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The Guns of Navarro: Microsoft's One-Track Mind

Alex didn't hate Microsoft's Xbox One reveal, but even he is flabbergasted by the console maker's ill-conceived post-event messaging.

A few months ago, if you'd told me Microsoft would completely annihilate what positive momentum it had going into E3 with an awkward series of awkwardly contradictory PR messages, I wouldn't have thought it possible. Then, this past week happened, and suddenly I don't know what to think anymore.

Microsoft's unveiling event for the Xbox One wasn't necessarily all that terrible on its own merits. It's really the post-show messaging where everything fell apart.
Microsoft's unveiling event for the Xbox One wasn't necessarily all that terrible on its own merits. It's really the post-show messaging where everything fell apart.

Following Tuesday's unveiling of its new next-generation console, the Xbox One, a lot of people on the Internet are very upset at Microsoft. Not just in the typical ways one of the Internet typically gets upset when a corporate event meant to showcase new technology fails to yield the precise types of products and features that said person expects--nay, demands. Rather, the core gaming audience effectively revolted at the prospect of Microsoft's new machine, the games (or perceived lack thereof), and new media technologies Don Mattrick, Phil Harrison, and the rest of the console maker's revolving door of tie-less suits trumpeted for a solid hour this past week.

Nobody seems to have expected this kind of vitriolic reaction. Some vitriol, sure, but outside of the mainstream press (who were ostensibly the target of this particular event), nobody seemed very happy about the Xbox One by the time Wednesday morning rolled around.

Granted, by the time the sun came up on Wednesday, nobody seemed entirely sure what Microsoft had even said about its new system. The core messages were relatively clear--the box is powerful, Kinect is better (and now required), it can do live television, and it will have Call of Duty, because of course it will--but the lingering questions that have been plaguing Microsoft's non-messaging for the last few months were still lingering. If anything, they became increasingly mucked up as time went along. The question as to how the system might handle used games turned into an outright debacle as mixed messages came from various interviews at the event ("There could be a fee involved!") and Microsoft's own support staff ("There are no fees involved!"). On the always-online subject, Phil Harrison suggested it would require a check-in with an Internet connection every 24 hours. Now, Microsoft PR is just citing that as a "possible scenario." In the few instances where clear answers were given, they weren't often what the dedicated gaming audience wanted to hear.

For a company that has spent an abnormally long amount of time waiting to show the world its new hardware, Microsoft's post-event chatter seemed confused, addled, and utterly unsure of its own messaging. That's sort of bizarre when you consider what a targeted attack the event itself was. Some of the anger toward Microsoft's event is genuinely unwarranted, specifically because the company had been quite up-front about the fact that this conference was for a broader, mainstream audience. The event the core audience was hoping for, the one with lots of games and less talk about ancillary things like TV signals and NFL partnerships, would be coming at E3. It said this several times, in fact, so if you were one of those people screaming "BUT WHERE ARE THE GAMES?!?" at your screen, you likely did this for naught. Based on Microsoft's own words, we should expect to see quite a few games at E3. Whether they'll be any good or not, we obviously don't know, but proclaiming that Microsoft has instantly abandoned providing interesting games for the audience that helped buoy the Xbox brand for more than a decade seems, at best, premature.

Of course, Microsoft did itself no favors by not offering up any minor concessions to the core audience this week. Microsoft's messaging was hyperfocused on the Xbox One as an all-purpose entertainment center, and with only an hour to cram in what it could, it chose to stick to the easy targets. When it did talk about games, it talked about a Call of Duty sequel and a bunch of EA Sports games. Forza Motorsport 5 was Microsoft's only big franchise to make an appearance--unless, of course, you count Steven Spielberg's vaguely interested-sounding announcement of the Halo live-action series he's stamping his name on. The Remedy reveal presumably would have been Microsoft's offering to satiate the core gaming masses, but the trailer shown was so opaque, confusing, and downright nonsensical that nobody seemed to get any kind of impression out of it whatsoever.

Any time Remedy makes a new game, it's a cause for excitement. But MAN did that trailer for Quantum Break do absolutely nothing for me.
Any time Remedy makes a new game, it's a cause for excitement. But MAN did that trailer for Quantum Break do absolutely nothing for me.

But again, with only an hour to broadcast a message aimed at an audience with an incredibly diverse array of needs, interests, and financial capabilities, Microsoft's conference wasn't really a disaster. It was focused, moved from bullet point to bullet point with relative ease, and the personalities on stage (such as they were) managed to avoid doing anything too hilariously blundering. Really, the problem is what came after. No one at Microsoft should have been surprised that questions from the press members in attendance skewed toward the many, many rumors that had surfaced in the last few months. Since Sony announced the PlayStation 4 in February, all we've talked about is how Microsoft might counter that unveiling. As we waited and waited for Microsoft to finally show its hand, dozens of writers have written lengthy missives about the most hot-button rumors over and over and over again. You couldn't have telegraphed what press members were going to ask harder if you'd actually sent Microsoft a goddamn telegraph with all the questions on it.

The total lack of coherent messaging from Microsoft on oft-talked about topics like always online and the used games market is really the most insulting thing about last week's whole debacle. I can accept an hour-long press conference that is decidedly not for me, but when you offer the press hours upon hours to talk to executives, try out the device, and basically just mill about talking about what they've seen, I don't understand how you don't spend the entire few weeks prior drilling exact messaging into the heads of anyone who might even think about talking to press. Even if the answers aren't what we want to hear, you deflect. You say that information is forthcoming. And eventually, Microsoft did, albeit after many of the less-pleasing rumors were essentially confirmed by people like Phil Harrison, before becoming decidedly less confirmed later that same day by people like Phil Harrison.

