and properties of matter, as well as the changes it undergoes during chemical reactions.
DoT effects are most commonly found in Role Playing Games, and it describes the effects of a gameplay mechanic (often a magic spell) that causes incremental damage over a period of time such as a fire spell leaving someone to continually burn.
Deadly Gas is used in many games as an obstacle and usually causes the player's health to degenerate over time.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
Falling Debris, rocks, or other items that may possibly cause damage to the player character.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
Whole levels dedicated to the industrial theme. These levels resemble factories or other industrial areas, and are often filled with conveyor belts, tesla coils and other contraptions.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Through trial and error gameplay, complex game mechanics and intense difficulty, masocore games are specifically designed to frustrate players over and over again.
Some weapons players use in video games are organic, or even living. The ammunition for these weapons is often organic as well, making them unique.
Radiation is energy in the form of waves or moving subatomic particles emitted by an atom or other body. Radiation in videogames is typically represented as a field, inside of which units will take damage.
A variant of the vicious Rakk creatures in Borderlands. The player encounters one as part of the main storyline.
Skags are vicious, dog-like creatures found in Borderlands. Skags will attack anything that isn't another skag on sight, tearing into them with razor-sharp claws and teeth, and their ability to jump surprising distances for facial attacks. Some have even developed the ability to spit wads of corrosive acid at prey.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
Thresher Maws are very large, wormlike creatures that live underground in the Mass Effect universe. They spit toxic acid at their prey and are considered highly dangerous.
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
A dragon that has been resurrected after death. Undead Dragons are often weaker but more terrifying than their living counterparts.
A type of dragon with wings instead of arms. They were a heraldic symbol of war and pestilence. Wyverns and Griffons were said to be rivals and sworn enemies.
A primarily hostile endoparasitoid extraterrestrial lifeform.
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