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David Vs. Goliath

One of Capcom's most popular franchises, Monster Hunter, has never caught on outside of Japan. Why? Why not? Patrick spent more than a dozen hours trying to figure it out. Here's what he found.

The bell rings, the warriors gather, and the horn blows. It’s time for The Hunt.

These three have been tasked--nay, chosen--with tracking down a deadly Qurupeco. This bird-like beast doesn’t look all that dangerous, but when it puffs its chest and streaks of fire emerge from its feet before it sets off on a sprint, even the most seasoned swordsman (or axeman or hornsman) runs the other way.

And that’s to say nothing about when it calls for help. Whatever you do, don’t let it call for help.

Don’t.

No Caption Provided

Each heads in a different direction. It’s not clear where the Qurupeco might be hiding. If you’re (un)fortunate enough to stumble upon the beast, it’s easy to signal the others. Minutes go by. The Qurupeco is nowhere to be found. Every location has been searched, and it’s nothing but jaggis. An uneasy quiet falls over the group, a mixture of tension, frustration, and anxiety.

“Soon,” the leader assures the group.

Like clockwork, the Qurupeco swoops from the sky, and it has begun. The Hunt is on. A seasoned warrior is instructing the two relative newcomers, mercenaries ready to prove themselves. One of them is me. The Hunt is not to be taken lightly, as death--okay, fainting--is around every corner. Unfortunately, even this seasoned warrior has aged, and the Qurupeco quickly seizes control of the battle. In a critical daze, the Qurupeco begins to scream. The group rushes towards the creature, weapons drawn--but it is too late.

The wyvern has been called. It has no business being here, and it does not care. The wyvern’s only interested is charring the flesh of those who’ve invaded the territory of the monsters, and he makes the job that much harder. Attack, block, dodge, heal, run, run, run, scream into microphone, die, respawn, run.

The Qurupeco eventually shows exhaustion. It drools, it breathes deep, it limps, and soon leaves the field of battle. We have, as newcomers often do, forgotten to tag the creature, which would allow us to track it. It disappears into the blue. A frantic chase ensues, the brave warriors seeking their golden prize, the wyvern snapping and swooping whenever it chooses. An hour into the struggle, and the conflict seems lost. In this case, beast would triumph over man. Whenever the Qurupeco was near death, it would find a way to escape, nurture its wounds, and recover. And still, that damn wyvern would not leave us alone.

Then, we caught it by surprise. One of us did, anyway. Our leader. All items exhausted, with no more deaths at our disposal, a well-timed strike had killed the Qurupeco. The beast was slain. We had won.

That’s just one of the early battles in Monster Hunter 3 Ultimate. Your story will vary.

There’s a little truth to every myth, but it doesn’t mean those myths aren't still full of lies.

So goes the belief that Capcom’s Monster Hunter is an impenetrable game, a series that often invokes eyerolls, sighs, and a quick utterance of “oh, Japan.” I was part of that chorus, one of the players perpetuating the myth. When early copies of Monster Hunter 3 Ultimate for Wii U and 3DS showed up at the Giant Bomb offices, Brad tossed them in my direction. I purposely left them there, and let it stare back at me. Ever since XCOM: Enemy Unknown and ZombiU opened my eyes to gameplay experiences that I'd previously shied away from, I've gone down a windy road of games outside of my comfort zone.

Monster Hunter had become my Moby Dick.

So goes the belief that Capcom’s Monster Hunter is an impenetrable game, a series that often invokes eyerolls, sighs, and a quick utterance of “oh, Japan.”

If I can conquer Monster Hunter--and by conquer, I mean understand--I can do anything. Maybe even Dark Souls.

The endgame of putting Monster Hunter 3 Ultimate into my Nintendo devices wasn’t to fall in love with Capcom’s creation, but to like or dislike it on my own terms. I didn't like Etrian Odyssen IV, after all, but I could rattle of why it's interesting. Rather than make broad assumptions about why people may or may not find themselves spending hundreds of hours hunting seemingly harmless animals, I wanted to know for myself, and come back with a report. That report might disappoint the very real number of Monster Hunter aficionados in Giant Bomb’s community, but I could come back and articulate a list of reasons why it didn't click.

That didn’t happen.

15 hours with Monster Hunter 3 Ultimate later, I’ve been to the mountaintop. It’s pretty amazing.

