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Enemies in the Mario series that run at players, trying to knock them into lava or a pit.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Sexual behaviour that deviates from the norms of society.
Scary Children in scary games. Some speak, some don't but they all stare.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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