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Games where every playable character is its own individual class (Ranger, Spy, Necromancer, and so forth).
The Pfhor are a warlike alien race within the Marathon franchise that is known to keep slaves. They act as perennial foes throughout the series.
In the sky or in the blackness of space, these guys can get you from one place to another, and maybe blow up a few bad (or good) guys along the way!
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
A feature in a game which redistributes mana and health potions to all characters in a party depending on class and level.
A master of ceremonies who performs religious duties. A common character class in RPGs.
A character class in the Etrian Odyssey games. Can defend the back line, the front line or individual characters in your party, as well as improve elemental resistances.
Rangers are wise, cunning, masters in archery and have vast wisdom in the concept of nature.
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Scouts explore new terrain, providing their leaders with strategic advantages. Low armor. High mobility.
Shadow Knights are a hybrid of Warriors and Necromancers and are reknowned as the most evil and feared fighters in Norrath.
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
Sith who specialize in stealth, subterfuge, and more discreet and underhanded methods of murder. In Star Wars: The Old Republic, they are also a prestige class for Sith Inquisitors.
Player assignable points that unlock or enhance skills allowing for character customization.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
A character class in the Etrian Odyssey games. Can make sure your comrades act first or last, attract enemy fire, and their discovery of certain herb toxins allows them to shoot arrows with various effects.
Tempest is a playable class in EverQuest Next. They can either dual wield swords or carry a two-hander and command the power of wind and lightning magics.
A class in the Etrian Odyssey games. They have both low attack and defense but through their singing they augment the party's abilities or diminish the enemy's. They can even lure FOEs to a particular position or make them go to sleep.
Vikings were the seafaring people in Scandinavia between 800 - 1050.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
An individual who specializes in armed combat.
Witch hunters hunt down those suspected of witchcraft.
A zealot is a religious fanatic.
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