So I recently finished Revelations and am finding myself struck by the scarcity of actual revelations in it. Here's what I think the game revealed; feel free to chime in with anything I've overlooked.
1. the location of the Temple, and what's inside it. Sort of. Infuriatingly, the characters in the story know where it is, but the player does not, so a pretty hollow revelation overall.
2. the fate of Altair and Ezio. Well, we don't actually see the "end" of Ezio's story, but let's just assume he doesn't get into any more crazy Assassin shit.
3. the fate of Subject 16. Probably the biggest letdown of the franchise thus far. They built that guy up for three whole games, but he doesn't do much of anything in Revelations, sadly.
4. Desmond's past. Nothing we couldn't have inferred from his conversations with Lucy in AC1, but the 1st person segments lay it out pretty plainly.
5. Lucy is totally fucking dead.
6. Desmond's dad is, like, a big Assassin leader guy.
Weirdly, I felt the whole ending sequence was mostly a retread, as if Revelations was written by someone who forgot that we know all this stuff already--first civilization, civil war, solar flare, everything explodes, life finds a way. I guess if there's one thing Revelations showed me, it's that the writers do seem to have an arc planned but have been forced to spread it out over several games, which is why the 2012 meta-narrative has been moving at a crawl since the end of AC2.
Any revelations I'm not thinking of?
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