Monster Hunter is best thought of as Boss Battle: The Video Game. About eight hours into my Monster Hunter vision quest, I hopped online with 8-4’s Mark MacDonald and Polygon’s Phil Kollar. At that point, I was still playing the game as an intellectual curiosity, and was fast approaching a moment where I’d have to resign myself to moving on. Instead, what occurred over the next hour may as well have been a perfectly orchestrated viral campaign to showcase one's ideal first experience playing Monster Hunter. We spent 60 minutes in a tug-of-war with the aforementioned Qurupeco. It ended with fist pumping.

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Everything that happens in Monster Hunter that doesn't involve actually fighting monsters--trapping, farming, forging, upgrading, gardening, sailing, etc.--is in service of the next boss battle. Monster Hunter’s downtime is better described as preparation. What looks like (and, let's be honest, is) hours of busywork also acts as the calm before the storm, much needed quiet time before the rush of adrenaline sure to course through one’s veins during The Hunt. If every moment of Monster Hunter moved at the same pace as fighting a Great Jaggi or a Qurupeco (both early major monster encounters), it would be too much.

The stories that come out of these battles are not scripted, it’s experiential. It changes based who you’re playing with, the weapons equipped, and the many, many things that can and do go wrong. You know, like a wyvern suddenly showing up. It’s wildly different than how most games safely guide us through the big moments, and make sure we all enjoy them. Monster Hunter is full of frustrating escapades and extreme disappointment. The reason it’s a thrill to win is because you’re more likely to lose.

It’s easy to make a statement like that when I’ve made it over the hump, though. It’s not an easy hump. Monster Hunter is, years later, still full of dumb bullshit. I’m not sure if Capcom Japan gave up on the West, Capcom USA realized it lost the fight, or everyone’s just moved on and hopes Dragon's Dogma makes it all work. Whatever the case, despite being the millionth entry in the franchise, Monster Hunter 3 Ultimate does itself no favors. The game never explains itself in a satisfactory manner, and I spent most of my early hours with FAQs and video guides open on an iPad. The common advice from any experienced Monster Hunter player is to team up with a mentor to guide one through the early hours, solely because the game is lazily obtuse. It makes me inclined to laugh at how Capcom pretends each new Monster Hunter is going to be the one that breaks through to the Western audience because “well, golly, we’ve really tried this time.” No, you haven’t. Functional multiplayer is not the reason Monster Hunter hasn’t taken off here, it’s because each new entry in the series pretends you’ve been playing since the start.

That said, there are some basic tips I'd give to newcomers:

  • Find a mentor, somehow who will play with you through the opening quests. It won't take you 10 hours with someone who knows what they're doing.
  • Stick with the sword and shield, especially if you're new to games with animation priority.
  • Monster Hunter 3 Ultimate is built upon Monster Hunter Tri, a game that's been mined by its fans. Don't feel bad looking at a FAQ, especially if you forget what a monster looks like.
  • This guide for newcomers is actually completely worth paying money for.
  • No, you're not stupid for not being able to figure out how to trap your first monster.
  • When in doubt, remember it's a multiplayer game. Play online with friends and strangers.
No Caption Provided

Maybe Monster Hunter 4 will be different. That it’s only been announced for 3DS is discouraging, as these games deserve to be experienced on the big screen. Knowing Capcom and Monster Hunter, the Wii U version is in development, and it’ll roll out for diehard fans, who will buy yet another copy that has just enough additions to make it seem worth it. That’s meant mostly in jest. I poke fun because it seems pretty true, and I say this as someone that now knowingly enjoys a Monster Hunter game, and looks forward to spending dozens of hours digging deeper into the monster catalog. Having done that, I can now comprehend some of Capcom's own lack of respect for its audience. At the very least, it's knowingly exploitative of its biggest fans.

My aggravation stems from trying to recommend Monster Hunter to people with preconceived notions about it, much of it fully justified. Asking someone to sacrifice ten hours of their life with a frustrating learning curve that might not pay off, especially if their job doesn’t involve playing games for a living, is much to ask. Monster Hunter asks too much of its newcomers, even if the reward is great. I hope Capcom recognizes this gap. Monster Hunter could be really big over here. Capcom has to actually try next time, though.

As for me, as soon as I’ve seen the story of Columbia to its end, it’s back to The Hunt. Join me?