Some of that vagueness likely stems from Microsoft not being entirely ready with all its different service plans. It likely has solid ideas of how it expects to handle things like used games, online checks, and whatever else. But those things could very easily diverge from their current road map sometime between now and the holiday season, and to promise one thing, and then end up doing another, never goes over very well.

Except, that's sort of what happened anyway. With messaging unclear and executives either going off the reservation or just talking nonsense (or both), then being quietly "corrected" by PR later on, it presents an image of a company disorganized; fractured, even. Whether or not you believe the "six months behind" rumors as they've been presented in recent weeks, you have to admit that such disorganization seems fitting with that scenario.

As bad as Microsoft's messaging was, it was especially fatal given the overall tone and tenor of the event--one of absolute, unflappable confidence. Again, as much as you might not have liked the content of the Microsoft presentation, its laserlike focus on the features it believed were most important to the mainstream audience felt consistent with a company that acted like it had nothing to prove. Even Don Mattrick, who has often presented a stiffer, less slick stage presence to previously over-groomed executives like J Allard, seemed completely in his element. Microsoft was talking like a company that felt it had all the momentum going into E3, and foresaw no scenario in which that would change, thanks to its various new innovations.

Sony's unveiling of the PlayStation 4 felt much more like that of a company that knew it had some work to do to to satisfy its audience. By comparison, Microsoft's seemed all but sure you'd just be satisfied with whatever was shown.
Sony's unveiling of the PlayStation 4 felt much more like that of a company that knew it had some work to do to to satisfy its audience. By comparison, Microsoft's seemed all but sure you'd just be satisfied with whatever was shown.

In fact, it most immediately reminded me of the tone struck by Sony during its PlayStation 3 roll-out. That's a comparison others have made before, but this week really solidified it for me. Sony, after having led for two solid console generations, built the PlayStation 3 largely around the notion that developers, publishers, and players alike would flock to their new system simply because it had the word PlayStation branded on it, and that it was super-duper powerful. While the PlayStation 3 was by no means the total incompetent disaster some make it out to be (in worldwide sales, it's practically neck-and-neck with the 360 at this point), Sony did spend a good chunk of this generation staring up at both Microsoft and Nintendo, a position it was hardly accustomed to as the primary leader for the two generations prior.

Perhaps as a result, Sony's PlayStation 4 press event was anything but preening in tone. Practically from the word go, Sony essentially admitted that the PlayStation 3 had problems, and that the PlayStation 4 was very much about addressing those problems. They spoke of an easy-to-develop for system architecture (a far cry from the clusterfuck that was the Cell processor), touted support from numerous developers and publishers ranging from Square Enix on down to indie stalwart Jonathan Blow, showed a few actual game demos, and basically presented a console that was all about making the PlayStation brand better than what it had been. Compared with Microsoft's presentation, Sony's conference was practically an act of contrition.

Microsoft, on the other hand, seemed either unaware, or uninterested in the problems of the 360 era. Granted, the Xbox 360 didn't have the same developmental challenges that Sony did, but areas like Xbox Live Arcade (which is effectively being discontinued), the company's disinterest in allowing indies to self-publish (nothing is changing there, apparently), and system breakage (it's not like the red ring of death disappeared all that long ago) were mostly ignored. Instead of those problems, Microsoft (barely) addressed new problems, like the used games market, and backward compatibility.

It also did this with the absolute minimum display of sympathy or understanding for the consumer. The company keeps saying it has a "plan" for used games, though if it's anything like the one MCV details in this report, there is the distinct possibility that retailers may simply give up on used sales as a viable revenue stream. The merits of what Microsoft will/won't do to the used market is a whole other topic for another day, but even if Microsoft did have a decent, consumer-friendly solution to negate the losses suffered by game makers at the hands of used game retailers, they'd have a hell of a time convincing anyone at this point.

And backward compatibility? Microsoft just says no, because the architecture is different, and therefore that would be too hard to pull off. Mattrick's "If you're backward compatible, you're really backward" comment is one of those things that probably sounded really clever and funny in his head, though comes off as incredibly dismissive when spoken aloud. Never mind that the 360 is a system that is perhaps known best for its ability to self-destruct on a whim, which puts a lot of people with extensive 360 libraries in a precarious position going forward.

Consensus seems to be that retailers of used games will be the ones suffering more at the hands of Microsoft's used games policy, rather than consumers. Still, will there even be a used market if GameStop can't get its customary 100% of the sale?
Consensus seems to be that retailers of used games will be the ones suffering more at the hands of Microsoft's used games policy, rather than consumers. Still, will there even be a used market if GameStop can't get its customary 100% of the sale?

By not having solid answers to questions people have been asking publicly for months, Microsoft has painted themselves into a strange, unfortunate corner. Again, I have no problem with the basic content of what Microsoft showed. As Wired's Chris Kohler smartly noted this week, game consoles are in a terrible position right now, and the entire market is exceedingly uncertain. Microsoft's appeal to the casual player who wants an all-purpose entertainment device for the future isn't some grand betrayal, but more likely a savvy play by a company trying to weather an inevitable storm. The problem is, it failed to present that information to its dedicated audience in a way that made them feel like they were even part of the equation.

Now, short of a strong showing of awesome games at E3 turning public opinion around, Microsoft will have to spend the summer explaining to its audience why its console isn't the soul-sucking, anti-consumer machine it's suddenly being made out to be (which it may very well be, in fact, but we just can't be certain yet). For my part, I'm still reasonably hopeful that the games will deliver, and that both the PS4 and Xbox One will be machines worth getting excited about. The race just seems a hell of a lot closer now than I expected it would be back in February.

What a difference a few months makes.

