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A Japan-exclusive mobile adaptation of Sega's falling-block puzzle game Columns. Originally bundled in certain feature-phones in 2005, it was released for other feature-phones in 2008 followed by a limited Android release (through the PuyoSega subscription service) in 2011.
A short-lived Japanese arcade game combining Sanrio's Jewelpet series of cutesy toys with Sega's Columns series of falling-block games. It featured a collectible card system, allowing players to improve their Magic Jewel ability by scanning cards of similar Jewel symbols.
A combined mobile port of two of Sega's classic falling-block puzzle games: Columns and Puyo Pop. While it received a Western-only iPhone release in 2008, it was also released a year earlier for feature-phones (where, in Japan, it was given the title "Puyo Puyo~n & Columns").
The seventh installment of Sega's Japanese-exclusive PS2 series of classic game remakes, featuring an enhanced version of the 1990 game Columns (as well as a remake of Columns '97 and a bonus versus mode).
A handheld entry in Sega's Columns series of falling-block puzzle games, focusing on two friends' search for 24 magical jewels in a fantasy kingdom (each of which can be used as power-ups in the game's Versus modes).
The sequel to Sega's falling-block puzzle spin-off of the Sakura Taisen series, updating the Spirit Gauge system while including a new set of stories.
A Japan-exclusive handheld entry in Sega's Columns series of falling-block puzzle games, featuring numerous characters from famed mangaka Osamu Tezuka (including Astro Boy and Black Jack).
Sega Ages: Columns Arcade Collection is a compilation of four Columns arcade titles.
A spin-off of the 1996 strategy-RPG Sakura Taisen, utilizing gameplay found with Sega's Columns series of falling-block puzzle games.
The fifth game in Sega's falling-block puzzle series, reverting back to the "endless" style of the original game while including a simplistic art style with pre-rendered 3D graphics.
A handheld entry in Sega's Columns series of falling-block puzzle games. Along with a new Versus mode, this game includes a unique gameplay mechanic where columns can be rotated to a horizontal position.
The fourth game in Sega's Columns series of falling-block puzzle games, further updating the competitive versus-style variant of Columns with the "stack chip" system while including a new casino-style theme.
The third game in Sega's falling-block series, focusing solely on the competitive versus-style variant from Columns II. It is notable for including support for five-player simultaneous multiplayer via a special adapter.
An arcade-only sequel to Sega's signature tile-matching puzzle game, Columns II revises the game into two new separate modes: the stage-based Flash Columns and the competitive one-on-one VS Columns.
A falling-block tile-matching puzzle game by Sega in which you stack columns of jewels in order to create a three-or-more chain of the same shape and color.
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