Patrick Klepek on Google+

194 Comments

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thehuntsmen5434

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Edited By thehuntsmen5434

Definitely took me awhile to get the hang of Monster Hunter. Then at one point you have this revelation where everything clicks, item management becomes important, everything you collect has a purpose, being prepared beforehand matters, studying a monsters pattern is crucial, and knowing your limits.

Then when your standing victorious over your enemy you prepared for and studied to defeat, and carve that very RARE item you needed the last set piece for your armor you're addicted.

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ObsideonDarman

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Edited By ObsideonDarman

Great article, Patrick. I'm actually contemplating getting a Wii U now for ZombiU and Monster Hunter.

I would love a Let's Play: Dark Souls video series with you in it Patrick after your done with Monster Hunter. I think it would be a great video addition to the site.

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MideonNViscera

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Edited By MideonNViscera

I've been playing the living shit out of the 3DS version for over a week. I can only imagine how hopelessly addicted I'll be to MH4 since it'll have online.

EDIT: Oh, and it was Patrick's Quick Look that convinced me to try it.

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Edited By devilgunman

Quick tips for newcomer

- Don't use Sword&Shield. It's by far the weakest weapon in the game. It can't do enough damage compared to other stronger weapons and can't give you enough protection against strong monsters later in the game.

- Pick other weapons, go on youtube to learn how to play and stick with it.

- When fight Pecco, don't forget crap bomb.

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TooSweet

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I'm playing it on the 3DS. I sat at a McDonald's yesterday and did some hunts with a friend. We chose McDonalds since it was near the comic shop (comic book day) and it had a second floor. We chose a corner and got some food so we can stay without any hassles. We had a blast playing it. We hunted the Qurupecu and one other monster. Fun stuff.

Another friend just picked it up so we have to set up some gaming sessions for the multiplayer. Maybe if enough people play in NY that are interested we can set up a Monster Hunter Meet Up for Giant Bomb folks.

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Raye

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Edited By Raye

Really great article, Patrick.

I last tried Monster Hunter when it was on the PSP. Might just have to attempt getting back into it.

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Carlos1408

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Very glad to hear you've enjoyed monster hunter and have managed to penetrate it Patrick, makes me want to play it. Might get a 3DS soon, so maybe. I really hope you give Dark Souls a shot, it really is worth it and not as hard as people believe it is. I'd go as far as saying it's the best game I've ever played. The Souls games are just incredible, really can't wait for Drark Souls II. Go for it Patrick! Some form of footage or coverage of this experience would be great too!!!

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The_Last_Starfighter

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A large part must be the console exclusivity, if this was on Sony or Microsoft's systems I imagine it would get a bigger share of the NA player base, I would pick up a copy myself.

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darkfiber

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If Capcom was really smart, they would make a more user friendly version of Monster Hunter 4 and release it on PS4 and the next Xbox. I know the game could take off, but we don't play handhelds in the US the way they do in Japan. Here a great multiplayer game needs to be on a system with a great multiplayer infrastructure.

I'm very curious how well this game sold on Wii U and 3DS. Hopefully it sold enough to make them give it another try with MH4!

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Seppli

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Edited By Seppli

@hailinel said:

@seppli: "Real" release? You don't consider any version released previously a real one? What purpose is there in talking to you about this?

Just providing context to why I haven't played Monster Hunter yet. You don't have to like my answer. I think Monster Hunter looks baller, and is totally in my wheelhouse, but I'm simply not interested in playing on the platforms it has been produced for thus far.

A full-blown next generation Monster Hunter built from the ground-up for PS4? It's almost a certainty that I'd play that. I just don't want to support Nintendo and their business model of selling severly outdated tech at a premium by playing their platform exclusive games (or ports there-of). I don't own a single platform that Monster Hunter is natively produced for.

As long as Monster Hunter is a mobile-only/outdated tech franchise, I'm not going to buy into it. I don't understand how Capcom didn't try to capitalize on thriving online gaming communities such as Xbox Live, PSN and the likes of Steam - by building a Monster Hunter game targeted at the Western online gaming community - which is hardly to be found on Wii, nor is it a community that wants to play low-fi Wii-ports, at least not enough to make Monster Hunter a hit on the Western markets.

Seeing how pretty much the entire MMORPG market trends to where Monster Hunter always has been, it seems like a huge missed opportunity and franchise mismanagement to me - in regards to ignoring the realities of the Western market completely. The potential audience for a Monster Hunter game isn't on mobile or on Wii, it's on Xbox Live & PSN & PC.