--A

Alex Navarro on Google+

232 Comments

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SupberUber

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That wired article was hilariously bad. Kohler took a quick and dirty overall look at 2 income graphs and called it a day. Quality journalism, people! And as for gamers grabbing their pitchforks after seeing no games: Mattrick could have told us before the conference that he would unzip and take a shit on stage. We would still be disgusted, even if we knew it would happen

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lordgodalming

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Edited By lordgodalming

Not to nitpick, but as of early 2013, the PS3 has passed the 360 in sales worldwide. Google it for whichever source you prefer.

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ftomato

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Edited By ftomato

@dgtlmeatloaf: TV isn't dead, but is losing "market share" day by day. Data caps will improve as better infrastructure is established. They already don't exist in many countries in the world.

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jagehtso

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I don't think the reason I was upset at the Xbox One reveal event was because it was aimed at the mainstream. It was that it was aimed at North America only. Which just seems to happen a lot lately. A lot of Americans and American companies seem like they couldn't give less of a shit about the rest of the world right now. And I find that arrogance and/or ignorance revolting.

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Xaviersx

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I don't 'trust' any of the consoles, or publishers for that matter, until their products are on the street and people have played with them, given some waggle room to determine if there are real shortcomings. Yes, voicing concerns before the sale of is important, it can help to reduce, if not eliminate a bad idea, but much like always-on DRM in games, it may be something to stay or something to bad PR away, however much pressure is needed to do away with that. I don't find the Xbox One patently wrong, or the PS4 right, each has to be evaluated, at least on my part, after months of reviews and available games/feature vetting, and then come down in price and/or hit the resale market for the device Hopefully, we get close to what we want in a device/market, but we won't get just a gaming machine anymore ~ unless you count those mini Atari's with the 10 old school games built in.

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RenegadeSaint

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I agree with Alex. The press conference was fine and actually got me pretty excited to see the games at E3. Microsoft just kind of shot themselves in the proverbial foot with their uneven messages about hot (and arguably relevant) topics. I have faith that things will get worked out in a way that allows us to keep doing what we love as gamers, but most of the internet is not so patient.

Honestly, you've got to be a little bit crazy to actually believe that one console will provide "free-play" of used games and the other won't. The publishers simply won't allow that.

So with all that being said, it should be a fun next generation and an exciting build-up to the new releases.

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onan

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@jayzilla said:

It requires Kinect to be on all the time that has a camera that is trained on me. I read 1984, so no thanks. That was enough for me to say I'm not interested. Throw in the convoluted mess that was their used game message this week, the inability to lend a game to a pal, no backwards compatibility and the fact that I don't watch TV online or even, well TV on a TV...should I go on? I will buy a PS4 and stick with Steam. It's worth noting that the Xbox One is just as disappointing to me as the WiiU and maybe more. This is coming from a guy that LOVED his XBOX and 360.

Truth. I own a Kinect and unplugged it after about a week because it was honestly just creepy to have it connected when I didn't want to play Kinect games (which pretty much universally sucked anyway). I've sinced moved and it is still in the box I packed it in. The fact that this new Xbox NEEDS it to work is almost convincing enough on its own to sign up with PS4. Maybe the youtube generation is fine with having cameras trained on them 24/7, but it just makes me feel uncomfortable.

The TV overlay is as worthless as when Wii U did it, probably more so. I don't dick around on a tablet and phone while watching "TV" (which I rarely do) because it's cool and in, it's because I have shit to do, and (open secret!) I'm not really paying attention to what's on the screen. Is this thing going to support Exchange emails? If it does, will it be faster and more efficient than my touchscreen smartphone? Because that's all I care about. I don't actually want to be multitasking, most times I have to be. Am I going to be retiring my phone with this? No? Then what is the point?

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Dan_CiTi

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Edited By Dan_CiTi

Yeah can I just plug in the Kinect then have it hang behind the TV or something like just have it collect dust on the floor behind my TV stand. And while people are overreacting, this reveal is just a culmination of what Microsoft has been turning towards the last few years which was always disheartening. I just hope they can put out a game I care about again, because that hasn't happened in a longgg time.

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spraynardtatum

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Edited By spraynardtatum

I just want to give my purchasing data to Microsoft.

I would like to add that I didn't mean to infringe on any copyrights when I said Microsoft so I hope I'm not breaking any licensing terms by doing that.

Now I'm going to prepare my house for when the Kinect comes. I don't want its area to be cluttered so that it knows when I say "Xbox Go Home" that I mean stay with me, forever. We're going to be the best of friends.

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dgtlmeatloaf

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Edited By dgtlmeatloaf

@ftomato: Except for the data cap limits will prevent that. TV is not dead yet

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Derelictive

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Just trust Microsoft's message that everything went great with the reveal, and it is mostly the media's fault.

I hope they don't even go to E3, as they are obviously in a win-win scenario.

I have been saying for weeks the message from Microsoft is the same as Sony in 2005-2006, totally oblivious to consumer choice and consumer emotion.

I gotta say MS is almost as annoying as Sony was back then. MS did not actually come and say "The next generation begins when we say it does" like Sony but they are not the scrappy upstart they were back then either.

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Derelictive

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One thing that Sony can do at E3 is have some gameplay that shows off as much of it's abilities game-wise as possible. I am sure there will be interesting stuff that will be honestly great coming from MS but if Sony has a few insanely cool looking gameplay footage and say a few reasonable things about DRM and used games they could get some momentum going.

To bad we will probably have to wait until the demos come out for any cross platform gameplay from each system to be seen as opposed to cutscenes. I am sure at first there should be little difference but maybe there will be some differences that may emerge especially especially if a game engine creator really wants to show off a bit.

