Timed Decisions
Concept »
A gameplay mechanic where the player must make narrative decisions or dialogue choices in real-time, within a certain time limit, with their choice (or lack thereof) affecting the plot. Timed decisions are essentially a form of QTEs (quick-time events), but differ in the sense that they affect the narrative outcome.
Wiki edit history
Edit # | Submitter | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
281849 | Usernameu | Concept | 05/12/24 09:20AM | 4 | done | |
251632 | hunkyhairshaver | Game | 02/02/23 03:47PM | 8 | done | |
220336 | Mopopolis | Game | 07/20/22 04:45AM | 14 | done | |
218862 | BeachThunder | Game | 07/08/22 01:23AM | 72 | done | |
215041 | Mento | Game | 06/10/22 07:21PM | 84 | done | |
214537 | Mopopolis | Game | 06/07/22 01:40AM | 33 | done | |
199949 | Mopopolis | Game | 03/17/22 09:36AM | 58 | done | |
183090 | Mopopolis | Game | 10/29/21 07:19AM | 53 | done | |
176672 | marino | Game | 09/09/21 03:32PM | 170 | done | |
175717 | fezz | Game | 09/01/21 07:59PM | 6 | done | |
171898 | fisk0 | Game | 08/03/21 03:32PM | 28 | done | |
145605 | Velutha | Game | 01/17/21 01:23PM | 100 | done | |
133176 | HardcoreGamer99 | Game | 09/19/20 04:34AM | 55 | done | |
23118 | HardcoreGamer99 | Concept | 10/15/18 07:23AM | 4 | done | |
23117 | HardcoreGamer99 | Concept | 10/15/18 07:20AM | 14 | done | |
23116 | HardcoreGamer99 | Concept | 10/15/18 07:16AM | 25 | done | |
23115 | HardcoreGamer99 | Concept | 10/15/18 07:13AM | 2 | done | |
23114 | HardcoreGamer99 | Concept | 10/15/18 07:10AM | 1 | done | |
22290 | HardcoreGamer99 | Concept | 10/11/18 02:55AM | 6 | done | |
22289 | HardcoreGamer99 | Concept | 10/11/18 02:54AM | 8 | done | |
22288 | HardcoreGamer99 | Concept | 10/11/18 02:54AM | 5 | done | |
22222 | HardcoreGamer99 | Concept | 10/10/18 06:00PM | 16 | done |
Log in to comment