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Wuddel

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Great article. I love the idea of Monster Hunter. I just can not get past the whole japan style.

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Edited By joeshabadoo

Hey look tons of comments talking about how the game should be on other platforms instead of talking about the game. Yup, it's any story ever about Monster Hunter in the last couple years

Darkfiber, you're here talking about 'I hope 3 Ultimate does well enough given it's limited availability' while the fourth game is already coming to Japanese 3DSes in like a month, and I guarantee you that localized NA versions probably cross-plat again have begun, completely unrelated to 3 ultimate sales. Expect an E3 announcement of some sort and maybe a one year or 18 month timeline

and please talk more shit about the WiiU's online multi infrastructure. It's more than servicable and the process of adding people you've recently met randomly to your friend's list is quite simple. You also have everyone with available voice chat without needing a headset.

the game is awesome and let's stop talking about the platform exclusivity. it stems from Japanese business deals. Sony had it for a while, Nintendo now has it. If Sony still had it I guarantee you'd be seeing maybe 10% of the amount of whining about exclusivity

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Hailinel

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@seppli said:

@hailinel said:

@seppli: "Real" release? You don't consider any version released previously a real one? What purpose is there in talking to you about this?

Just providing context to why I haven't played Monster Hunter yet. You don't have to like my answer. I think Monster Hunter looks baller, and is totally in my wheelhouse, but I'm simply not interested in playing on the platforms it has been produced for thus far.

A full-blown next generation Monster Hunter built from the ground-up for PS4? It's almost a certainty that I'd play that. I just don't want to support Nintendo and their business model of selling severly outdated tech at a premium by playing their platform exclusive games (or ports there-of). I don't own a single platform that Monster Hunter is natively produced for.

As long as Monster Hunter is a mobile-only/outdated tech franchise, I'm not going to buy into it. I don't understand how Capcom didn't try to capitalize on thriving online gaming communities such as Xbox Live, PSN and the likes of Steam - by building a Monster Hunter game targeted at the Western online gaming community - which is hardly to be found on Wii, nor is it a community that wants to play low-fi Wii-ports, at least not enough to make Monster Hunter a hit on the Western markets.

Seeing how pretty much the entire MMORPG market trends to where Monster Hunter always has been, it seems like a huge missed opportunity and franchise mismanagement to me - in regards to ignoring the realities of the Western market completely. The potential audience for a Monster Hunter game isn't on mobile or on Wii, it's on Xbox Live & PSN & PC.

Funny how it sells so well on platforms that aren't Xbox Live, PSN, or PC, then.

Being an "outdated tech" franchise means absolutely nothing. Persona 4 was technically on outdated tech when it was released and it outclassed games in the same genre released around the same time for more powerful hardware. The original DS was, in terms of pure power, weaker than the PSP, yet that was the handheld that won the most sales; the primary thing that kept the PSP afloat all that time in Japan was, ironically, Monster Hunter.

So it might do you better if you brought up some criticisms of the games themselves rather than the platforms they were produced for. If your primary focus is horsepower and GRAPHICSGRAPHICSGRAPHICS, then you're alienating yourself from potentially great experiences.

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Seppli

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Edited By Seppli

@hailinel said:

@seppli said:

@hailinel said:

@seppli: "Real" release? You don't consider any version released previously a real one? What purpose is there in talking to you about this?

Just providing context to why I haven't played Monster Hunter yet. You don't have to like my answer. I think Monster Hunter looks baller, and is totally in my wheelhouse, but I'm simply not interested in playing on the platforms it has been produced for thus far.

A full-blown next generation Monster Hunter built from the ground-up for PS4? It's almost a certainty that I'd play that. I just don't want to support Nintendo and their business model of selling severly outdated tech at a premium by playing their platform exclusive games (or ports there-of). I don't own a single platform that Monster Hunter is natively produced for.

As long as Monster Hunter is a mobile-only/outdated tech franchise, I'm not going to buy into it. I don't understand how Capcom didn't try to capitalize on thriving online gaming communities such as Xbox Live, PSN and the likes of Steam - by building a Monster Hunter game targeted at the Western online gaming community - which is hardly to be found on Wii, nor is it a community that wants to play low-fi Wii-ports, at least not enough to make Monster Hunter a hit on the Western markets.