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honkyjesus

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Just trust Microsoft's message that everything went great with the reveal, and it is mostly the media's fault.

I hope they don't even go to E3, as they are obviously in a win-win scenario.

I have been saying for weeks the message from Microsoft is the same as Sony in 2005-2006, totally oblivious to consumer choice and consumer emotion.

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SathingtonWaltz

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Edited By SathingtonWaltz

I don't think Microsoft could have handled this event any worse, it's amazing! What bothers me is that I actually really liked what they've shown the system is capable of. The feature set and the entertainment all-in-one focus definitely appeals to me and I really love the new aesthetic of the system and the controller. However, their dismissive attitude towards very legitimate questions and complaints really just bothers the hell out of me, as does their almost delusional confidence in the thing. Kinect 2 also creeps me out and I find it very asinine that it's required for the system to work.

What I'm (poorly) trying to say is that Microsoft has built a system that I might actually want, and so far they've done everything in their power to convince me not to buy it!

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fustacluck

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Edited By fustacluck

@grandizer: Calm down, mate. Just because people happen to agree on a subject (that you disagree with) doesn't mean they have no mind of their own (an easy retort would be that you have been brainwashed into thinking what you think, but you know that isn't true).

If your defence of MS is that they didn't have their shit together before the presentation, well that's down to them, not us. Every other company seems to be able to work out their product before announcing it, so why not Microsoft?

I don't think anyone's said that the machine hasn't been made to play games on (although I've not read every single comment), it's just that that is a low priority for Microsoft. Watch the reveal again. That bit where the dude's waving is arms to manipulate the dashboard. You'll notice he doesn't get to a gaming section (if I remember it goes from Home to Trending and then either Music or TV/Video, I can't remember which way round). Even when he was voice switching to show how fast that was, at no point was gaming mentioned. The fact that it was over halfway through the meeting before they broached the subject of games (for ten minutes before returning to the non-gaming features) says it all.

And I think you can take your tinfoil hat off, as I doubt there's this huge anti Microsoft conspiracy among journalists. You won't have to look far to find some that are on "your side". Geoff Keighly's been trying his damnedest to show MS in a good light since and I've not seen him kicked out of the games journalist club yet.

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UnrulyRuffian

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Best summary I've read on this subject. Bravo Sir.

I understand why they are doing it, but I fear Microsoft's plan of 'all things to everyone' will inevitably bite them in the arse.

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fustacluck

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@humanity said:

@fustacluck: It's not seeing something differently but interpreting it in your own way. I haven't rewatched the Sony conference since it aired a few months ago but the only game demo I remember was of that PS4 exclusive about the robot thing and I don't recall that being a live onstage demo. What I got out of the Microsoft conference was as follows: what the system will look like, what the new dashboard looks like and how it functions, new dashboard multi tasking functionality, the new Kinect and the many ways they've (hopefully) improved it, and a brief glimpse at the DVR function which will apparently let you record all gameplay. Some of those things might have not interested you but they were there. The same way you did not care for Call of Duty, I could not care less about that PS4 exclusive about the ogre/robot or the new inFamous game. I'm not saying those are bad games, or that the conference was worse - in fact I agree it was better than Microsofts - I just think different people are looking for different things.

I saw three games demoed on stage, Killzone, the robot one and DriveClub (although I think they cut to trailer after starting the car up), as well as a tech demo that Mark Cerny triggered with the DualShock. I don't intend to buy any of them, but at least it gave me an idea of what the machine is capable of, and how they fit with the functionality that had been explained (Killzone used to showcase the share function, the robot one to showcase remote play and physics, and DriveClub showcasing the level of detail possible). This was as well as trailers of games. It's not so much that I don't care about Call of Duty, which I don't, but a trailer made up of cut scenes tells me nothing about gaming on the system, as the whole presentation also failed to do (and I can't remember the DVR capability being demonstrated, especially since they would have had to live demo a game in order to show it or it would have been meaningless).

Essentially, for me the two presentations differed in the following way: Sony showed me their latest games machine, Microsoft showed me their latest PVR (that's only functional in the USA).

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yukoasho

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Edited By yukoasho

You make some very good points in this article Alex but I want to argue about one of them. Saying the conference was for the mainstream (whatever that is) makes no sense when the reveal was at 10 in the morning which is a time when nobody outside of those interested in the game industry would be paying attention. The whole thing struck me as MS not knowing who their audience is and trying to push against trends that consumers have already established. As consumers we have decided we like to look at our phone or tablet when watching something in the background, but MS seems to think we want to shrink the size of the main thing on the TV so we can multitask on there. Who asked for this? (except MS of course)

That's a good point. Who the hell in the mainstream, assuming there's actually a consensus of what the "mainstream" is other than some vapid marketing term, is going to be watching this at 10AM and not, you know, at work or in traffic?

Another good point is that people in the 18-35 male demographic are more likely to be aware of cheap internet TV solutions like Roku and Apple TV, to say nothing of the steady march of "smart TVs" and the fact that you can't find a Blu-Ray player without all these on-demand video apps anymore. What did MS pimp there that non-gamers in the advertisers' favourite demographics can't get literally everywhere else?

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fustacluck

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@maffrew said:

Am I alone in hoping that Rare's Xbox One game is a Kameo sequel?

I got the 360 at launch and while it wasn't amazing, I remember really enjoying Kameo and I'd love to see what Rare could do with it now.

Make it into a Kinect game? It seems to be all they can do now.

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Edited By GERALTITUDE

I have to keep smashing my head into the desk every time I read anything Xbox One related: Duders - the TV market is also in a horrible place. In fact TV is a way way scarier place to be than video games right now. Ratings that used to be laughable and sink shows are now awesome. The next ten years is going to see some wild upheaval in the way we all buy cable and TV shoes. The whole time I was watching the reveal I was thinking THIS IS 5 YEARS TOO LATE.

