Something went wrong. Try again later

Humanity

Got an XB1X and I'm looking for friends because Apex is tragic by yourself - my XBL name is supHumanity so please add me!

21858 5738 28 141
Forum Posts Wiki Points Following Followers

Humanity's comments

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

This game looks...... interesting.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

That raid ending is totally a callback to Zone of the Enders 1. I just wish they would have given Oryx same sort of dialogue, that would have been 10/10.

https://www.youtube.com/watch?v=rFM6f1tvos0

Oh man I totally forgot about that.

And now I remember how amazing Zone of the Enders 2 was and how we'll probably never get another one.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

@dasakamov said:
Is "ads" supposed to be short for "adversaries"? That sounds a bit pretentious -- no one says "we're gonna go fight some adversaries" unless they're trying to be a Tolkien-esque passive-voice copycat (as in, "Forsooth! Let us shooteth these most foul adversaries in their facial areas!"

As they explained it, it stands for added ones. Not enemies that roam around the world or guard a place and once you shoot them they're gone, but enemies that get added during a boss fights. So if you say "Ads!" everyone knows that new enemies spawned and that they need to be shot. It's just a really short way of conveying information which is what people want during 6 player co-op experiences due to a possible overloard of voices.

ALSO, while I'm annoying as hell already, let me continue to be, "adversary" is most definitely a word derived from latin and therefore a word that Tolkien would explicitly NOT use since the world of LotR is set on our earth before Rome. He stated he wanted as few latin words and as many german ones as possible.

So there you go!

When did people stop saying "mobs" or is that something completely different. For me, mobs were always AI fodder or a general term for enemies. I've never heads ADS before I started watching Brad play Destiny, and even when I played Destiny myself and did raids in a group I don't remember anyone ever using the term either.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

@geraltitude: I remember liking the set pieces, but the combat just really wore me out.

When I played the new Tomb Raider reboot I thought it was a much better Uncharted, or a game that appealed to me a lot more anyway.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

Edited By Humanity

@aktivity said:
@infinitegeass said:

I still hold the unpopular opinion of thinking the Uncharted games aren't that great. They have great set pieces, but all the enemies are bullet sponges who don't stagger at all when shot. The combat is just not fun at all.

I'm not sure we played the same games, but the enemies definitely flail around when shot. And they only take a couple of shots with the standard pistol (not counting head-shots or armored units) on normal difficulty.

I only ever played Uncharted 2 and I too have a distinct memory that those enemies didn't drop as quickly as they should have.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

I remember having a similar high and crash after my first raid. It's definitely a unique experience if you've never played real MMORPGS before. I also similarly remember bad loot and apart from the fun part of besting a challenge with a fun group of friends clearly thinking "man that was not worth the time we put into it" which was a feeling that followed me around until I eventually decided to stop playing.

Taken King and all the praise sort of had me itching to get back in it and seeing the raid ironically had the opposite effect. I'm glad I watched most of it because it's like I was vicariously able to get it out of my system. Those can be fun times especially with the right people but man do I not want to dedicate that much time into a single activity ever again.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

@mrthomasella: The worst for me is whenever an attack helicopter showed up because unless you have a rocket launcher or theres an AA turret nearby you're kinda screwed. I mean you can always call in the launcher but it breaks the momentum.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

It's kind of fascinating to know that this is a completely viable way to play through the game. Usually I would painstakingly crawl undetected through all the checkpoints, choking out all the guards and making sure a body won't be found by accident. Drew just plays willy nilly and it totally works too. Kind of fun to see a completely different approach.

Like I didn't even know you can run away from that skull fight, I fought them all because I thought it was a pseudo boss encounter. Here's Drew just bookin' it.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

Edited By Humanity

@humanity said:

The second screen stuff seems really cool and tailor made for this playthrough!

Yeah, I wish I had known about it earlier. Would have been cool to have on my phone right in front of me since I play at my desk. Would just be a reach of less than a foot, and being able to see the map at all times would have been really nice.

Also just made me realize, having the map open on a second monitor on PC would be awesome.

I'm surprised it worked for them. I tried a few times at launch and it never worked for me. Then later iOS9 came out and it supposedly doesn't work with that either - so who knows.

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

141

Followers

Reviews: 40

User Lists: 16

The second screen stuff seems really cool and tailor made for this playthrough!