Seeing how pretty much the entire MMORPG market trends to where Monster Hunter always has been, it seems like a huge missed opportunity and franchise mismanagement to me - in regards to ignoring the realities of the Western market completely. The potential audience for a Monster Hunter game isn't on mobile or on Wii, it's on Xbox Live & PSN & PC.

Funny how it sells so well on platforms that aren't Xbox Live, PSN, or PC, then.

Being an "outdated tech" franchise means absolutely nothing. Persona 4 was technically on outdated tech when it was released and it outclassed games in the same genre released around the same time for more powerful hardware. The original DS was, in terms of pure power, weaker than the PSP, yet that was the handheld that won the most sales; the primary thing that kept the PSP afloat all that time in Japan was, ironically, Monster Hunter.

So it might do you better if you brought up some criticisms of the games themselves rather than the platforms they were produced for. If your primary focus is horsepower and GRAPHICSGRAPHICSGRAPHICS, then you're alienating yourself from potentially great experiences.

Are we talking about what it is or isn't, or why I didn't play Monster Hunter yet? Because you seem to mistake my choices to be based upon some truth you seem to have the right of, whilst in fact it's a purely personal thing. It's my thing. My reasons.

What's it to you?

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Hailinel

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Edited By Hailinel

@seppli: I presented a counterargument. If you wish to continue this, then it would be best if you actually responded to it and actually point out where what I said is a "personal thing." I don't see how my stating that Persona 4 was released on outdated hardware (years after the release of the PS3) is somehow a personal thing when it was in fact a game released on hardware developed a full generation earlier. I'd actually call that a statement of fact.

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Seppli

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Edited By Seppli

@hailinel said:

@seppli: I presented a counterargument. If you wish to continue this, then it would be best if you actually responded to it and actually point out where what I said is a "personal thing." I don't see how my stating that Persona 4 was released on outdated hardware (years after the release of the PS3) is somehow a personal thing when it was in fact a game released on hardware developed a full generation earlier. I'd actually call that a statement of fact.

What are we arguing about?

I merely pointed out why I didn't play the Monster Hunter franchise yet. I recognize the quality of the games you mentioned, or at least the attested quality, I just don't have a sufficient interest in playing them. It's my choice not to play Monster Hunter, and I don't play it because its production values and its platforms don't spur my interest enough to get me to pull the trigger on the time and money investment to actually play the darn game - despite really liking the experience I'm seeing in it from the outside.

Am I wrong to not play Monster Hunter for that reason? Am I right to wait for a Monster Hunter that's actually targeted at me, rather than whatever crowd responds to Wii and DS and PSP productions? Does it really matter that much to you? What do you try to prove here? I don't know. I don't understand you. Guess I'm the thick one here.

P.S. I can hardly critique the gamedesign of a game I've never played. I can however say why I've never played it, all of which without being a hypocrite.

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Hailinel

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@seppli said:

@hailinel said:

@seppli: I presented a counterargument. If you wish to continue this, then it would be best if you actually responded to it and actually point out where what I said is a "personal thing." I don't see how my stating that Persona 4 was released on outdated hardware (years after the release of the PS3) is somehow a personal thing when it was in fact a game released on hardware developed a full generation earlier. I'd actually call that a statement of fact.

What are we arguing about?

I merely pointed out why I didn't play the Monster Hunter franchise yet. I recognize the quality of the games you mentioned, or at least the attested quality, I just don't have a sufficient interest in playing them. It's my choice not to play Monster Hunter, and I don't play it because its production values and platforms don't spur my interest enough to get me to pull the trigger on the time and money investment to actually play the darn game - for the reasons I've stated.

Am I wrong to not play Monster Hunter for that reason? Am I right to wait for a Monster Hunter that's actually targeted at me, rather than whatever crowd responds to Wii and DS and PSP productions? Does it really matter that much to you? What do you try to prove here? I don't know. I don't understand you. Guess I'm the thick one here.

You suggested that Monster Hunter 3 Ultimate isn't a "real" release, which is an absurd statement to make, as though being on less powerful hardware makes the game somehow beneath you.

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Seppli

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Edited By Seppli

@hailinel said:

@seppli said:

@hailinel said:

@seppli: I presented a counterargument. If you wish to continue this, then it would be best if you actually responded to it and actually point out where what I said is a "personal thing." I don't see how my stating that Persona 4 was released on outdated hardware (years after the release of the PS3) is somehow a personal thing when it was in fact a game released on hardware developed a full generation earlier. I'd actually call that a statement of fact.