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kerikxi

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@tomba_be: I'd have to see some numbers before I'd say the "vast majority" were not mainstream. This event was broadcast on television, remember. Regardless of the wide reach of the internet and the devotion of us enthusiasts, streaming content still has a looong way to go to catch up to TV in terms of viewership.

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RuthLoose

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@wilshere said:

Every single day

And every word you say

Every game you play, every night you stay

One'll be watching you

Oh can't you see...

Your Gamerscore belongs to me.

Oh how my poor heart aches,

at every jab you make.

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Derelictive

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Edited By Derelictive

@graf1k said:

@derelictive: Actually, wasn't the 360 set up very similarly to how the Xbox One is going to be? I believe it also had embedded RAM, so I'd imagine the eSRAM will function much in a similar way as the eDRAM did on the 360. Either way, I completely agree with you that this is a different ballgame than 360 v. PS3 and even though Sony has lost a lot of the advantages it went into the previous generation with (3rd party support), Microsoft also has lost a lot of what they had going for them last time as well (being a year ahead, ease of development, and possibly their price advantage as well). If you are right (and I think you may be) and devs use PC/PS4 as "lead SKU", then unless Microsoft has all the exclusives you care about or Sony still can't match XBL this time around, the Xbox One looks like a pretty bleak option.

Both :-) It had embedded ram AND it was kind of like a big PC graphics card ( i.e. GDDR that was just one chunk of memory used by both the GPU and the CPU, the PS3 of course had 2 different types of memory, one 256MB chunk for the cell and one 256MB chunk for the GPU). I am sure some titles will use the eSRAM the same way as the 360 but some will use it like a data cache and some will use it in some other way.

If I remember correctly there was another big thing that the PS3 and 360 had it common. Both used the same 3.2 Ghz PowerPC chip, the PS3 used it to host and dole out instructions to the 7 superduper DSPs that were the heart of the Cell and the 360 used 3 of those chips with a shared data cache. Some of the earliest ports for the PS3 just used that PowerPC chip and the Nvidia GPU which made them look crappy in comparison. That won't happen this time however.

As for exclusives we might be seeing that Microsoft's choice to force installs onto the hard disk and always be online may have been needed to secure a few exclusives so they may have an advantage that they might not otherwise have had assuming Sony doesn't do the same thing.

Hopefully for Sony developers will want to show off what they can do with a system that they essentially asked for. The power differential could be significant only if developers will gain benefits from using added hardware and programmable flexibility or they just want to show off :-) The PS4 will have a longer life as developers will find more ways to exploit the hardware but who wins is up in the air. Sony needs the win MS doesn't.

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Tomba_be

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I don't think MS should be given such an easy pass on the whole "this wasn't aimed at gamers" excuse. Because the vast, vast majority of people watching the reveal were gamers. The mainstream press mostly gave this a small article "hey, there is going to be a new xbox, it'll have more kinect and tv watching" with some of the bullet points. The people who they were aiming this news at, aren't that interested anyway.

So you've got the mainstream news not interested and the people that *are* interested are angry.

If you look at a company like Apple, who has a huge amount of haters & people that just don't care, you clearly see that they focus on the people that DO like Apple. Is no one on MS even aware about what people outside of their company thinks?

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graf1k

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Edited By graf1k

@derelictive: Actually, wasn't the 360 set up very similarly to how the Xbox One is going to be? I believe it also had embedded RAM, so I'd imagine the eSRAM will function much in a similar way as the eDRAM did on the 360. Either way, I completely agree with you that this is a different ballgame than 360 v. PS3 and even though Sony has lost a lot of the advantages it went into the previous generation with (3rd party support), Microsoft also has lost a lot of what they had going for them last time as well (being a year ahead, ease of development, and possibly their price advantage as well). If you are right (and I think you may be) and devs use PC/PS4 as "lead SKU", then unless Microsoft has all the exclusives you care about or Sony still can't match XBL this time around, the Xbox One looks like a pretty bleak option.

What's funny to me right now is that most people this week were losing their shit over the lack of games shown, or the vacillating on used games issue, which to me are non-issues. First of all, the games are coming at E3. Whether people think they should have shown them at this event or not, in less than 3 weeks no one will care that they didn't. As far as the used games issue, stop and think for a minute and people should be able to figure out that Microsoft has to know they can't get away with anything significantly more draconian than Sony can on that front, so either it's a non-issue, or Sony's strategy is just as bad as Microsoft, we just don't know it yet.

The real thing to be worried about is this potential gulf in power. Whether or not PS3 was more powerful than the 360 was largely irrelevant because the architecture was convoluted and alien to the majority of developers, leaving only exclusive games/devs the incentive to take the time to fully utilize it's power. Now that barrier is no only erased, but with both consoles having a PC-centric architecture, there is little or no reason to not build your game on PC and use nearly the same assets for the PS4 version, and then scale down to the Xbox One. Couple that with Microsoft's almost non-existant first party, and it's not looking too good for them unless this multimedia stuff gains traction and quick.

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deactivated-613c903ddf820

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sopranosfan

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Edited By sopranosfan

@grandizer: do you even follow games at all? The 360 and PS3 are almost tied world wide hardly market dominance. Plus as someone that has a 43k Gamerscore compared to a level 8 or 9 on PSN so I am hardly a fanboy.

2nd while the 360 is easier to develop for I have heard multiple developers say that the PS4 is easier to develop for and at this moment more powerful.

