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A mecha action-strategy game from Artdink.
Tail of the Sun (Wild, Pure, Simple Life) is a cave man simulator that takes place on a pre-historic Earth. It's your mission to guide a tribe of cavemen in creating a tower of mammoth tusks that will lead them to the sun.
Construct your own medieval castle and siege others in this isometric strategy game from Artdink.
A turn based strategy game where players program robots through a hex based system to be as efficient as possible in battle.
Aquanaut no Kyuujitsu: Memories of Summer 1996 is a follow-up game in the Aquanauts series released only in Japan.
This is a game that was released in 1994 for the PSOne developed by Artdink
A localized overseas revision of Artdink's 1993 simulation game A-Ressha de Ikou IV, tasking players with managing the local transportation infrastructure while watching their investments in the stock market.
A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995.
An upgraded version of A-Ressha de Ikou IV.
Tactics Ogre: Let Us Cling Together is the second game in the Ogre Battle Series.
The 24th ward of Tokyo, floating in space, is now its own independent nation! Manage the space metropolis while working with immigration and foreign relations in this sequel to Artdink's comical city management game.
A city building simulator set in Ancient Rome.
Aquanaut's Holiday is a diving simulation game made by Artdink, known for creating offbeat titles such as Tail of the Sun and Carnage Heart.
A sequel to Artdink's feudal Japan wargame Sekigahara.
A sequel to the 1987 puzzle game How Many Robot, this time being a isometric construction simulator with players setting up the AI routines (using an in-depth scripting language) of multiple robots in order to build a tower.
The second title in the role-playing series from Artdink, released in 1994 for FM-Towns and PC98.
Try to succeed as a wholesale merchant in 17th century Japan in this historical life simulation game from Artdink.
The follow-up to the game released internationally as simply "A-Train"
The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns.
Actually the third in Artdink's series of train and railroad simulators, A-Train saw multiple releases outside of Japan.
A sequel to Artdink's "World Odyssey Geographic Simulation" game, set a century later in the Americas.
A comical city simulation game from Artdink, set in the futuristic space colony Tokio (which happens to be Tokyo's 24th ward).
A sequel to Artdink's World War II "Tank Battle Simulation" game.
A behind-the-back golf simulation game by Artdink with a heavy emphasis on managing your golfer's training and lifestyle outside of the course. It is also one of the earliest games to include a mouse-based swing system.
Players must use their managerial skills to build successful train routes and help a small city grow into a thriving, economic powerhouse.
A wargame from Artdink set in feudal Japan.
The Atlas is a multiplatform strategy/simulation video game. Originally released in 1991 for the NEC PC-98, it was later ported to other console systems.
A World War II "Tank Battle Simulation" game from Artdink.
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