What are we arguing about?

I merely pointed out why I didn't play the Monster Hunter franchise yet. I recognize the quality of the games you mentioned, or at least the attested quality, I just don't have a sufficient interest in playing them. It's my choice not to play Monster Hunter, and I don't play it because its production values and platforms don't spur my interest enough to get me to pull the trigger on the time and money investment to actually play the darn game - for the reasons I've stated.

Am I wrong to not play Monster Hunter for that reason? Am I right to wait for a Monster Hunter that's actually targeted at me, rather than whatever crowd responds to Wii and DS and PSP productions? Does it really matter that much to you? What do you try to prove here? I don't know. I don't understand you. Guess I'm the thick one here.

You suggested that Monster Hunter 3 Ultimate isn't a "real" release, which is an absurd statement to make, as though being on less powerful hardware makes the game somehow beneath you.

The Wii and DS and PSP Monster Hunter games are beneath me, because I don't want to play games with the production values and controls and online environments inherent to these platforms. This is not a factual statement, it's a personal one. It's not absurd not to play Wii games for this reason. Even if I had all time in the world, and life was infinite - there's always other games to play, and so long Monster Hunter doesn't compete with these other experiences on every level - it's not a *real* release for me, since I don't deem it competitive.

It's not that these games aren't viable or good - great even. I can't tell that, because I haven't played them. That is however the point. I didn't play them, because I have no interest in playing Wii, DS or PSP games - or ports there-of. The proof is in the putting, and that would be the fact that I have not played Monster Hunter yet.

Just because I chose not play these games for these reasons doesn't make it right. Nor does your insistence that I am wrong in this make it wrong. I just don't play Monster Hunter - and that's why. I state the truth about my circumstance of not having played Monster Hunter yet and why. There's nothing to argue here, just diverging perspectives and opinions.

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SatelliteOfLove

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Asking someone to sacrifice ten hours of their life with a frustrating learning curve that might not pay off, especially if their job doesn’t involve playing games for a living, is much to ask.

The battle Demon's Souls won for the right to be a game about the journey as much as the destination was not a battle fought for its own sake alone.

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VoodooTatum

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Edited By VoodooTatum

This is dumb on so many levels.

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Boopie

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a game like this needs gamer-score to work otherwise what's the point?

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I'll join and help you, Patrick. Or anyone on here who needs it for that matter. My WiiU ID is staticx2552. Hit me up for some hunts!

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Edited By ghostNPC

Good job Patrick. :) Happy to hear that you managed to find a fun game despite all the negativity surrounding it, at least here in the west, and apparently from some people on this site.

Keep at it. Don't forget to keep looking for new things.

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Edited By downloaded

Typoooozzzzz

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Edited By amafi

@satelliteoflove: The first ten minutes of playing Demon's Souls were awesome. The first 5 hours of playing monster hunter is pretty much pure tedium.

Only thing they have in common as games are a leaning towards animation priority and that neither explains their ingame systems much. Other than that they play and feel completely different. I honestly have no idea how this dumb comparison even started.

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MideonNViscera

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Why is it any time I get a good game for a Nintendo console all I really want is to be able to play it on my XBox? haha

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EXTomar

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@satelliteoflove said:

Asking someone to sacrifice ten hours of their life with a frustrating learning curve that might not pay off, especially if their job doesn’t involve playing games for a living, is much to ask.

The battle Demon's Souls won for the right to be a game about the journey as much as the destination was not a battle fought for its own sake alone.

I thought what Demon's Souls "won" for From Software is that it doesn't need to bother being correct or accurate with their systems as much as atmopheric. People will assume mistakes and flaws are just mysteries and thank you for it.

It is the same crap I hear from CoD and Battlefield players when something gets pointed out as a flaw (glitching through wall, weapons with absurd params, etc) but instead are convinced "No really that is a part of the game. You are supposed to know that weapon is broken and there is a hole in the map."

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Bollard

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To be honest, that's just not the market for the game in Japan. And Japan is the market for the game. They're never gunna take a gamble on making a MH with all the Western features we expect (next gen graphics, online play, no focus on portability and ad-hoc mode) because it's too much of a risk. We're lucky at all to even be seeing the franchise come over, Capcom put it off longer and longer every release. I don't know how expensive localising the game is, but if the money they make from selling it over here is outweighed by localisation and distribution costs then you can understand their reluctance to go full whack on it.