3rd Mirosoft brought them on theirselves by telling us what we want instead of giving us what we want. If Sony has a similar used game policy I will be just as upset with them and I assume many others will as well. Also as pointed out in this article they can't even agree what the message is.

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GRANDIZER

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Edited By GRANDIZER

I just can’t believe the level of Xbox / Microsoft hatred on this website and on game critic sites in general. I guess it is just the “cool thing to do,” so people just universally accept that “Microsoft is wrong” just in general, about ALL things, simply because Microsoft is Microsoft. Well, that and the fact that people DO NOT want to actually THINK for themselves.

That being said:

Microsoft has given mixed messages to its audience as a result of its X1 press conference. So (Alex & everyone who agrees with him), because Microsoft has apparently not determined what its message about these certain topics is (as of yet) regarding hardware that has YET TO BE RELEASED – we should all be indignant?

Wow! I can’t believe what would happen if I made the mistake of cutting one of you off in traffic, or perhaps gave you the wrong change for a $20 bill. You would probably be advocating for Nuclear War at that point.

And there is this other crap on this forum that the X1 is “not made for gamers” ??? Seriously?

No yeah, you are totally right. A game console that is NOT made to play games. I totally get your point. ( ß sarcasm) Please ! Do I even have to point out why that statement is ridiculous?

I also wanted to state that while “hard-core gamers” (whatever the hell THAT means) may not be interested in using a “game console” to also watch TV/browse the Internet on their TV/multi-task media, a significant portion of the population of the planet is. . . . . sorry. This will probably translate to many more people deciding to buy the X1 rather than the PS4 simply because when they look at the two systems they see one that is a game system/blueray player and the other which is a game system/blueray player/voice activated universal remote control. It literally IS that simple of a decision for them.

A much more interesting discussion is this one regarding what platform developers develop for first. I tend to agree with the argument that states “developers develop for the lowest-common-denominator” first, and then port their games to the other consoles. I believe we all witnessed this during this “last” generation of 360 vs PS3. Developers tended to favor the 360 and then port to the PS3. This seems to the be the case again with the X1 and PS4. That is what I bet will happen again this time around.

What I really think is that game critics around the internet actually believe that Microsoft is on the verge of total console dominance and so therefore are trying (very hard as of late) to discredit Microsoft using their websites. They are ALL doing this. (Seriously, I have not seen/read one article that is even remotely positive regarding the X1. Why is that? No one has even really used the thing at all yet!)

So, why are they doing this? Because (I believe) game critics are fearful of (yet another) a market that is totally dominated by Microsoft. Since the market is already pretty barren that means that people need a lot LESS journalists to cover games. Therefore, game journalists are trying to get you consumers out there to buy the PS4 (or whatever other systems there are) in order to maintain employment. Let’s face it – game websites benefit from a diverse marketplace. Developers will develop for whatever systems are on the market. It doesn’t really matter to them if there was only one. In fact, they would probably LOVE the idea of ONLY having to develop for one console. That decreases the amount of nonsense that they have to go through in order to publish a game.

Ok – I’ve ranted enough I think.

Thank you to those who read this.

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Pop

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Do we even know what the Sony's stance is on used games?

From what I saw in the Microsoft conference all those games are still in early development, are they going to have time to get some good demos to show at E3?

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LarsHJ

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the company had been quite up-front about the fact that this conference was for a broader, mainstream audience

I am not sure those news had reached much beyond the press itself. I certainly had not heard the statement untill after the fact where it was used as a defense for the lack of games.

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Derelictive

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Edited By Derelictive

@graf1k said:

It's funny, a lot of people have been focusing on the difference of 8GB of DDR3 in the Xbox One vs. the 8GB of GDDR5 in the PS4, not to mention a couple chortles about how the Xbox One will reserve 3GB for OS (maybe amounts will differ, but do you think the PS4 OS will not hit it's RAM at all?!), but with the eSRAM, Microsoft may have all but nullified the PS4's advantage there. Unfortunately for them, they have possibly crippled their GPU performance significantly to accomodate the eSRAM and those data engines. This once again, raises the age old console-gaming issue of graphical power and whether it's better to be the graphical leader or the lowest common denominator. Going on the past three console generations, it would seem that more horse power does not inherently lead to market dominance (if anything, the inverse may be true).

It's funny but the 360 was laid out more like the ps4 is. A "large" chunk of unified gddr memory ( gddr3 for the 360).

Well I guess it depends on how the eSRAM memory is used to know if it and the move engines can offset the bandwidth advantage. As for the lack of gpu hardware and it's affect we just won't know until the games are out but MS had no choice, either use fast but high latency memory or slower memory with a big cache and some burly DMA chips to help keep things moving. Still the xbone is more of a general purpose entertainment system than a gaming system so their choice for a system that mirrors a generalized PC seems reasonable for it's purpose.

The most that the ps4 will give up in RAM would likely be 2 but less could also be expected. The original specs was for 4 gb of GDDR5 RAM and it reserved 1/2 a gig for the OS.

As to the "better performance" being a hindrance rather than a helpful I don't think past experience is going to be that helpful. The PS3 was created at the height of Sony arrogance and so they expected slavish devotion from devs and created a system that was flexible and powerful but not easy to write code for ( the PS2 wasn't all that easy either but man they pushed the hardware ). 3rd party cross platform developers surely flocked to the already launched 360 and used it's easier development tools as a target and later ported to PS3 as time and budgets permitted.

Now we are looking at a situation where the PS4 is arguably the more "mainstream" design since it is basically laid out like a PC graphics card with a multicore cpu attached to it and it has quite good development tools. It wouldn't shock me if the PC/PS4 was the target and then ported to the Xbone, assuming the XBone isn't flying off the shelves at the expense of the PS4.

