Sometimes? Mario Odyssey kind of does, it's called the Moons. You get them for doing all the weird stuff that you'd normally get achievements for, so it was weird to hear people complain about oversaturation of them.
I think Hyrule Warriors has an internal achievement system as well, so they KIND OF do, if you take a step back and examine what IS an "achievement."
That having been said: I still wish they had them because, at their best, Achievements make me play games in ways I wouldn't normally. I just unlocked one in Dead By Daylight, for instance, that required me using a character loadout I never would have tried. And you could say "Well, why don't you just try it on your own?" but apparently I'm one of those people who needs a prod sometimes.
Oh and I do sometimes find wry, dark humor in them. After an especially harrowing scene in The Last of Us, having a little trophy notification pop up almost felt like the game was grinding my face in it. Like the tooltips in Spec Ops: The Line eventually becoming stuff like "It's all your fault."
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