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mowcrosoft

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Edited By mowcrosoft

@maedhros925: I feel ya brotha, my first play through of dark souls was absolutely magical. I tried doing a 2nd but it just didn't feel the same. I think a game as epic and as tedious as DS should really only be played once; I don't say that because I have anything better to do, simply because I don't want to defile the wonderful memories I have of that game.

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hiero00x

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Patrick, please tell Giantbomb crew to stop treating Monster Hunter series like an "action RPG". It's a straight up "action" game like devil may cry just without jump button. Anyone who approaches this game as an "action RPG" will drive themselves mad. People will think the game is clunky when they miss a swing, but in reality you are meant to miss. For example, you are going to miss some shots in Halo. Halo was designed around that. You are not suppose to be always on target.

Also games doesn't tell you this. If anyone on GB team wants to try MH but don't like action priority combat. Tell them that, just like Street Fighter, you can do move cancel in Monster Hunter. You can cancel mid combo or swing by "rolling or "side/back stepping" for lance/gun lance.

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jakob187

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Edited By jakob187

I would play the fuck out of this if it wasn't solely on Nintendo's platforms. Hell, I'm sure that this series would be IMMENSELY popular on PC.

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SatelliteOfLove

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Edited By SatelliteOfLove

@extomar said:

@satelliteoflove said:

Asking someone to sacrifice ten hours of their life with a frustrating learning curve that might not pay off, especially if their job doesn’t involve playing games for a living, is much to ask.

The battle Demon's Souls won for the right to be a game about the journey as much as the destination was not a battle fought for its own sake alone.

I thought what Demon's Souls "won" for From Software is that it doesn't need to bother being correct or accurate with their systems as much as atmopheric. People will assume mistakes and flaws are just mysteries and thank you for it.

It is the same crap I hear from CoD and Battlefield players when something gets pointed out as a flaw (glitching through wall, weapons with absurd params, etc) but instead are convinced "No really that is a part of the game. You are supposed to know that weapon is broken and there is a hole in the map."

When I post that argument, evidence serendipidously lands in my lap to back me up every time. I am blessed in some ways, I guess.

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Hailinel

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@boopie said:

a game like this needs gamer-score to work otherwise what's the point?

To have fun preparing for battles and engaging in them, both alone and with friends. No game needs achievements.

And the game isn't really that hard to get into, if you have the willingness to understand it. Anything unfamiliar will have a natural learning curve to it, and Monster Hunter, for many westerners, is as unfamiliar as they come.

The game simply makes demands of players that western gamers aren't used to for an end purpose that for some isn't immediately apparent. But the answer to "why am I hunting these monsters?" is pretty simple. I hunt them because they are there.

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dead_eye_sam

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Never ever considered getting a Nintendo console until I started reading more and more monster hunter.... Now I can't stop thinking about it and have a big itch to buy a the wii u and that game.

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dead_eye_sam

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@seppli said:

@hailinel said:

@seppli said:

@hailinel said:

@seppli: I presented a counterargument. If you wish to continue this, then it would be best if you actually responded to it and actually point out where what I said is a "personal thing." I don't see how my stating that Persona 4 was released on outdated hardware (years after the release of the PS3) is somehow a personal thing when it was in fact a game released on hardware developed a full generation earlier. I'd actually call that a statement of fact.

What are we arguing about?

I merely pointed out why I didn't play the Monster Hunter franchise yet. I recognize the quality of the games you mentioned, or at least the attested quality, I just don't have a sufficient interest in playing them. It's my choice not to play Monster Hunter, and I don't play it because its production values and platforms don't spur my interest enough to get me to pull the trigger on the time and money investment to actually play the darn game - for the reasons I've stated.

Am I wrong to not play Monster Hunter for that reason? Am I right to wait for a Monster Hunter that's actually targeted at me, rather than whatever crowd responds to Wii and DS and PSP productions? Does it really matter that much to you? What do you try to prove here? I don't know. I don't understand you. Guess I'm the thick one here.

You suggested that Monster Hunter 3 Ultimate isn't a "real" release, which is an absurd statement to make, as though being on less powerful hardware makes the game somehow beneath you.

The Wii and DS and PSP Monster Hunter games are beneath me, because I don't want to play games with the production values and controls and online environments inherent to these platforms. This is not a factual statement, it's a personal one. It's not absurd not to play Wii games for this reason. Even if I had all time in the world, and life was infinite - there's always other games to play, and so long Monster Hunter doesn't compete with these other experiences on every level - it's not a *real* release for me, since I don't deem it competitive.