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N2NOther

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Edited By N2NOther

I find this entire negative reaction as a great example of how truly immature and irrational most of the vocal portion of the internet is. The machines and the games aren't coming out for another 6 months and everyone is passing insane judgments about something they know almost nothing about simply because they didn't see the games that are going to be shown in about two weeks.

Microsoft has some interesting and ambitious ideas about what they can do with the new console, and I think it would actually be pretty sweet if they delivered on all the stuff they promised. Even if all the kinect, TV, and multitasking stuff doesn't work it has almost no effect on the games. The games are going to be made whether its for the Sony console, Microsoft console, Nintendo console, or the PC. Why not just sit back and see what happens. There's no need to freak out about something you know very little about. It's interesting, and even if it isn't exactly what you want, who cares. Stop crying about it and just wait to see what happens.

Maybe the Xbox One will be the worst travesty ever to happen to the gaming industry, but maybe it will be this awesome console that delivers on most of what it tried to promise. The fact is no one truly knows. So why spend so much time bitching, worrying, and freaking out. Just calm down, and play the good games where they fall.

The entire purpose of the interviews done post reveal were to shed more light on the console, generate buzz, and get people talking about Xbox One. The information they have is what is causing gamers to "freak out" and "bitch on the internet". I am a rational person, I have always been a multi-console owner, and I spend most of my gaming time with my 360. That being said, I think everything MS has done in the past week is beyond absurd.

Sure Sony hasn't been THAT up front about their used game stance beyond saying it would be up to the publisher. But they also didn't have executives saying "There will be a fee", then having a rep on Twitter saying, "there is no fee," etc. Of course in a ideal situation we would all just sit tight and wait for more information, but the messaging we have received has, in fact, been wholly negative to a LARGE portion of people.

Like Alex points out in his piece, it's not like they couldn't have known about the used game issue. This rumor was leaked MONTHS ago and people have been vocal about it. But as a rumor, then it's very easy to be rational and say "OK, well that's just a rumor" and reserve judgment. But guess what, judgment time has begun because these things are no longer rumors. They have been said, OUT LOUD by people like Phil Harrison, a friggin' VICE PRESIDENT at Microsoft. Rationale and logic would dictate that he, of all people, know what is going on. So by that token, why shouldn't people be upset about the things he is saying when they are clearly upsetting to the people that are upset by it? Then coupled with the PR nonsense like "Reports have been inaccurate and incomplete" and then being told that that's all we have until someone makes them accurate and complete at a later date.

I appreciate your stance of "wait and see" but these "immature" folks you talk about? Some of them are quite smart and can see through PR bs and say to themselves "well that can't be good. Why one earth would they not clear this up now so we can all move on or make a final decision?" For me the answer is that MS wasn't expecting the "immature" and "irrational" "internet bitching" and have decided to look at their upcoming strategy again and figure out what to do before E3. You don't issue a comment if it's irrational. You issue a comment when it's an actual, valid complaint.

And I can tell you, as someone who will be attending E3 as press, that it has tainted by perception going into E3. See, though I am press, for now I don't get paid for it. I have a full-time job, not affiliated with the video game industry, and as such I have to pay money for everything I get. I make my purchasing decisions based on what I know about a product and right now, what I know about the Xbox One isn't good at all. That's subjective and objective. Nothing they showed or have talked about after the show has appealed to me as a gamer, as an aspiring journalist and ultimately a consumer.

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Derelictive

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So I get that XBone is an entertainment system that can play games when it is called upon to do so but the "ONE thing you need" actually needs other external "things" to get the experience you are supposed to get.

You get the TV experience you want but only if you are in the US and have the proper cable box. You have to have a fairly substantial and reliable internet connection at all time. The Kinect has to be connected to work so you need to set things up to make sure it can fit and the xbone itself will still have a power brick and most likely can only be laid out horizontally (another shuffle to make room ... maybe ). Since all games will be installed on the machine along with any other movies/music/apps/whatever you will probably need to attach an external hard drive after a while needing a bit more space of course a long usb cable will help there.

So even though it is made for a mainstream audience and not gamers there are some limitations placed upon it by relying on some things that aren't mainstream just yet.

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graf1k

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Edited By graf1k

As others have theorized recently, based on Microsoft's vacillation on the used game issue and Sony's very intentional vagueness on the subject thus far, to EA "magnanimously" doing away online passes all of a sudden, a picture begins to form of publishers trying to force some answer to the "problem" of used games on both Sony and Microsoft. Maybe it was a simple as "float the idea, see how people react", or maybe an ultimatum was made, but based on the edges we can see, that is the image that is beginning to form, at least to me.

That said, great write up, Alex. I'm glad not everyone has gone completely Chicken Little after the Microsoft unveiling. Granted, I'm about as disappointed as anybody, I kind of see where Microsoft is coming from, business wise. You only get one first introduction for something like this and Microsoft had to choose to either play to the base, or take a swing at the general public and hope they can regain any lost traction with gamers at E3. Only time will tell if they can still pull that off, but again from a business perspective, it probably was the right move (or at the very least, easiest). Last generation, Nintendo proved that a novel, somewhat innovative idea can exponentially increase your market share and went from last to first in the home console market. Unfortunately for Sony and Microsoft, who, let's not forget, are both still hedging their bets with motion technology, although Sony less prolifically, most of the people who bought Wiis 7 years ago have largely moved on to mobile and tablet gaming. It was probably at this point that Microsoft resurrected their original plan for the Xbox as a Trojan Horse into living room dominance, only to come to the table this time with what seems to be a relatively half-baked strategy (IR blaster to interface with cable boxes is hardly an elegant or original solution; no native DVR functionality; Xbox One still an "additional" box under the TV, rather than a replacement to the cable box, ect.).

