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Game » consists of 13 releases. Released Dec 22, 1995
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Birdmen are large birds that can talk or half-bird half-man creatures. Are often depicted as wise, in spite of having bird brains.
Because you'd never expect a banana to be an undercover cluster grenade.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Cartoon physics refers to games which do not conform to regular physics, but the "laws" are for a humorous bent rather than conforming to reality. Sometimes it ignores physical laws, like gravity, or tweaks them, like not being totally blown away by dynamite.
Potentially deadly in the real world, annoying and funny in the animated world.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
Cows are four-legged ruminant mammals, bred for milk, meat, or leather.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
The 1995 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 11-13.
An earthworm is a legless, sightless, hermaphrodite worm that mostly lives underground. Many video games give them eyes and/or arms and legs.
A digital distribution platform operated by Epic Games.
Falling Debris, rocks, or other items that may possibly cause damage to the player character.
Cold-blooded aquatic animals that have scales and breathe through gills.
A type of stage themed around, or made entirely out of, food - often confectionery.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Graphics in games whether backgrounds or characters that are hand drawn whether using a pen graphics tablet or a scan of a physical drawing.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In game compliments are whenever a game compliments you, be it the announcer or when something on screen tells you.
Inflation is when you expand or fill up something with something else, usually air, to make it more full or bigger. Some mini-games have you be the first to completely inflate a balloon, or, in the case of Dig-Dug, you inflate monsters to have them explode!
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