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Donning his trademark yellow shorts and blue backpack, Banjo is one of the main characters in the Banjo-Kazooie games.
Bottles, the short-sighted mole, is one of the main characters, and key facilitator throughout the Banjo-Kazooie series.
Cheato is an aptly named spellbook. Originally the property of Gruntilda, he helps Banjo and Kazooie on their quest by giving them cheats.
Eyrie is a Bald Eagle that Banjo and Kazooie must raise from a child to an adult.
Gnawty is a Beaver who needs help getting into his house.
A camel that has a desert named after him. Gobi is a friend to Banjo and Kazooie.
Gruntilda is a witch whose one act of profitable villainy has turned into an obsession with restoring herself and defeating Banjo. She often speaks in rhymes and favors a combination of magic, machinery and minion power in battle.
Kazooie is a smart-alec bird who assists her friend Banjo to take down Gruntilda the Witch and her cohorts.
Following the orders of his mistress Gruntilda, Klungo is the assistant to the witch in their fight against Banjo and Kazooie. In later games, he opens his own arcade and creates his own game.
Mingy Jongo is a robot bounty hunter who disguises itself as Mumbo Jumbo
Mrs Nabnut is a pink Squirrel in Banjo-Kazooie. Presumed to be married
Mumbo Jumbo is a key side character in the Banjo-Kazooie franchise. Mumbo is a shaman whose role is to assist Banjo in his quest via the use of his magic.
The cute little bear sister of Banjo (one of two protagonists in the Banjo-Kazooie series)
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