Again, I don't think this all adds up to Microsoft being dead in the water quite yet, but they certainly have an uphill climb on their hands. Not to mention, the quite possibly massive gulf in power between the Xbox One and PS4. It's funny, a lot of people have been focusing on the difference of 8GB of DDR3 in the Xbox One vs. the 8GB of GDDR5 in the PS4, not to mention a couple chortles about how the Xbox One will reserve 3GB for OS (maybe amounts will differ, but do you think the PS4 OS will not hit it's RAM at all?!), but with the eSRAM, Microsoft may have all but nullified the PS4's advantage there. Unfortunately for them, they have possibly crippled their GPU performance significantly to accomodate the eSRAM and those data engines. This once again, raises the age old console-gaming issue of graphical power and whether it's better to be the graphical leader or the lowest common denominator. Going on the past three console generations, it would seem that more horse power does not inherently lead to market dominance (if anything, the inverse may be true). Whether that's to do with graphical dominance in the console market being akin to being the "first loser" as PC will always be the pinnacle, or if one of any number of factors in past generations is the superior indicator of who'll be dominant (3rd party support, being first to market, having better exclusives, ect.), who can say?

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Mikewarrior

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I have compiled a huge amount of information that I break down, and show how poorly Microsoft is handling things, their decisions, and lack of care for their fans.

However, I'm new here and I don't know how many posts it takes to be allowed to make a thread. I do know I can only post 5 times per day.

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Wilshere

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Every single day

And every word you say

Every game you play, every night you stay

One'll be watching you

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President_Barackbar

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@doctorwelch: I can only speak for myself, but you seem to be taking the extreme parts of the internet as representative of the whole, which isn't the case. To the point that we aren't journalists, you don't have to be one to have an opinion. I'm just saying that the people who expect everyone to be impartial and objective until they get all the facts don't understand that consumers are allowed to make whatever snap judgments they want since we are not expected to be objective.

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DoctorWelch

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@president_barackbar: The only problem with that argument is that getting all worked up illogically only hurts you. Passion is great. I would definitely say I love video games, and I always have, but that doesn't mean I have to act like a toddler kicking and screaming because I don't get exactly what I want the way I want it.

I have no preference for any console or company that makes consoles. What I do have a preference for is good games, and I play those games wherever they may be. We know so little about the future of this generation that theres no reason to get so worked up about it. Yes, we can be skeptical or excited, but both of those feelings can be taken to an unhealthy extreme. No one is forcing an Xbox One down anyones throat. As I said before, it could be trash or it could be great. We really have no idea what's going to happen. So yes, if these decisions end up being horrible, then we can criticize them for those decisions and choose not to buy the console. On the other hand, maybe the Xbox One will be awesome and we can all have a great time playing the newest games.

You say we aren't journalists, yet everyone wants to give their criticism and insite like they in fact are a journalist. Then they use the logic that because they aren't actually journalists none of their opinions or predictions have to make sense. Well, you're right...that argument about arguments doesn't make very much sense. Maybe it's good all of us aren't journalists or critics, even though we all act like we are one.

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Max_Cherry

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I wouldn't call it a "savvy play", instead I would call it an obvious direction, however do we want all consoles to turn into the Wii? I don't. They need to find a more creative solution.

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Spiritof

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I'm just god damned happy my SNES and Genesis still work.

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neoepoch

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@fiberpay said:

@giganteus: It's almost as if they have to print two articles saying the same thing because they know they can get some clicks. Glad I use adblock so they get less money with these click bait articles.

It's almost as if you actually didn't read the articles.

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goatsoap

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i am beginning to think that i am the only one who wasn't pissed and expected a console reveal to be mostly about the console and its new features. i felt even more-so this way after looking back at how sony just trotted out sequels and already-announced multiplatform games the entire ps4 reveal without actually revealing much of the ps4.... after all of the shit, it was only a reveal, and i assume lingering questions will be answered in time and games being announced at e3

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sopranosfan

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@fustacluck: yes it does. Under this system you can basically only sell games to GameStop and maybe Amazon. Do you think Mom and Pop shops will go through all these hoops for the few bucks a month they get selling used games.

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drakesfortune

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Edited By drakesfortune

If Xbox One doesn't allow used games and PS4 does, I just don't see a scenario where Xbox One is successful. I'm not sure I'd buy one, and I buy 80% of my games new, and the 20% I buy used I generally don't even end up playing.

I think small mid and large developers alike will be shocked at how destroying the used market affects their sales. I'm confident it will drastically reduce the number of people willing to ay full price for a game. I know I won't, and I never sell my games anyway.

If ps4 allows used games and Xone doesn't, I would fully expect GameStop to not carry the Xone or Xone games. If I owned GameStop that's what I'd do. If I were Sony, I would make Microsoft swallow tat bitter pill and own this generation. They would stand out as the likely most powerful platform, and by far the only consumer friendly platform. There is NO way Sony loses if they don't make that grand error and Microsoft does.

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porjos

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Edited By porjos

@osaladin said:

@voysa_reezun said:

I think the only thing more tiresome than bitching on the internet is bitching about bitching on the internet.

That is especially true when the complainant, in lieu of an actual reasoned argument, throws out the "immature," "irrational," "typical whiny internet poster" ad hominems as if that proved their nebulous point about displeasure on the internet being almost surely the domain of ignorant man-children that know not of which they speak.

But now you're bitching about the people bitching about the people bitching on the internet.

Also, I agree with you.

This is why commenting on the internet rarely does anything...the only real vote is making an informed decision with your wallet :D

Critical thinking + numerous facts closest to the original sources + what I want as a consumer = what I will be buying