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    Crackdown

    Game » consists of 6 releases. Released Feb 20, 2007

    Jump into the shoes of a genetically-enhanced operative of the Agency and fight off criminal organizations alone or with a friend in Crackdown, an open-world sandbox game for the Xbox 360.

    fuzzysquash's Crackdown (Xbox 360) review

    Avatar image for fuzzysquash

    Cut out "down" from "Crackdown"

    "Crackdown" is addictive. I can't attribute it to a singular reason, but one of them has gotta be the brilliant way the developers integrated rpg elements into a free-roaming action game.

    As an "enforcer" for "the Agency," you are tasked with taking out a series of gangs that have infected Pacific City. You are the product of an Agency experiment to create a super-soldier with hyper-fast evolutionary abilities. Shoot enemies to increase your accuracy or punch enemies to boost your strength. The whole concept is based on Lamarckian evolution; and though Lamarckism is a discredited scientific theory, this is a video game, so what the hell.

    The tangible way in which you feel your character develop is like nothing I've ever experienced in a non-rpg. This is more Iron Man than Spider Man or Super Man. You start off as a regular Joe and gradually build yourself up to become superhuman. The best developmental path is "agility," which allows you to jump higher as you collect orbs that sit on top of roofs and skyscrapers. This creates an incredibly addictive incentive to explore higher and higher reaches of the city, and not just for the view.

    What's remarkable about "Crackdown" is how enthralling the game is despite a laundry list of glaring faults. For starters, story is virtually non-existent in this game, as the sole mission is to eliminate the heads of a series of gangs. The story missions are limited solely to this purpose, and offer no variety apart from locations, enemy positions, and enemy arsenals. Moreover, the enemies themselves seem superhuman in their own way, able to rip away at your armor with bullets from the ground beneath a skyscraper, or when you're flying mid-air between rooftops. Finally, the camera sometimes pulls in too close in close quarters, creating some troublesome platforming issues.

    Despite all this, I found "Crackdown" thoroughly entertaining. The exploration elements of the game encourage creative thinking while platforming, since there's usually more than one way to scale a skyscraper. If you can find a friend, the online multiplayer is a blast (too bad there's no split-screen).

    In short, "Crackdown" is a game with a lot of faults, but if you look beneath the smog, you'll find lots of unfiltered fun and a city waiting to be explored.

    Other reviews for Crackdown (Xbox 360)

      An Impressive Debut From Realtime Worlds 0

      Crackdown is one of the very few free-roaming games that takes the sandbox formula and almost re-invents it entirely, fusing multiple types of gameplay together to form a game of one of its kind. Simply put, Crackdown is one of most fun experiences a sandbox game has had to offer in recent history. The one thing that might come surprising about Crackdown is how fast it drops you straight into the game, you have your basic main menu that of course lets you decide what you want to do, but the mai...

      4 out of 4 found this review helpful.

      Crackdown Review 0

      Crackdown was released in a time where all open-world genre games were all very similar. It seemed like all of the games were trying to cash in on what the Grand Theft Auto series had created. Luckily for us Crackdown brought something different to the table. Like all other open-world games Crackdown allows the player to explore a city and do whatever they like. But what Crackdown does different is it allows you to develop your characters skills to super-human proportions. Crackdown allows the p...

      2 out of 2 found this review helpful.

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