It's not that these games aren't viable or good - great even. I can't tell that, because I haven't played them. That is however the point. I didn't play them, because I have no interest in playing Wii, DS or PSP games - or ports there-of. The proof is in the putting, and that would be the fact that I have not played Monster Hunter yet.

Just because I chose not play these games for these reasons doesn't make it right. Nor does your insistence that I am wrong in this make it wrong. I just don't play Monster Hunter - and that's why. I state the truth about my circumstance of not having played Monster Hunter yet and why. There's nothing to argue here, just diverging perspectives and opinions.

I like your professional reply.

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Cold_Wolven

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Edited By Cold_Wolven

Monster Hunter 3 Ultimate isn't the first MH game I've played but it's the first I've actually sat down and put some actual time into, by that I mean more than 2 hours. The thing is a lot of this game is experimentation, find out what weapon you like and what every button on the gamepad does and try pressing those buttons in a particular sequence to see if you can pull off a combo. Also just scrumerging around for what ever looks interactive and combining your new items to see if you can produce something useful.

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Morbid_Coffee

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Edited By Morbid_Coffee

So minor pet peeve: Has anybody let Patrick know that his claims of "you only get half a game if you don't play online" for the last two weeks are false? Offline mode doesn't end with Lagiacrus, and you only miss out on maybe 7 or 8 subspecies of monster if you don't play online mode, which by time you finish the solo quests, you can probably get to pretty easy. Otherwise you can fight every monster "species" in offline mode, which rounds out at around 65ish monsters, with the total number being somewhere around 78.

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@kerikxi said:

@masterbrief said:

so my question is still, why the hell is this not on PS3 and/or 360? I mean more people own a PS3 and 360 than a Wii U those are also more adult themed consoles so it would probably sell better. Didn't Dragon's Dogma sell well? That is pretty much MH. Im surprised there hasn't been a PSN release of at least one of the games its really sad since they are really fun.

It seems to be for entirely political reasons. Monster Hunter is a massive system seller in Japan. Nintendo would have parked a dumptruck full of money outside Capcom's office to secure this game for their platform.

Yeah I'm sure that is true but I still don't think it's exclusive to anything unless they buy certain release windows. Either way only the consumers are getting hurt by that choice, more people own an Xbox and a PS3 than a Wii/Wii U. Here I thought Capcom was just about the money with all their DLC stuff yet they seem content with the MH games being a largely overseas money maker.

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Dcyst

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Edited By Dcyst

@kerikxi said:

It seems to be for entirely political reasons. Monster Hunter is a massive system seller in Japan. Nintendo would have parked a dumptruck full of money outside Capcom's office to secure this game for their platform.

Yeah I'm sure that is true but I still don't think it's exclusive to anything unless they buy certain release windows. Either way only the consumers are getting hurt by that choice, more people own an Xbox and a PS3 than a Wii/Wii U. Here I thought Capcom was just about the money with all their DLC stuff yet they seem content with the MH games being a largely overseas money maker.

It also seems that Capcom's hesitation to bring MH to current gen hardware may also be related to the cost of asset and engine production. Despite it being one of their best-sellers, Capcom seems more willing to take risks regarding their international franchises. In light of the evidence of Monster Hunter's performance outside of Japan, it would be easy to assume the franchise had hit market saturation, and any significant costs involved in improving it will not yield a greater return. Reuse of engine, animation and graphical assets would be more acceptable on the 3DS where the graphics are expected, than on the Vita or a home console. Even the production of new assets for an older and simpler engine likely takes less time.

It is a shame because I think with a few changes to the beginning of the games and handheld online support (get people into the multiplayer action quickly and easily), MH could be a bigger success internationally. Foreign attention has also steadily improved since Freedom Unite, so we may see a change in this behavior soon.

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Valle

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Edited By Valle

Do not understand all the talk about the game/games being so unapproachable. Is that the word for large quantities of varying content and no arrows to follow? People are so ******* used to hand holding, figuring out stuff yourself is a rarity these days. Mid 90's or earlier and this would be crystal clear for any half-witted person even moderately used to games.

Big ups to Patrick enlightening the community with some great games not running on rail.

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Malkraz

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"but it doesn’t mean those myths aren't still full of lies."

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