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Game » consists of 5 releases. Released Sep 28, 2004
3D Platformers are games where movement, traversal and mainly jumping is the core of the gameplay. They are a tridimensional equivalent of 2D platformer one of the most popular video game genres in the third and fourth generation of video game consoles.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A bandicoot is a species of omniverous marsupals. They can be found in New Guinea or Australia.
Games containing enemy characters throwing barrels.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
The ability for a player to control the motion and direction of the in-game camera.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
Potentially deadly in the real world, annoying and funny in the animated world.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
The 2004 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13. This was the 10th annual E3.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
Games in which the two main protagonists are of different species.
Koalas (Phascolarctos cinerus) are herbivorous, arboreal marsupials endemic to the coastal regions of eastern and southern Australia. Their diet consists almost exclusively of eucalyptus leaves.
A talking head is a floating disembodied head that appears to address either you, the player, or the main character.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Two or more characters are featured on the game's box art.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
These are scripted sequences in a game where the player is running toward the screen, sometimes while being chased.
Damaging enemies by simply jumping on top of them.
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